Ads are gone. We're using Patreon to raise funds so we can grow. Please pledge support today!
Google+   Facebook button  Twitter button 
3DS | DS | PS3 | PS4 | PSP | VITA | WII | WIIU | X360 | XB1 | All

Review Archives (Reader Reviews)

You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Legend of the Mystical Ninja (SNES)

Legend of the Mystical Ninja review (SNES)

Reviewed on January 12, 2007

While Goemon himself is rather recognisable, itís pretty hard to actually pin down where youíve seen him before. Since Iím a Brit, the only Goemon games that I can actually play are this one and its sequel on the N64, due to the fact that they were the only ones translated into the English. Which is a damn shame, considering how enjoyable this title is, but thanks to the wonder of emulation, I managed to enjoy what it had to offer.
goldenvortex's avatar
LOOM (PC)

LOOM review (PC)

Reviewed on January 11, 2007

Once upon a time in a land far away lived a young boy called Bobbin Threadbare. Bobbin was a shy fellow, keeping his face constantly hidden beneath a grey hood, with only a shining pair of bright blue eyes visable admist the shadows. He was also an outcast in his own village; a shunned boy of seventeen who had no friends save Hetchel , the old woman who raised the boy and introduced him to the art of weaving.
darketernal's avatar
Tales of the Abyss (PlayStation 2)

Tales of the Abyss review (PS2)

Reviewed on January 10, 2007

Meet Luke fon Fabre. Heís the typical byproduct of the nobility social class, a teenager who is spoiled rotten and assumes that the world revolves around him. He lounges around the estate grounds all day, stuffing his face full of free meals, and getting combat training from his mentor, Van. Luke is lazy, whiny, and utterly self-righteous. However, this arrogant little bastard does have a few issues that need resolving. He frequently hears a voice in his mind calling out to him, causing him to k...
disco's avatar
Sonic R (Saturn)

Sonic R review (SAT)

Reviewed on January 08, 2007

Sonic the Hedgehog has several things going for him. Decked out in sleek blue fur and stylish red sneakers, heís the epitome of what a game mascot should be. Heís hip, cool, and fun to be around. Though his obsession with chilidogs isnít exactly healthy, heís still far more of an interesting and dynamic character than his rival over at Nintendo. Image aside, Segaís blue blur has one thing going for him: his pure, unbridled speed. Once those feet of his start up, itíll take an act of God (or a we...
disco's avatar
Geometry Wars: Retro Evolved (Xbox 360)

Geometry Wars: Retro Evolved review (X360)

Reviewed on January 06, 2007

Youíre about to die. A few thousand yards away from your warship, a black hole is slowly consuming every particle of matter in the immediate area. Despite your best efforts to pull your spacecraft away, youíll get sucked in a matter of minutes and be stretched into oblivion. Your only hope of salvation comes in the form of the laser cannons mounted on the outside of the ship; a few well-placed blasts of energy will wipe out the black hole and allow you to roam the cosmos once again. But before y...
disco's avatar
Ridge Racer 7 (PlayStation 3)

Ridge Racer 7 review (PS3)

Reviewed on January 04, 2007

In 1995, Namco debuted the first of what would eventually become one the most well known racing franchises in the gaming industry. Always at the height of graphical achievements, Ridge Racer has earned its right to be the first to show off the true power the next-generation consoles have to offer. So itís no surprise that you could find it on the shelves, right next to the elusive PS3, (or lack thereof), on launch day.
remylabue's avatar
Darkstone (PlayStation)

Darkstone review (PSX)

Reviewed on January 04, 2007

Dark Stone is a game where challenges lie ahead, dungeons await looting and monsters sign their death sentences. With a multiple ways to play this game, itís no surprise it has nearly infinite replay value. Nearly.
wolfqueen001's avatar
Dragon Ball Z: Budokai Tenkaichi 2 (Wii)

Dragon Ball Z: Budokai Tenkaichi 2 review (WII)

Reviewed on January 04, 2007

DBZ: Budokai Tenkaichi 2 is a sequel of a spin-off of the original Budokai fighting franchise that Atari established in 2002. Back then, all fighting games were exactly the same. They gave you a side-view perspective in versus matches that lasted multiple rounds. This was the norm since the dawn of the fighting genus, the release of Kung Fu. Budokai was no different. It seemed that the traditional outline of the genre was never going to change, and the only thing developers were going to im...
remylabue's avatar
Gears of War (Xbox 360)

Gears of War review (X360)

Reviewed on January 02, 2007

When an army of disgusting, repulsive, and blood-thirsty beasts decide to tunnel up through the surface of the earth and slaughter billions of people, it can really put a damper on an otherwise happy and sunny day. That's what happened fourteen years ago on Emergence Day; a day where every major city on the planet was simultaneously attacked by the Locust Horde. This is the chaotic world that Gears of War is set in; and though we'd all hate to actually live in such a world, it makes for one hell...
sayainprince's avatar
Sonic Heroes (Xbox)

Sonic Heroes review (XBX)

Reviewed on January 01, 2007

Sonic Heroes is a cheesefest. You'll know this immediately because the title screen theme will just hit you HARD with its joyous lyrics ("SONIC HEEEEEROES! SONIC HEEEEEROES!"), and if you're man enough to stay and not sprint to the menu screen, you'll get a chance to hear the full version afterwards when a video starts playing. Not cheesy enough, you say? Well, thankfully, that's not all. Throughout the entire game, the characters will chatter nonstop throughout each stage, uttering goofy...
pickhut's avatar
Shadow Hearts: Covenant (PlayStation 2)

Shadow Hearts: Covenant review (PS2)

Reviewed on December 29, 2006

Forget what you learned in history class: Princess Anastasia was a feisty princess that traveled the world defeating monsters, and Rasputin sold his soul to a demon in exchange for magical powers and a sweet fortress. Also, the catastrophic casualties of World War I can be blamed on a secret society that unleashed ďmaliceĒ upon the world from a building at the Vatican.
djskittles's avatar
Super Mario Advance (Game Boy Advance)

Super Mario Advance review (GBA)

Reviewed on December 25, 2006

We all know what that when Nintendo releases a new system they accompany it with some sort of Mario game. Thatís been the case until the Wii broke tradition, even if a title or two in particular didnít star Mario. You know what Iím talking about. In the case of the Game Boy Advance, Nintendo did provide a Mario game at launch, however it was not an original game. They still havenít provided an original Mario platformer for the GBA, and instead just feed us ports of old NES and SNES titles.
tremorc's avatar
Victorious Boxers 2: Fighting Spirit (PlayStation 2)

Victorious Boxers 2: Fighting Spirit review (PS2)

Reviewed on December 20, 2006

Meet Ippo Makunouchi. He was once a shy and quiet high school student, the kind of kid that bullies love to pick on. One day, a gang of such bullies cornered Ippo and beat the hell out of him. But just when things were about to get really serious, a professional boxer named Takamura showed up, sent the punks squealing for their mommies, and took the Ippo back to his gym. Seeing how emotionally distraught Ippo was, Takamura allowed the kid to beat on a punching bag to vent his frustrations. But a...
disco's avatar
F.E.A.R.: Extraction Point (PC)

F.E.A.R.: Extraction Point review (PC)

Reviewed on December 18, 2006

Once I beat last yearís FEAR, all I wanted was to play more FEAR games. Thatís always a great feeling to have. The intense, well-paced combat forced players to constantly search for new positions in crowded, enemy-congested rooms. The combat wasnít about circle-strafing around your enemies like in most first-person shooters that came before it. In FEAR, battles were about carefully positioning yourself behind pillars or walls so that you might be able to get a headshot on yo...
asherdeus's avatar
Odama (GameCube)

Odama review (GCN)

Reviewed on December 17, 2006

As dawn creeps over the horizon, you face another day of mindless violence. Roughly a thousand yards away, your enemies are standing poised and ready to attack. They donít seem like much; just a small group of country folk that refuse to be conquered. Rumor has it that these guys have something called an Odama to help them ensure victory. Youíve got a near infinite amount of expendable soldiers on your side, many of which have already crowded the front lines and are eager to attack. You c...
disco's avatar
Castlevania: Portrait of Ruin (DS)

Castlevania: Portrait of Ruin review (DS)

Reviewed on December 17, 2006

The last thing Portrait of Ruin could be called is innovative. This is the definition of the assembly-line, take-no-chances, use-all-of-the-assets-from-the-previous-game sequel. If you've played Symphony of the Night, any of the three GBA games, or Dawn of Sorrow, you should know exactly what to expect: you'll trek through a labyrinthine castle, upgrading your abilities to access new areas ala Metroid, and beat up a whole bunch of enemies along the way. Luckily, Portrait of Ruin is as well-craft...
phediuk's avatar
Every Extend Extra (PSP)

Every Extend Extra review (PSP)

Reviewed on December 17, 2006

In a short time, Q Entertainment has managed to make only a few games, but all of them proved to be impressive in one way or another. Lumines became a very good reason to buy a PSP, while Meteos is still considered to be one of the best titles for Nintendo DS. Who's the designer behind all of these successes? Tetsuya Mizuguchi, who started as a game designer at United Game Artists. His first success was Rez, a "music shooter" with a trippy graphics style and original concept, which was released ...
ponsardin2's avatar
Castlevania: Portrait of Ruin (DS)

Castlevania: Portrait of Ruin review (DS)

Reviewed on December 17, 2006

Meet Jonathan Morris. Heís the son of the late John Morris, vampire hunter extraordinaire and the late hero of Castlevania: Bloodlines. Unlike his badass of a father, however, Jonathan is moody, self-righteous, and occasionally tempermental. Considering the legacy of his family established from previous adventures, itís little wonder that this would-be hero has such a massive inferiority complex. He canít even wield Vampire Killer, the legendary whip handed down from the Belmont family to...
disco's avatar
Meteos (DS)

Meteos review (DS)

Reviewed on December 16, 2006

Combining three like objects somehow never loses its appeal, as long as there is a twist, and for Q? Entertainment, that twist was probably found by wanting to reach the stars. With rockets in hand, Meteos lights a fuse under a puzzle concept that has been worked to death and blasts it off into space. Instead of evaporating into the pixilated void after forming lines and assorted shapes, Meteos blocks turn into incendiary squares with fire jets flaring underneath, propelling any bl...
draqq_zyxx's avatar
Trauma Center: Second Opinion (Wii)

Trauma Center: Second Opinion review (WII)

Reviewed on December 16, 2006

Atlus Co.'s Trauma Center was originally developed for the Nintendo DS a few years ago. It received many positive reactions, and although it did not receive as much attention as it should have, there were still plenty of fans. The Nintendo Wii's Trauma Center: Second Opinion continues the series, while still maintaining a grasp on the core elements we enjoyed on the DS. With heart-pounding episodes, as well as a strange, but creative storyline, Trauma Center will keep you in the Operating Room f...
oddballtech's avatar

Additional Results (20 per page)

[001] [002] [003] [004] [005] [006] [007] [008] [009] [010] [011] [012] [013] [014] [015] [016] [017] [018] [019] [020] [021] [022] [023] [024] [025] [026] [027] [028] [029] [030] [031] [032] [033] [034] [035] [036] [037] [038] [039] [040] [041] [042] [043] [044] [045] [046] [047] [048] [049] [050] [051] [052] [053] [054] [055] [056] [057] [058] [059] [060] [061] [062] [063] [064] [065] [066] [067] [068] [069] [070] [071] [072] [073] [074] [075] [076] [077] [078] [079] [080] [081] [082] [083] [084] [085] [086] [087] [088] [089] [090] [091] [092] [093] [094] [095] [096] [097] [098] [099] [100] [101] [102] [103] [104] [105] [106] [107] [108] [109] [110] [111] [112] [113] [114] [115] [116] [117] [118] [119] [120] [121] [122] [123] [124] [125] [126] [127] [128] [129] [130] [131] [132] [133] [134] [135] [136] [137] [138] [139] [140] [141] [142] [143] [144] [145] [146] [147] [148] [149] [150] [151] [152] [153] [154] [155] [156] [157] [158] [159] [160] [161] [162] [163] [164] [165] [166] [167] [168] [169] [170] [171] [172] [173] [174] [175] [176] [177] [178] [179] [180] [181] [182] [183] [184] [185] [186] [187] [188] [189] [190] [191] [192] [193] [194] [195] [196] [197] [198] [199] [200] [201] [202] [203] [204] [205] [206] [207] [208] [209] [210] [211] [212] [213] [214] [215] [216] [217] [218] [219] [220] [221] [222] [223] [224] [225] [226] [227] [228] [229] [230] [231] [232] [233] [234] [235] [236] [237] [238] [239] [240] [241] [242] [243] [244] [245] [246] [247] [248] [249] [250] [251] [252] [253] [254] [255] [256] [257] [258] [259] [260] [261] [262]

Info | Help | Privacy Policy | Contact | Links

eXTReMe Tracker
© 1998-2014 HonestGamers
None of the material contained within this site may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party.Opinions expressed on this site do not necessarily represent the opinion of site staff or sponsors. Staff and freelance reviews are typically written based on time spent with a retail review copy or review key for the game that is provided by its publisher.