I knew at an early age that I wanted to make a career out of writing about games, and now I have. You'll find most of my stuff right here on HonestGamers, of course, but don't be surprised if my name pops up elsewhere. Living out my dream keeps me very busy, and I wouldn't have it any other way!
I just finished my final shift at the large department store where I've worked for the last three years. It feels really good to know that the next time I go there, it'll be as a regular customer.
The job was decent, as retail jobs go. I was a cashier/clerk in the home electronic department for the last year and a half, and I was good at my job and got along with all of my coworkers and the customers. Everyone was sorry to see me go, and it was made abundantly clear that the door is open if I ever want to return.
Well, I'm pretty excited about some recent efforts to expand the site's audience, so I thought I'd post here.
First of all, the site's Facebook page has been updated and will now continue to see updates from yours truly. I can post links to reviews, find freelancers to cover games, run contests and solicit user feedback there and get information from potential new users on the site. It's a great way to bring our content to people conveniently, so that they'll be reminded that we exist even if they don't check into the site often.
Just so you know, I only need to post another 30 reviews and I will have 600 of my reviews live on this site at once. I've posted that many over the years, but in the early days some of my content sucked and was written from memory after not playing certain games for years, so I have long since removed those reviews. When I hit 600 this time, it'll be something special.
Not so very long ago, I remember talking to Masters on AIM and I was around 35 or 40 reviews from hitting 500 reviews. It seemed like such an impossible number to me, and each new review was like pulling teeth at the time. Now, here I am in a similar situation as I approach 600 reviews. I don't know why big numbers like that psych me out, but they do and always have.
I just thought I'd take a moment to congratulate you all on a great week. We've posted reviews every day since at least April 24th and there's been some great content coming through the site from a nice mix of contributors.
I know that each review represents a shared experience that doesn't just happen because you played a game. It's the result of playing, thinking and finding a way to communicate effectively. I appreciate each of you who chose to share those experiences here at HonestGamers.
I know when the site re-design happened awhile back that some of you commented that you'd like to see me check in more often and keep you all in the loop as far as what's going on with me and the site. I like to let my activity speak for itself, but sometimes that's not enough so here's an update post.
So, VideoCritics is gone, replaced by... VideoCritics! You can find it here:
The new version of the site is, I feel, superior. It no longer has a bunch of index pages that will never actually be populated with information. As I discussed previously, the new site just has content that approved contributors actually post, along with the forums.
Ron Gilbert, the creator of Maniac Mansion, posts on Twitter. He recently gave a talk about Maniac Mansion and was talking about the talk on Twitter, so I took the opportunity to ask him about something I'd always sort of wondered about but never actively researched. He answered with a link:
My not-entirely-specific question was whether or not he had worked on the Jaleco version of Maniac Mansion that was published on the NES. He had not, but the article to which he linked me was written by the guy responsible for overseeing the conversion to that platform from the original PC version.