I knew at an early age that I wanted to make a career out of writing about games, and now I have. You'll find most of my stuff right here on HonestGamers, of course, but don't be surprised if my name pops up elsewhere. Living out my dream keeps me very busy, and I wouldn't have it any other way!
I've been doing a lot of work lately related to the site and to games in general, but I'm not sure it shows. So here's a quick recap:
* Updated site so that press releases can now be posted directly (after formatting modifications, of course, since many press releases come in a format that's not suitable for web publishing).
* Averaging 8 to 10 news stories posted every weekday.
* Working on and have nearly finished an in-depth FAQ/Walkthrough for Infinite Undiscovery, an Xbox 360 RPG title.
* Adding game profiles to the database, and screenshots and some cover art.
So, I'm watching more episodes of "Burn Notice" on hulu.com, finishing up the first season and loving every minute of it. The footage is sponsored (the two episodes I've seen tonight) by "Nick & Norah's Infinite Playlist," a PG-13 movie that has a plot about like a million before it: guy gets dumped by self-absorbed hottie, hooks up with crazy chick against his will, falls for crazy chick. I haven't seen more than the trailers and I can pretty much guess the ending.
Tonight I saw an amusing little commercial on television that included a link to SilenceYourRooster.com.
The commercial is actually for a product called AmbienCR, which you may have heard of. It helps you to sleep more soundly at night so that you don't wake up before you're rested (I hate waking up in the middle of the night because of a noise or whatever, but thankfully I generally sleep through almost anything).
Anyway, you can view the full assortment of 15-second clips right here if you want to see some funny little ads. They're not as clever as the Geico ones (sometimes) are, perhaps, but they amused me.
Well, I've posted my Disgaea 3 review.
This was a pretty difficult review to write. The series is getting so complex at this point, with so many fans drawn to so many different things. It was a big challenge to try to hit all of what I view as the main bullet points and do it with some word economy. Even now, it's right around 1500 words long, when I was hoping for closer to 1000 to 1200!
I was fortunate enough to get a coy of Disgaea 3 ahead of time, but I've not been fortunate enough to play a lot of it because work has mostly kept me from doing so.
HOWEVER... I had yesterday off (though not today or the next four days) and that meant I was able to devote some good time to it without fear of much interruption.
So far, the game is quite good (though not yet the perfect 10 that I felt its predecessors were; maybe that'll change and maybe it won't). The plot is a lot more humorous than the one in Disgaea 2, though not as clever--I feel--as the one in the first game. It's almost like it's trying too hard and some of the stuff (though at least original and not a repeat of either previous game) is a little bit on the ridiculous side.
I have four days of freedom, at last. After working 10 consecutive days, I definitely feel like I need them! Today I got up at 12:30, after staying up last night until 4AM or so reading. This actually isn't a huge change from my routine, since I often sleep in until sometime after 11, but today I was able to work up without worrying about how best to spend those next few hours before going to work.
Even though I only work 5 or 6 hours most days that they schedule me, those 5 or 6 hours throw my whole day out of line. It feels like I can't possibly get anything done... because I have work. Then I come home and I'm exhausted. It really sucks.
As of yesterday (technically, though it still feels like the early part of today), I have reviewed 46 games for HonestGamers this year. The list of games follows, and I'll edit in commentary on the reviews at my leisure.
The Bourne Conspiracy (X360) - August 12, 2008
I really like how this review turned out, and I really liked the game. I know that a lot of people won't, but what I tried to do in this case was present the game's strengths on its own merits without devolving into discussion about how people really shouldn't ignore all license-based games. Hopefully, that angle worked as well as I think it did, because I'd love to see more people give this great game a chance.
1942: Joint Strike (XLA) (X360) - August 06, 2008