I write about video games and horror-related items. Also, I wear a hat.
What little there was...
I think I can keep this one pretty short and sweet.
Dark Souls II: Scholar of the First Sin (PS4)- As I mentioned before, I polished this one off. I've considered rebooting my file and taking on the two bosses I missed, but I probably won't get around to that any time soon. Getting to the two tigers in the third DLC quest line is irritating, especially since it took me nearly 30 minutes to navigate that stupid tundra just to die within moments starting the fight with those damn cats.
With some double header suggestions
Six more movies to gab about, but this time I'm going to suggest some extra films for "double header" horror/B-movie nights. I miss doing those...
Yes, more than remakes.
It's frickin' CG deer.
This is not a plague, per se. At least not yet... However, I have yet to see a horror movie make good use deer in any way, shape, or form*. I understand that using live deer would be tricky and animatronics are too expensive, but good lord do CG deer just look awful. Like, "you really couldn't have just written this scene out of the movie?" awful. They always movie in a jerky, cartoony sort of manner that absolutely kills tension.
Two flicks that come to mind: I Am Legend and The Ring 2. Both films use CG deer, both deer scenes are cringeworthy (less so in the case of the former), and both movies would have been better off without them.
Dogs, more zombies, an alligator, and Mark Duplass.
Zombies, aliens, nightmares, ants, and rednecks.
It's October. I like horror movies. I think you see where I'm going with this...
I'll be doing a more in-depth blog post than this, but yeah... I beat Dark Souls II: Scholar of the First Sin. So, what did I think?
-I ultimately enjoyed it, but it's a step back from the previous game.
-The DLC quests were almost not worthwhile. The first one was good, but the best boss fight it offers was basically a retread of Black Dragon Kalameet, except he can inflict you with toxic (Sinh, the Slumbering Dragon).
-The hidden boss in the Sunken King DLC was a three-on-one bout against two melee warriors (a heavy and a light) and a ranged character. Apparently this is meant to be a co-op challenge, but the fight is horribly unimaginative and lazy. They even recycled non-boss character models from the previous game (the heavy looks exactly like Hovel the Rock).
Another Great Soul embraced!
After killing some non-essential bosses and taking out one of the first four major villains, I've decided it's time to acquire one more Great Soul. So I padded back to Harvest Valley and did lots of running and healing to make up for the fact that I kept getting poisoned. No biggie there. One thing I liked about the area as the abundance of breakable walls that led to sweet goodies. Unfortunately, I needed to lead some sickle-wielding freaks to the walls in order to smash them, but it wasn't too terrible.