About Me:

I knew at an early age that I wanted to make a career out of writing about games, and now I have. You'll find most of my stuff right here on HonestGamers, of course, but don't be surprised if my name pops up elsewhere. Living out my dream keeps me very busy, and I wouldn't have it any other way!

How I spent today...
April 27, 2009

Today was a typically busy day off from work for me, the last of three consecutive days of freedom. How did I spend it? In the usual way, of course: working on the site!

Well, and working on content for the site. Today I wrote a review for I'm Gonna Serve You -Voice Plus!- (PC), but first I had to finish up playing through the last few scenarios, which took some time. Read my review to see what I thought in the end.

[read the full post...]


I figure it can't hurt...
April 24, 2009

So, there's an independent film called "The Hunt for Gollum" that is (obviously, I would hope) based on the characters in Tolkien's masterful trilogy, "The Lord of the Rings."

An independent filmmaker felt inspired by Tolkien's notes to produce a screenplay--which has since become a 40-some-minute film--about Aragorn's search for Gollum to find what he knows. The project is in no way endorsed by Tolkien's estate, or by Peter Jackson or any other number of people who have made money from the license over the years. However, it seems pretty cool.

Perhaps the best part is that the whole deal will be available for viewing online, at no cost whatsoever to people like you. The trailer is available here:

[read the full post...]


Change to how the site verifies age
April 20, 2009

There's been a slight change to the way that the site verifies age, in order to more closely comply with standard 'age gate' requirements that the ESRB and various other companies--mostly because of the ESRB--require.

Now when a new user signs up, he will be asked to specify his date of birth. Registration will not be able to proceed until this has happened. When the date of birth is specified, it is stored in the account for that person.

[read the full post...]


Games to review and my plans for after...
April 19, 2009

I have around 5 or 6 games that I'm planning on reviewing in the near future, which is down from 8 or so that the number was at a few days back. I'm making--and plan to continue making--good progress.

What comes after that, though? Well, the site should continue to provide you with a nice selection of staff reviews, but the number that come from me personally might not be as high. That's because I'm trying to work myself into a position where I can increase the site's output by helping other people develop their craft and become dependable, skilled freelancers. The site is eventually going to fold if we try to rely on just a few writers--like the current handful of staff members--so I'm trying to think in the long term and to avoid letting any more of us get completely burnt out.

[read the full post...]


Spam in my HG Mail? WTF?! Oh, and a video!
April 12, 2009

Today, I woke up and checked my HG Mail because there were four messages waiting. Four whole messages! I haven't had that many in... ever! Turns out three of them were spam--from different individuals, including a known user account--so I'm not sure what to think. Someone had to physically target me with spam by HG Mail, which seems like it would take a lot more effort than it's really worth.

In other news, here's a video:

[read the full post...]

With the Sonic guide complete...
April 11, 2009

Now that I've completed work on the guide that I was writing for IGN for Sonic and the Black Knight, I'm free to resume work on HGWars. I still have other things I have to do--basically that means games to play and review--but it seemed like a good time to pour some hours into coding.

[read the full post...]

HGWars open beta is alive. It's aliiiiiiiiiiive!
April 01, 2009

Imagine a hokey old monster movie scream right about now.

After weeks of preparation, HGWars has now entered the 'open beta' phase. That's probably a bit on the pretentious side when really all I'm discussing is a browser-based game, but there was a lot of work that went into this and a lot more will doubtless follow.

[read the full post...]


Additional Articles:

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