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About Me: I write about video games and horror-related items. Also, I wear a hat. |
Let's (suck at) Play(ing): Atrorias of the Abyss
A smidgeon of an update on my progress. I've only beaten two bosses since the last Dark Souls blog.
Last time, I had defeated the Centipede Demon and moved on to Lost Izalith, where I was constantly running afoul of Bounding Demons, mostly because the brightness put off by the lava down there rendered it difficult to see where the path lay. After snooping around a bit, I found some walkways and towers that eventually lead to a huge structure that obviously served as the ominous conclusion to this chain of regions (where the major boss Bed of Chaos calls home). I even managed to find an illusory wall and uncover another bonfire, which cut the trip about in half. From there, I made my way to the ruined fortress where the Bed awaits.
Demon Ruins Edition
[...continued from previous post]
I hate Ornstein and Smough
Having completed and published my review of the terribad Godzilla, I picked Dark Souls back up and continued my frustrating quest.
I searched Tomb of the Giants a bit, died, and tried to retrieve my 20K+ souls. Unfortunately, I failed to recover them and thus made my way back to the Anor Londo. Not only do I need the Lordvessel to advance any further in the Tomb, but I also desired the ability to warp. That, of course, meant taking on a boss duo that would prove to be my most irritating Souls experience yet...
Puppets again, home invasions, and HP Lovecraft
As a companion piece to my recent review...
Filmmaking, from what I've read, is a strange process. People in suits pitch ideas that they think people who maybe don't wear suits will pay money to watch. This leads to lots of writing, folks doing things in front of cameras, computer work, and then a theatrical release. Myriad pictures, though, don't make it past the "man pitching an idea" phase and end up either a memory in the mind of some screenwriter or a rejected script treatment with accompanying concept artwork.
I hate PVP, but I love my new Ring of Fog!
The life of a games critic is a cold one. Now and then we have to depart from those we love to spend time with those we utterly cannot stand. I recently put Dark Souls on the shelf so I could tarnish every memory I have of Godzilla by playing one of the worst games attached to the franchise play Godzilla on PS4. I mean, seriously. It makes the Game Boy Godzilla look like a masterpiece. In only a couple of sessions, it went from mediocre to complete garbage. I will say, though, that the Commodore 64 Big G game is worse, but that's not saying much...
Before my temporary sign off, I hammered out a bit more progress. Previously, I was upgrading my junk and getting ready to face the boss of Anor Londo, but then I decided to take detour instead...
I've been avoiding overtime at work lately because I want to finish some reviews/blog posts. I'm hoping to have:
-Godzilla review (PS4)
-An accompanying Godzilla-themed blog
-Jurassic World review
-Fruit Ninja review
-Recent horror viewings
-Game progress blog
-Avengers: Age of Ultron review
-Final Fantasy: The 4 Heroes of Light review
I have my work cut out for me. The list was actually much longer before, as it included the reviews that went live recently (Cast of the Seven Godsends, Odallus, Wizorb, Mad Max: Fury Road, etc.).
Additional Articles:
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