I write about video games and horror-related items. Also, I wear a hat.
No, mom. I'm sure Scott Stapp wasn't hunting for the brown trail.
My family and I drove around a lot when I was a teenager. Mostly, it was an excuse to get out of the house and either shop or eat out together. Whenever we were out and about, we shared the radio. My dad occasionally switched to his oldies station, my mom preferred her flamenco tapes, and my brother and I usually requested a rock station. I never realized it, but the stations were kind of like identifiers. This should have become apparent to me when my brother eventually graduated college and moved to Seattle. It was around that time that we listened to more rock stations, because they reminded my mother of my bro.
...which is part of the reason I've been slow to get into discussions of late. It's difficult for me to type long responses via smart phone, too, as well as frustrating thanks to autocorrect. Hopefully I'll be picking up a new cable modem today, though.
It's not what you think it is, really.
Time for me to report my gamage from last week.
Citizens of Earth (PC)
My review for this should be forthcoming. Personally, I enjoyed the game, but I have to move on with other projects. I will keep this one on my backlog, which is not something I usually do with review copies I receive, but I made a special case for this one.
Anyway, I made it as far as chapter 5 before moving on to my next review project. Getting there only proved difficult in the beginning. Right after I stomped the first major boss and entered chapter 2, the game tried to push me ahead by stuffing me into a taxi so I could rush off to another town. "Screw that noise," I said, because I had a feeling there was a lot of exploration to be hand. And boy, was there ever!
aka Operation: Rise of the GeneAge Effectic
It's time to eliminate a few RPG series from my backlog, in particular: Risen, Mass Effect, Dragon Age, Geneforge Saga, and Gothic. Of course, with review assignments and this year's October project, it probably won't happen soon enough. Thankfully, I have gotten a head start on this. I hope to also do weekly blog entries regarding my sessions with these games.
Note that any further entries to these series will not be included in this project.
Dragon Age: Origins
Dragon Age 2
Dragon Age: Inquisition
Mass Effect (I still plan to replay this one so I can re-review it here and delete my junky GameFAQs review of it)
Mass Effect 2
Mass Effect 3
Because I'm frickin' psychotic and plan these things months ahead of time...
Because I'm a horror nut who happens to love video games, I tend to review horror games and movies every October. Last year, I made a wise decision to cut back on the number of titles I review to one per day instead of two per day per site (totally sixty-two reviews, which I did in 2013).
Before I continue, I'd like to emphasize that a game doesn't need to be scary to qualify. A light-hearted title with either a horror theme or horror elements, such as Dead Hungry Diner, qualifies.
So, this year's titles, assuming I have the time to play and review them all, are:
-Monster in my Pocket (NES)
-Legacy of Kain series
-Blood Omen: Legacy of Kain (PS)
-Legacy of Kain: Soul Reaver (PS)
I think I need to purchase an extension to my life span as well
Thanks to some awesome sales, a few Christmas bonuses, and effective money saving, I was able to purchase (over the last few months, anyway):
The Week in Review
I wish I had more to report, but I spent most of the week writing upcoming reviews or wanting to punch myself repeatedly in the head for agreeing to play Natural Doctrine.
Speaking of which...
Natural Doctrine- I got far enough into the game to know what I want to say. The review is live now at Realm of Gaming. Now, let's put this crap title behind us...
Bermuda Triangle- Not that you can make much "progress" on an Atari 2600 game, but I figured I'd muse about it. I've played it fairly extensively over the last week and have written a rough draft for it. Despite being a shmup on a way old system, it's actually a lot of fun. The game borrows a bit from Defender, in that you have to recover objects and deliver them to a safe area.