I knew at an early age that I wanted to make a career out of writing about games, and now I have. You'll find most of my stuff right here on HonestGamers, of course, but don't be surprised if my name pops up elsewhere. Living out my dream keeps me very busy, and I wouldn't have it any other way!
This post is almost entirely for my own personal reference.
Keeping up on all the games you want can be tough, especially if your tastes tend toward the fairly diverse. And also, if you lose a bunch of contract work and can barely put food on the table, let alone think about buying games. During one of the most amazing seasons the industry has ever seen.
Thankfully, that particular issue has been resolved and now I once again have gainful employment. But the fact remains that over the last couple of years or so, I've let a fair few games slip through the cracks. These are titles that I still want to own, in physical format, and I hope to knock a number of them off the list... probably starting with some that have seen pleasing price drops since they first hit my radar.
Let me tell you why I think video games are a poor medium for storytelling... because apparently I hate myself today.
In the past, Iíve written to express my distaste for video game stories. Over the years, it has become clear that I am in the minority. Most gamers seem to think stories in games are freaking fantastic, to the point where they will rail against a game I love because it doesnít happen to have a sufficiently compelling narrative. So today, I thought I would come back with an old opinion of mine: video game stories usually are ineffective enough that I wouldn't mind if they weren't there at all.
The next game from Watermelon Developments is headed to Genesis later this year. Learn all about it!
If you remember Watermelon Development, it's probably because of that developer's work on Pier Solar and the Great Architects. That title debuted on Genesis in 2010, before finally arriving on numerous other platforms a few years later. Now, the team is prepping its next potential hit, a brawler known as Paprium. The game is set to arrive later this year, and it's already looking very promising.
The follow-up to Akiba's Trip will be available on PlayStation 4 and Vita, with pre-order incentives.
If you're like EmP, our resident Englishman, you rather enjoyed Akiba's Trip: Undead & Undressed when it launched on various platforms in 2014 and beyond. You might even have found yourself looking forward to playing an eventual sequel. And so you arrived finally at today, when XSEED Games announced that just such a thing not only is headed west, but finally has an official release date.
Akiba's Beat, the aforementioned sequel, already launched in Japan this past December. Localization takes time, though, and the game won't hit stores in North America until May 16, 2017. A little research shows that a European release is also on its way from PQube, at around the same time.
The sequel will appear on both PlayStation 4 and Xbox One in the west, and at a wallet-friendly price.
Valkyria Chronicles was very much a niche title, loved by a lot of the relatively few people who played it, but mostly ignored even by gamers who might well have enjoyed it if only they gave it a shot. For a long time, the series appeared to be dead in the water. Then SEGA updated that first game for the PlayStation 4 and released the enhanced port in North America in 2016. Next came a third proper installment for the franchise in Japan, which SEGA this week announced is also headed to North America and Europe.
The horizontal shooter will debut on Xbox One, but should reach other platforms later.
First, Abylight and Locomalito partnered to bring us Cursed Castilla, an action game in the vein of Super Ghouls 'n Ghosts. And it was apparently very, very good. Now, the two companies are working on a new project that looks similarly retro. It's called Super Hydorah, and it will debut on Xbox One this spring.
From the look of things, the "hectic non-linear game" will offer both single-player and multiplayer modes, so you can go up against some sort of menace either alone or with assistance from a capable friend.
You'll be able to play a group of some of the greatest licensed games ever, on your favorite new console.
During the NES era, Capcom teamed up with Disney to produce some of the greatest license-based games ever, titles that were developed by some of the same talent that produced other huge hits like Mega Man. Many of those games are remembered fondly today, and some of the old NES cartridges go for hundreds of dollars if you can find them in good condition. Until now, there hasn't been a way to go back and play those games, unless you're willing to shell out a lot of money or resort to emulation. Until now.
Today, Capcom released a new video to promote the Disney Afternoon Collection, which is coming to PlayStation 4, Xbox One and Steam as a download-only title. It will cost $19.99, which isn't a terrible price for the six included games, and will be available starting April 18.