I knew at an early age that I wanted to make a career out of writing about games, and now I have. You'll find most of my stuff right here on HonestGamers, of course, but don't be surprised if my name pops up elsewhere. Living out my dream keeps me very busy, and I wouldn't have it any other way!
You'll be able to play it on PC, Mac, Linux, or Xbox One. Choice is good!
Around two years ago, Ron Gilbert (known for Maniac Mansion and Monkey Island, among others) and friends announced that they were prepared to make a new graphic adventure game. They just needed their potential fans to put forth some of the money, for a Kickstarter campaign.
Fans responded with open wallets, and now here we are: just over a month away from the release of that game. Its title is Thimbleweed Park.
The developers of Punch Club introduce a game where dead bodies are your business, and business is good.
Later this year, you'll be able to manage your own virtual graveyard and hopefully build a fortune on the misfortune of others. That will be possible because Graveyard Keeper, the new project from Lazy Bear Games (previously best known for Punch Club), is on its way to PC and Xbox One.
In a press release issued this morning, TinyBuild calls Graveyard Keeper "the most inaccurate medieval cemetery management sim of the year," and it's difficult to find fault with the claim. That unusual description also suggests that there's a humorous streak running through the whole business. And really, why wouldn't there be?
The developers at Sumo Digital decided it was time for something a little different.
If you recognize the name Sumo Digital, congratulations: that means you've either been playing or reading about some great games. The rather large independent studio has partnered with numerous publishers over the years, and the typically memorable results include the likes of LittleBigPlanet 3 and Sonic & All-Stars Racing: Transformed. Now, the studio is publishing its own upcoming effort, the slithery platformer known as Snake Pass.
They're calling it the purrfect action-RPG...
Not all action-RPGs are created equal. Some are clearly superior, and logic dictates that any action-RPG that stars lethal felines would be top-tier stuff. For that reason, I am cautiously optimistic that Cat Quest will be worth a look at some point.
Coming at players in the fourth quarter of this year, Cat Quest will be available for mobile devices and for Steam, with cross play supported. Other features include a fully explorable open world, real-time combat, "immense" amounts of loot, and cat builds that you can customize to enhance magic or general combat abilities. Also, there's the promise of cat puns everywhere. I like the sound of that!
Looks like it could be the perfect couch co-op game to play with your lover. Or just a good friend.
Some games get me on their side right out of the gate, just by having a super clever title that I can't resist. Shift Happens is one of those games. I've never actually played it, but I love its name and you should too.
Shift Happens is more than just a title, though. It's a platformer that you can play with a friend. There are 40 stages, spread across four worlds, which I'm guessing (and available screenshots seem to confirm) is a clever way of saying that you get to see only four truly distinct environments and will spend about 10 stages in each one. But whatever. It sounds like the main draw here is the gameplay.
A brave dung beetle embarks on a journey through an open world full of action and adventure...
Lots of game developers have thrown around descriptions like "open world" and "metroidvania," but it's rare to see them attached to "pinball mechanics." And yet, that's exactly what you'll see if you read a description of Villa Gorilla's upcoming adventure, Yoku's Island Express.
There are some other unlikely references, as well. It turns out that the game blends all sorts of interesting ideas.
If you haven't been paying attention to the blogs lately, you may have missed a few cool changes.
I've made a number of fairly big changes to blogs over the past few weeks, including a few more big ones over the course of this holiday weekend, so I thought I would take a moment to catch you up on some of the adjustments and new features.
Easier editing. Now you can more easily edit your posts. If you happen to click to view one of your posts and you notice an irritating typo or other issue that you'd like to fix, you can click the Edit link near the top of the post. Previously, you had to sort through all of your posts to find it, so this change should be a time saver. As a bonus, it's now easier for site staff to delete a post if they notice that it violates site terms (which should only happen to shameless spammers).