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Game Boy Color Game Reviews

The newest Game Boy Color game reviews available on the site are listed on this page. You can search the database for additional reviews by browsing alphabetically according to game title, or feel free to check review listings for additional systems.

# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z


Magi Nation (Game Boy Color) artwork

Magi Nation review (Game Boy Color)

Reviewed April 13, 2013

David Owen says: "Magi-Nation is a fine example of western RPG developers floundering for success in the RPG genre in the early 21st century"
space_dust's avatar
Lufia: The Legend Returns (Game Boy Color) artwork

Lufia: The Legend Returns review (Game Boy Color)

Reviewed March 24, 2011

Rob Hamilton says: "Anyhow, not only is the Ancient Cave back in this game, but with twice the number of floors (because, you know, measly 100-floor dungeons are for wimps) AND every single dungeon in the game takes its cue from this place. Yes, they all are multi-floor extravaganzas where everything seems randomly created. This makes things boring. You have no puzzles (unless you consider "striking things on walls to see if that opens up a corridor" to be one) or anything to detract from the tedium. All you do is walk through each floor, avoiding traps, killing monsters and collecting treasures...and then do the same on the next floor and the next until you've completed the dungeon. Then you go to the next town, find out about the next dungeon and do the same there."
overdrive's avatar
WWF: Betrayal (Game Boy Color) artwork

WWF: Betrayal review (Game Boy Color)

Reviewed January 16, 2011

JoeTheDestroyer says: "Hunter trots backstage and discovers that his wife Stephanie McMahon-Helmsley has been taken by The Rock and co. Vince McMahon catches up with him, tells him that if he can rescue Stephanie, then he can have a title shot. Take all of those illogical plots from NES games and combine them with professional wrestling and this is what you get. It's almost ridiculous enough to be an actual WWE storyline, one written by a total mark."
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Powerpuff Girls: Battle Him (Game Boy Color) artwork

Powerpuff Girls: Battle Him review (Game Boy Color)

Reviewed December 04, 2010

JoeTheDestroyer says: "Most savvy gamers will know by looking at Powerpuff Girls: Battle Him what the game entails: tedious gameplay, dry combat, incessant collecting, and a lackluster fun factor. It's not bias that causes this, but experience. Many of us have played too many awful license titles for handheld systems, and know a bad purchase when we see one. It should be no surprise that combining all aforementioned factors nets you one shallow game. "
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Revelations: The Demon Slayer (Game Boy Color) artwork

Revelations: The Demon Slayer review (Game Boy Color)

Reviewed November 13, 2009

Rob Hamilton says: "Take SMT: Nocturne for example: in this game, you're alone. Without your monstrous allies, you'll be quickly overwhelmed. Here, it doesn't take long to gain one HUMAN ally and a second joins shortly after that. The monsters are more of a novelty than a necessity, as I never really needed their help to do anything in this game. And with many of them being more along the lines of "typical RPG beastie" than "SUPER-AWESOME GOD OF THUNDER", I didn't miss their presence."
overdrive's avatar
Billy Bob's Huntin' and Fishin' (Game Boy Color) artwork

Billy Bob's Huntin' and Fishin' review (Game Boy Color)

Reviewed July 23, 2009

hmd says: "There are a lot of games on the Game Boy. As a general rule of thumb, those of us with some sense in our heads tend to shy away from anything with the words "Mary-Kate and Ashley Olsen," "Nickelodeon," "Disney" or "port of the thrilling arcade classic!" on the box. Thankfully, this isn't hard, as, despite what the "professionals" may tell us whilst wiping the self-congratulatory jism dribbling out the corner of their mouths, there really aren't that many of those games out there. "
hmd's avatar
Megami Tensei Gaiden: Last Bible II (Game Boy Color) artwork

Megami Tensei Gaiden: Last Bible II review (Game Boy Color)

Reviewed July 21, 2009

threetimes says: "This is one of those Japanese RPGs that defines the term "under the radar", but hopefully a new (fan) translation will change all that. It was first released in 1993 on the Gameboy and ported to the GBC in 1999, but with few changes, besides the improved colours. Initially there is nothing much of note, just nondescript towns and townspeople, a world map that uses cones for mountains and blue squares to represent towns, and dungeons that are short and mostly uninspired in design. However, if you..."
threetimes's avatar
Resident Evil Gaiden (Game Boy Color) artwork

Resident Evil Gaiden review (Game Boy Color)

Reviewed April 04, 2009

turducken says: "Saturday "
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Interested in seeing a list of chronological Game Boy Color games available in North America? Click here. Otherwise, you can browse all regions using the alphabet strip near the top of the page.

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