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Review Archives (Reader Reviews)

You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Geometry Wars: Retro Evolved (Xbox 360)

Geometry Wars: Retro Evolved review (X360)

Reviewed on January 06, 2007

You’re about to die. A few thousand yards away from your warship, a black hole is slowly consuming every particle of matter in the immediate area. Despite your best efforts to pull your spacecraft away, you’ll get sucked in a matter of minutes and be stretched into oblivion. Your only hope of salvation comes in the form of the laser cannons mounted on the outside of the ship; a few well-placed blasts of energy will wipe out the black hole and allow you to roam the cosmos once again. But before y...
disco's avatar
Ridge Racer 7 (PlayStation 3)

Ridge Racer 7 review (PS3)

Reviewed on January 04, 2007

In 1995, Namco debuted the first of what would eventually become one the most well known racing franchises in the gaming industry. Always at the height of graphical achievements, Ridge Racer has earned its right to be the first to show off the true power the next-generation consoles have to offer. So it’s no surprise that you could find it on the shelves, right next to the elusive PS3, (or lack thereof), on launch day.
remylabue's avatar
Darkstone (PlayStation)

Darkstone review (PSX)

Reviewed on January 04, 2007

Dark Stone is a game where challenges lie ahead, dungeons await looting and monsters sign their death sentences. With a multiple ways to play this game, it’s no surprise it has nearly infinite replay value. Nearly.
wolfqueen001's avatar
Dragon Ball Z: Budokai Tenkaichi 2 (Wii)

Dragon Ball Z: Budokai Tenkaichi 2 review (WII)

Reviewed on January 04, 2007

DBZ: Budokai Tenkaichi 2 is a sequel of a spin-off of the original Budokai fighting franchise that Atari established in 2002. Back then, all fighting games were exactly the same. They gave you a side-view perspective in versus matches that lasted multiple rounds. This was the norm since the dawn of the fighting genus, the release of Kung Fu. Budokai was no different. It seemed that the traditional outline of the genre was never going to change, and the only thing developers were going to im...
remylabue's avatar
Gears of War (Xbox 360)

Gears of War review (X360)

Reviewed on January 02, 2007

When an army of disgusting, repulsive, and blood-thirsty beasts decide to tunnel up through the surface of the earth and slaughter billions of people, it can really put a damper on an otherwise happy and sunny day. That's what happened fourteen years ago on Emergence Day; a day where every major city on the planet was simultaneously attacked by the Locust Horde. This is the chaotic world that Gears of War is set in; and though we'd all hate to actually live in such a world, it makes for one hell...
sayainprince's avatar
Sonic Heroes (Xbox)

Sonic Heroes review (XBX)

Reviewed on January 01, 2007

Sonic Heroes is a cheesefest. You'll know this immediately because the title screen theme will just hit you HARD with its joyous lyrics ("SONIC HEEEEEROES! SONIC HEEEEEROES!"), and if you're man enough to stay and not sprint to the menu screen, you'll get a chance to hear the full version afterwards when a video starts playing. Not cheesy enough, you say? Well, thankfully, that's not all. Throughout the entire game, the characters will chatter nonstop throughout each stage, uttering goofy...
pickhut's avatar
Shadow Hearts: Covenant (PlayStation 2)

Shadow Hearts: Covenant review (PS2)

Reviewed on December 29, 2006

Forget what you learned in history class: Princess Anastasia was a feisty princess that traveled the world defeating monsters, and Rasputin sold his soul to a demon in exchange for magical powers and a sweet fortress. Also, the catastrophic casualties of World War I can be blamed on a secret society that unleashed “malice” upon the world from a building at the Vatican.
djskittles's avatar
Super Mario Advance (Game Boy Advance)

Super Mario Advance review (GBA)

Reviewed on December 25, 2006

We all know what that when Nintendo releases a new system they accompany it with some sort of Mario game. That’s been the case until the Wii broke tradition, even if a title or two in particular didn’t star Mario. You know what I’m talking about. In the case of the Game Boy Advance, Nintendo did provide a Mario game at launch, however it was not an original game. They still haven’t provided an original Mario platformer for the GBA, and instead just feed us ports of old NES and SNES titles.
tremorc's avatar
Victorious Boxers 2: Fighting Spirit (PlayStation 2)

Victorious Boxers 2: Fighting Spirit review (PS2)

Reviewed on December 20, 2006

Meet Ippo Makunouchi. He was once a shy and quiet high school student, the kind of kid that bullies love to pick on. One day, a gang of such bullies cornered Ippo and beat the hell out of him. But just when things were about to get really serious, a professional boxer named Takamura showed up, sent the punks squealing for their mommies, and took the Ippo back to his gym. Seeing how emotionally distraught Ippo was, Takamura allowed the kid to beat on a punching bag to vent his frustrations. But a...
disco's avatar
F.E.A.R.: Extraction Point (PC)

F.E.A.R.: Extraction Point review (PC)

Reviewed on December 18, 2006

Once I beat last year’s FEAR, all I wanted was to play more FEAR games. That’s always a great feeling to have. The intense, well-paced combat forced players to constantly search for new positions in crowded, enemy-congested rooms. The combat wasn’t about circle-strafing around your enemies like in most first-person shooters that came before it. In FEAR, battles were about carefully positioning yourself behind pillars or walls so that you might be able to get a headshot on yo...
asherdeus's avatar
Odama (GameCube)

Odama review (GCN)

Reviewed on December 17, 2006

As dawn creeps over the horizon, you face another day of mindless violence. Roughly a thousand yards away, your enemies are standing poised and ready to attack. They don’t seem like much; just a small group of country folk that refuse to be conquered. Rumor has it that these guys have something called an Odama to help them ensure victory. You’ve got a near infinite amount of expendable soldiers on your side, many of which have already crowded the front lines and are eager to attack. You c...
disco's avatar
Castlevania: Portrait of Ruin (DS)

Castlevania: Portrait of Ruin review (DS)

Reviewed on December 17, 2006

The last thing Portrait of Ruin could be called is innovative. This is the definition of the assembly-line, take-no-chances, use-all-of-the-assets-from-the-previous-game sequel. If you've played Symphony of the Night, any of the three GBA games, or Dawn of Sorrow, you should know exactly what to expect: you'll trek through a labyrinthine castle, upgrading your abilities to access new areas ala Metroid, and beat up a whole bunch of enemies along the way. Luckily, Portrait of Ruin is as well-craft...
phediuk's avatar
Every Extend Extra (PSP)

Every Extend Extra review (PSP)

Reviewed on December 17, 2006

In a short time, Q Entertainment has managed to make only a few games, but all of them proved to be impressive in one way or another. Lumines became a very good reason to buy a PSP, while Meteos is still considered to be one of the best titles for Nintendo DS. Who's the designer behind all of these successes? Tetsuya Mizuguchi, who started as a game designer at United Game Artists. His first success was Rez, a "music shooter" with a trippy graphics style and original concept, which was released ...
ponsardin2's avatar
Castlevania: Portrait of Ruin (DS)

Castlevania: Portrait of Ruin review (DS)

Reviewed on December 17, 2006

Meet Jonathan Morris. He’s the son of the late John Morris, vampire hunter extraordinaire and the late hero of Castlevania: Bloodlines. Unlike his badass of a father, however, Jonathan is moody, self-righteous, and occasionally tempermental. Considering the legacy of his family established from previous adventures, it’s little wonder that this would-be hero has such a massive inferiority complex. He can’t even wield Vampire Killer, the legendary whip handed down from the Belmont family to...
disco's avatar
Meteos (DS)

Meteos review (DS)

Reviewed on December 16, 2006

Combining three like objects somehow never loses its appeal, as long as there is a twist, and for Q? Entertainment, that twist was probably found by wanting to reach the stars. With rockets in hand, Meteos lights a fuse under a puzzle concept that has been worked to death and blasts it off into space. Instead of evaporating into the pixilated void after forming lines and assorted shapes, Meteos blocks turn into incendiary squares with fire jets flaring underneath, propelling any bl...
draqq_zyxx's avatar
Trauma Center: Second Opinion (Wii)

Trauma Center: Second Opinion review (WII)

Reviewed on December 16, 2006

Atlus Co.'s Trauma Center was originally developed for the Nintendo DS a few years ago. It received many positive reactions, and although it did not receive as much attention as it should have, there were still plenty of fans. The Nintendo Wii's Trauma Center: Second Opinion continues the series, while still maintaining a grasp on the core elements we enjoyed on the DS. With heart-pounding episodes, as well as a strange, but creative storyline, Trauma Center will keep you in the Operating Room f...
oddballtech's avatar
The Great Waldo Search (Genesis)

The Great Waldo Search review (GEN)

Reviewed on December 14, 2006

This’ll be over quick. It won't be pretty.
bside's avatar
The Legend of Zelda: Twilight Princess (Wii)

The Legend of Zelda: Twilight Princess review (WII)

Reviewed on December 08, 2006

Zelda is a franchise that has captivates fans like few, if any other series can. The very title being dropped, without any screenshots or movies, is enough to steal the floor at game expos. Originally announced at E3 in 2004, Twilight Princess was no exception; and fans were immediately interested. The game faced delay after delay however, with promises from Nintendo that it would allow them to improve on the game. News of the delays consistently upset fans, but the delays were worth it. Nintend...
sayainprince's avatar
WarioWare: Touched! (DS)

WarioWare: Touched! review (DS)

Reviewed on December 08, 2006

The DS started Nintendo's incredibly irritating use of pathetic innuendos. While people are now ecstatic about playing with their Wii's and the Wii's of others in public, a year ago, they were obsessed with “touching”, “stroking” and “blowing” the DS. Did you find those last sentences funny? Of course you didn't. In fact, every time I hear a DS joke or an ever increasing Wii joke, it puts me off going near any of them, which is a shame because they both have the potential to redefine the way we ...
goldenvortex's avatar
N3: Ninety-Nine Nights (Xbox 360)

N3: Ninety-Nine Nights review (X360)

Reviewed on December 08, 2006

As you fight off a rather small group of goblins with your infantry unit in the middle of a stream, you have this feeling something isn't right. It's too easy. Around that point, you suddenly get a short cutscene of a giant troll with his huge army of orcs charge down a hill towards your position. You quickly get rid of the goblins, and with your troops behind you, charge up the same hill to greet them midway. You know it's not gonna be an easy fight, because one of their orcs can easily ...
pickhut's avatar

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