I knew at an early age that I wanted to make a career out of writing about games, and now I have. You'll find most of my stuff right here on HonestGamers, of course, but don't be surprised if my name pops up elsewhere. Living out my dream keeps me very busy, and I wouldn't have it any other way!
It's probably not the best list, but it's a list. My list.
As years go, 2014 was a major bummer for me. I spent most of the first half playing obscure games that released during previous years, and by the time I started catching up in the second half, there were a bunch of great titles I didn't have time to experience. Then during the holiday season, I was busy with a lot of indie stuff.
This list, then, is merely a reflection of the 10 games released in 2014 that I personally enjoyed the most. It's not any sort of effort to tell you what games released during the period most other people would enjoy. I didn't play a number of major games that would probably otherwise rank on this list, such as Bayonetta 2, Middle-earth: Shadow of Morodor, Assassin's Creed Unity (I'm a sucker for that series), Drive Club, or-- you get the idea.
Do you love writing about games? Let's have fun blogging together at HonestGamers!
I really don't like spending all of my free time coding, but that's precisely what I did over the course of this grueling past week. I was determined to ensure that HonestGamers can serve as a terrific platform for game bloggers, and I'm happy to say that I've done precisely that. If you have an account, you also have a blog where you can start posting immediately… if you haven't done so already.
They say the third time is the charm. Here is the revision some of you have been asking for!
Blogs are back, they're better than ever, and they'll likely continue to improve incrementally for the next few days, weeks, or months. That's the short version of this post.
When I disabled blogs in late 2012, they were a bit of a mess and they weren't being utilized properly. Spammers were posting dozens of posts advertising handbags, which was penalizing the site's placement in search results and cluttering things horribly. There were also a number of persistent glitches, and posts from active community members were getting lost amid the noise.
I decided that it's a bit silly how I have close to 300 games for the NES, SNES and Genesis that I basically never play, especially since I know that I love me some retro gaming. The main issue was that I didn't want to fiddle around with having three separate retro systems hooked up to my television, which already is surrounded by newer systems.
There's a new landing page for the site, which I know is always a surprise but I hope that you'll all find the new layout useful. It should more effectively highlight a variety of new content for people who visit the site for the first time, while the content that more regular users tend to enjoy most is right near the top of the page (or requires less scrolling to reach).
I've posted in more detail on the forums. You can view that topic right here.
I discovered that the links to posts from the Friends page were not always working as should (specifically, when people would try to click to read the original post that prompted any replies that now appear in the feed), so I fixed those links. It's just a minor tweak, all for the best because previously the page was not working as intended and now it is.
You have likely noticed by now that the left and right columns on the main site were swapped. There's a simple reason for that. I've been reading for a long time about the natural path a person's eyes follow when viewing a site. I've also been reading within Google's help pages that it's important to switch up design elements (such as the orientation of columns) to determine which layouts get the desired response.