I write about video games and horror-related items. Also, I wear a hat.
Greed: Black Border boldly goes where every roguelike has gone before.
This is long overdue, mostly because I've been trying to get into another game since finishing Risen 2, and I've had a difficult time calling one my focal project. I'm not sure if it's that I'm playing 'meh' games or just that I lack focus at the moment. During the last couple of weeks, I tried out a handful of titles on Steam to see if any of them would stick. I've selected a couple to mainly focus on (indicated with *), with the others popping up from time to time.
Risen 3: Titan Lords*
As some of you might remember, I hatched a scheme to knock some of the W-RPGs (and some Japanese games that mimic them) off of my backlog: Risen, Mass Effect, Dragon Age, Geneforge, Gothic, and some From Software games--not to mention some of the DLC. I succeeded in taking a few of them out, but I still have a long way to go. Hopefully, in the coming year I can get my act together and even take out an entire category. As of right now, my remaining targets are:
Dragon Age: Origins
Dragon Age 2
Dragon Age: Inquisition
Mass Effect (I still plan to replay this one so I can re-review it here and delete my junky GameFAQs review of it)
Mass Effect 2
Mass Effect 3
Geneforge Sagaorge 3orge 4: Rebellion
Meridian4 strikes again.
Ages ago, I bought the game Vigil: Blood Bitterness via Steam, under the impression it was an RPG. This was thanks to Steam's old category system, where they considered point-and-click adventure games to be roleplaying. Honestly, I don't mind a good p&c now and then, so I thought I'd maintain this one in my backlog until the time was ripe to play it.
The only problem is I never got the chance...
Scratch another two off the backlog...
Progress has happened. And it was glorious!
Risen 2: Dark Waters (PC)
While at Maracai Bay, I discovered a "major" plot twist. One interesting thing about this segment is that you can fight the area boss early if you uncover his true identity. I did so and took the more challenging route of battling him before the actual shebang, which was frustrating. I had to do a lot of kiting and picking off his cronies with my musket, but eventually I did take them and their leader out.
How eating gnomes could result in your untimely demise.
I haven't had much progress this week because I spent more time writing and submitting reviews. I had three drop this week, two for RoG (The Park and Star Ocean: First Departure) and one here at HG (Dark Meadow: The Pact). For the most part, Risen 2, Jack Ketchum, and Ambrose Bierce soaked up my free time. I've plugged over 30 hours into it now, and I don't think I'm very close to the end. At this rate, it'll probably take me longer to complete than the first Risen did.
I'm still undecided how I feel about this game:
Scratch another off the backlog...
Let's get into it, shall we?
Gunstar Heroes (Genesis/PC via Steam)
Beaten. Were it not for the homing shot, I'm not sure how playable this game would've been. I can't imagine trying to take on hordes of foes whilst manually aiming at all of them. And geez, don't even get me started on fighting the bosses in the latter half of the game without some kind of homing device. In fact, the only reason I was able to withstand the boss rush present in the final stage was thanks to the combination of homing + laser (well, that and the first two battles are really nothing at all).
Risen 2: Dark Waters (PC)
A W-RPG, a platformer, and a run 'n gunner walk into a bar...
I've managed to crank out some progress. Time away from work and a mind that needs to be occupied are a deadly combo for gaming progress.
Rogue Legacy (PC)