I write about video games and horror-related items. Also, I wear a hat.
Add Nox to the list of games that were better in hindsight than they actually are
Random thought: I'd really like to scratch another RPG franchise off my backlog. Suikoden, Wild Arms and Geneforge are all great candidates, especially since I don't need to replay the first two Geneforge games and I can just jump into the third one. We'll see, though...
Dark Devotion (PS4)
Finished it. Man, the final boss was some old bullshit. You basically had to get lucky to beat this guy, because he occasionally uses an lunge attack that he can spam. "Can," meaning he doesn't always spam it, and sometimes you can get a lucky break where you slap him around before he tries anything cheap (see also: the run where I defeated him). Funny thing the last few bosses leading up to him arepushovers, especially the one before him.
Let me tell you something: going from Cat Quest II to Dark Devotion is a pretty jarring transition. I went from puppies and kitties to grimdark side-scroller.
Castle in the Darkness (PC)
Beaten. Final verdict: I don't like it. It's weird because I love Metroidvanias and dig Meat Boy-ish obstacle course platformers, but putting the two together was not very welcoming.
The Interview (PC)
Five minute experimental horror game where you answer questions, and then the game explicitly tells you the ending. Weak!
Larva Mortus (PC)
Just a simple list, really.
Looking back at the horror and Halloween-relevant games I've reviewed for October, I get kind of nostalgic. Sadly, these days I have to rely on a lot of games I've missed (like Cold Fear this year) and cheapo Steam products (The Lost Souls, Antihorror, etc.). I wish I could cover the good old stuff again, but I'll settle for at least looking back at it.
Previous years' offerings:
Dr. Jekyll and Mr. Hyde (NES)
Castlevania II: Simon's Quest (NES)
Cursed Mountain (Wii)
Silent Hill (PS)
Friiday the 13th (NES)
Castlevania III: Drcaula's Curse (NES)
Ghoul School (NES)
A Nightmmare on Elm Street (NES)
Akumajou Dracula X: Chi no Rondo (TCD)
Clock Tower (PS)
Zombie Shooter 2 (PC)
Ghost Manor (A2600)
Lots o' finished stuff
Phantasy Star IV (GEN)
Done. Man, this was a great game. Its combat system popped, it featured a really cool story, and its difficulty rating was very well balanced. I did kind of feel that the last few challenges, especially the final boss, weren't really that tough, though. Like, I walked all over the Profound Darkness.
I played through this one pretty much in a single sitting. It's a pretty decent adventure game that uses (if I'm not mistaken) RPG Maker. I have a review for this one, but you won't see it until October... Mwahahaha...
Doorways: Prelude (PC)
Moving onto the B section
A Section Concluded:
A Zelda clone that's actually quite fun. There really isn't much more to it than that, and some added comedy. It's also a little more linear than your average Zelda game.
Will keep playing.
Another World: 20th Anniversary Edition
An enhanced edition of the PC classic, now with improved visuals. You can also toggle between the new presentation and the old in-game, so that's awesome.
A walking simulator that parodies cheap European horror games. I think. I don't know. It's such a confusing, surreal mishmash of ideas that it feels like a fever dream. I... guess I don't hate it?
I got about halfway through JFG before calling it quits
What have I been doing since completing 12 is Better than 6? Well...
Jet Force Gemini (N64)
I was playing this game legit--as in, on the actual console, non-emulated and not via Rare Replay. I kind of regret that... As with previous "thoughts" posts, I'd like to use a bullet point structure:
From Software has come a long way...
Before I jump into this, I figured I should describe my Steam project flow.
I have up to eight games downloaded at a time, with their icons sitting in a "pool" on my desktop. I go for the next game alphabetically, playing at least one session. I settle then and there upon one of a few choices:
1. Uninstall and play later. Longer projects like RPGs tend to fall into this category. I'm mainly looking for short stuff to pick off.
2. Play the game through in one or two sittings. Walking simulators and short horror games are perfect for this.
3. Put the icon off to the side and play it now and then.