I write about video games and horror-related items. Also, I wear a hat.
In the tradition of my most recent review, some bad movies...
There are few things that warm my heart as much as an old school, practical effects monster movie. Sure, the suits look silly, but my goodness are they adorable! If at any point you need an accidental comedy to brighten your evening, look no further than these:
[NOTE: I realize the images are not equally sized. It's not easy finding good images for obscure movies.]
Remember when NIS used to publish quality material? Pepperidge Farm remembers...
I'm beginning to dislike NIS.
No, I don't harbor the "I'm swearing off future Disgaea games" kind of contempt for them. It's more like, "I'm done expecting greatness from you anymore." Natural Doctrine is yet another nail in their coffin for me.
HG:m/reviews/11197.html">BloodRayne (GCN)m/reviews/11092.html">Clock Tower (PSX)m/reviews/11406.html">Dr. Chaos (NES)m/reviews/11514.html">Frankenstein: The Monster Returns (NES)m/reviews/11503.html">Frankenstein's Monster (Atari 2600)m/reviews/11404.html">Ghost Manor (Atari 2600)m/reviews/11551.html">Haunted House (Atari 2600)m/reviews/11080.html">Soul (Xbox 360)m/reviews/11571.html">Sweet Home (NES)
Once again, I'm planning on hitting up some horror games this Halloween. I've rounded up some titles that I -might- cover both here and at Realm of Gaming this year. I hope this year will not turn out like the last one where I was ill for most of October and unable to do many reviews, except a whole crap ton in the last week.
For HG, I'm mostly doing retro reviews. For RoG, I'll be doing a mix of retro and anything semi-curren the side could use. Anyway, I hope to hit:
Clock Tower (PSX)
Dr. Chaos (NES)
Frankenstein: The Monster Returns (NES)
Frankenstein's Monster (Atari 2600)
Ghost Manor (Atari 2600)
Haunted House (Atari 2600)
Soul (Xbox 360)
Sweet Home (NES)
Zombie Nation (NES)
Zombie Shooter 2 (PC)
Zombies Ate My Neighbors (SNES)
Alan Wake (PC)
My son, Grayson, was born today about quarter to 2 PM. 8lbs, 10 oz, healthy, and a very irritable sleeper like his dad [seriously, you lightly nudge this kid and he's like, "I'm trying to SLEEEEEEP WAAAAAAAAAH!"]. As such, you probably won't see much of me over the next few weeks. I hope to continue retro reviews, writing them if I get any downtime. I hope to complete some more Atari 2600 reviews (rewriting my reviews for Shark Attack and Tax Avoiders, and covering some games I haven't reviewed yet) before moving on to something like NES, arcade or Game Boy rewrites.
With the exception of my system review (which I don't feel like rewriting, and may even have removed from GF in the future), I'm rewriting the rest of my Atari 2600 reviews and posting them here. I know, it's probably more 2600 than one person should cover, but that was part of my original plan in coming here to HG--converting most of my old GameFAQs work to new reviews. So, in the future, expect:
Pitfall II: Lost Caverns
I'm also planning on hitting three or more 2600 games that don't currently have reviews here:
Atlantis, Forest, Dragonfire, No Escape!, and Tutankham.
The last few games I've played--Folklore, Lost Planet, and White Knight Chronicles--all have one annoying thing in common: falling down.
I'm not sure why developers choose to do this, but I've played many action titles where enemies constantly knock your characters off his feet. You'd think he'd leap back up or rise quickly so the pace doesn't drop, but nooooooo... He has to lay there for eons pondering the meaning of life, then slowly collect himelf, and finally make an agonizing ascent to his feet. Two seconds later, you're back on the ground and the process begins anew. Some games are even so cheap as to repeat this process until you expire.