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About Me: I write about video games and horror-related items. Also, I wear a hat. |
Commitment-free review project
Occasionally, I find myself without anything to review. When this occurs, I look to old school titles I wish to revisit and review those. I decided, since canceling the Halloween reviews this year, that I would like to undertake a pretty big project without any commitment. If I finish it, awesome. If I don't (and I most likely won't), no sweat. I would, however, like to see how far I can get. So, for both of the websites that host my reviews, I thought I'd do a review for each letter of the alphabet for six different platforms/categories. Total, that would be 324 reviews. Yeah, like I said, it's not likely to be completed and I'm okay with that. Here's what I've finished so far.
HG-27
Atari 2600 Edition:
Ornstein & Smough Minus Smough
Have you ever experienced that odd transitional stage in a game with flexible linearity? You know, where wander around and search a few areas before making any major headway? That sums up my last week or so with Dark Souls II. I beefed up, sharpened my Uchigatana, and pretty much plowed through anything that didn't look friendly.
Respawn limits, a fake forest, and a flooding boss room.
I'm amazed I didn't write this sooner. I've put a fair amount of work into Dark Souls II: Scholar of the First Sin, mostly after coming home from work. It's pretty much the only time, save for a few sessions here and there on days off, that I'm able to sit down and play these days.
Stupid Kemco and their stupid mobile apps begging for my stupid money...
Yeah, I'm still playing and mostly enjoying Dark Souls II: Scholar of the First Sin, but I do occasionally need a break from that...
The final session of Dark Souls and the first session of Dark Souls II: SotFS
DARK SOULS (PS3)
I reached a point where I realized I only had a few things left to do, and I should do them and move on to the next project.
Priority number one was upgrading the Estus Flask as much as I could. I discovered that there were two generic Firekeeper Souls that I missed, one in Duke's Archive and the other in New Londo Ruins. I nabbed both and beefed up the flask. I also recalled killing Gwyndolin, which makes the Firekeeper of Anor Londo hostile. I returned there and she attacked, but I subdued her and took her soul, bumping my flask to a +5. From there, it was boss hunting time.
Light at the end of the tunnel... but I wanted to remain in the darkness. :(
There were lots of deaths the last two nights, both from me and from the bosses...
VERSUS KNIGHT ARTORIAS
Exploration bore enough fruits and I'd had more of Royal Wood's axeholes than I can stand. I decided it was time to advance to the boss of the Royal Wood and put a stop to his bossiness. So I made my way across a few bridges, activated a shortcut, and pushed right through the fog.
...and got killed several times.
Let's (suck at) Play(ing): Atrorias of the Abyss
A smidgeon of an update on my progress. I've only beaten two bosses since the last Dark Souls blog.
Last time, I had defeated the Centipede Demon and moved on to Lost Izalith, where I was constantly running afoul of Bounding Demons, mostly because the brightness put off by the lava down there rendered it difficult to see where the path lay. After snooping around a bit, I found some walkways and towers that eventually lead to a huge structure that obviously served as the ominous conclusion to this chain of regions (where the major boss Bed of Chaos calls home). I even managed to find an illusory wall and uncover another bonfire, which cut the trip about in half. From there, I made my way to the ruined fortress where the Bed awaits.
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