I write about video games and horror-related items. Also, I wear a hat.
ABOUT TIME! Urgh... The final dungeon was horrendous. Now, I can (hopefully) review it and forget the game exists.
So I've been playing Final Fantasy IV: The After Years. I'm sure you've heard me grumble about it here and there. My main complaint is the astounding level of rehash. At one point near the end they run out of FFIV bosses to throw at you and start tossing bosses from other FF games out, like Death Gaze (formerly Doomgaze) from FFVI.
This is my Sea Monster review, being reposted before it goes into the void.
A game's name should stand out, and Sea Monster definitely does that. It might strike up thoughts of a vicious Liopleurodon, it's mouth drawn open in a deafening roar, power metal booming in the background. Let's also not forget the lightning, lots of lightning. Unfortunately, the game is not as awesome as its distinct and succinct name. Rather, it's a genre exercise that should not surprise anyone as to why it's so obscure. It's worth taking a short look at, and then putting away. The controls are the saving grace to a game with shoddy graphics, familiar gameplay, and rehashed sounds.
-Pac-Man (Atari 2600): Here comes the pain...
-Area 51 (arcade): I'm still searching for what I feel about this game these days. The novelty has kind of worn off, but I still have very fond memories of this game. I just have to not let them cloud my judgment.
-Bart Simpson's Escape from Camp Deadly: Eye crumbs!
-Ikari Warriors II: Victory Road (NES)- Want to know what's worse than Ikari Warriors? Ikari II...
Borrowing from japanaman's topic...
In no particular order
1. Bucky O'Hare
3. The Magic of Scheherazade
5. Isolated Warrior
6. Little Nemo: The Dream Master
8. Clash at Demonhead
9. Tecmo Super Bowl
10. Gargoyle's Quest II
My Internet activity will probably be pretty limited this week and not at all active next. I'm moving, and that usually means having to schedule a visit from Comcast and play the waiting game so I can get intarwebs back. At least I'm finally getting out of this junky old townhouse and into a slightly nicer place (bigger kitchen and living room, and cheaper too!).
Apparently there's a patch you can download that adds two new difficulty levels: easy and normal.
Normal difficulty is one you have to add to the game? Madness! It's like the developers were admitting the game was way too hard (read: unfair/unbalanced). I'm not sure how normal will change the game, but I'll be holding off on a review until I can get my hands on said patch. I don't expect the gameplay to become much more substantial, but at least I might be able to see the sights and enjoy that enough.