TurboGrafx-16 Game Reviews

The newest TurboGrafx-16 game reviews available on the site are listed on this page. You can search the database for additional reviews by browsing alphabetically according to game title, or feel free to check review listings for additional systems.

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Dead Moon (TurboGrafx-16)
Reviewed by Rob Hamilton (April 13, 2013)

In Dead Moon, only during boss fights, your ship turns around and faces left once you reach the screen’s right edge. You’ll feel like you're in an actual arena, struggling to survive a battle with a true rival. The game makes full use of this mechanic, too; bosses will fly all over the screen, forcing you to constantly remain on the move in order to stay alive.
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Salamander (TurboGrafx-16)
Reviewed by Rob Hamilton (February 02, 2013)

Sadly, Salamander is a rarity — a Gradius-style game that doesn't operate by these rules. Instead, you get the simple-n-generic sort of system where enemies drop power-ups represented by various icons and, by collecting them, you automatically get whatever goodie they represent. This takes some of the fun out of this title, as the ability to customize the way you power up your ship was quite a nice touch.
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Final Soldier (TurboGrafx-16)
Reviewed by JoeTheDestroyer (January 21, 2013)

This isn't to say Final Soldier is a terrible game. It's stable and has a few fun moments, but it doesn't compare to the bulk of entries in its genre. Unfortunately, you have to chew through a lot of mediocrity to get to the juicy bits.
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Alien Crush (TurboGrafx-16)
Reviewed by JujuZombie (May 27, 2012)

It's also interesting to note that a lot of the sound in this game isn't violent or hyper like you would expect a pinball game to sound like.
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Tricky Kick (TurboGrafx-16)
Reviewed by Marc Golding (October 24, 2011)

Attention puzzle game gurus! Tired of taking apart videogame conundrums like so much Lego? IGS has your game. You won’t beat it any time soon. In fact, Tricky Kick’s box should wear a disclaimer: If you think you’re at all good at games, don’t play this. Your ego and sense of self worth may be smashed irreparably.
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Bloody Wolf (TurboGrafx-16)
Reviewed by JoeTheDestroyer (June 27, 2011)

Enemies don't hit the ground and flash when they die. They grasp the gory open wound, take a moment to examine the blood on their hand, then thrust the hand toward the sky as if cursing their creator for fating them to cross paths with you. It's one of the many ways Bloody Wolf strokes your ego. Playing as a muscle-bound commando badass on a motorcycle apparently isn't enough of an ego boost.
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Interested in seeing a list of chronological TurboGrafx-16 games available in North America? Click here. Otherwise, you can browse all regions using the alphabet strip near the top of the page.


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