Reviews

11,217 reviews · showing 9,081–9,100

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  • Staff GameCube

    Tony Hawk's Underground 2 review

    From there, the game forces you to watch inane cinemas between events. The scenes here are downright childish. At the best of moments, they might make you smile. But they’re poking fun at just about everyone not in the game, and their…

    Jason Venter · October 13, 2004

  • Reader NeoGeo

    Robo Army review

    The future seems to be quite a bleak place in SNK’s Robo Army, a 1991 arcade/Neo-Geo beat-em-up in the vein of Final Fight, Streets of Rage and virtually every other side-scrolling two-dimensional game of the sort. As you may expect in a…

    overdrive · October 13, 2004

  • Reader Xbox

    Panzer Dragoon Orta review

    This game is amazing. No, really, it is. Panzer Dragoon Orta is one of the most impressive things I've experienced in quite some time.....graphically. It's a shame that the gameplay itself isn't as spectacular, because it could have been…

    dementedhut · October 11, 2004

  • Reader Dreamcast

    Gunbird 2 review

    Just by mentioning the name Psikyo, no doubt, you'll get a mixed reaction from gamers. Some will moan and groan about how hard their shmups are, being overwhelmed by the difficulty and having to face the usual on screen madness (entire…

    dementedhut · October 11, 2004

  • Reader SNES

    Castlevania: Dracula X review

    Okay, I have never played Dracula X: Rondo of Blood and probably never will. And even though others have said that the SNES version is a disappointment compared to the original, from what I played of CV Dracula X, it appears to be a very…

    dementedhut · October 11, 2004

  • Reader Sega Master System

    Shinobi review

    Shinobi. It's one of Sega's oldest running (and surviving) franchises that has spawned many sequels (Revenge of Shinobi, Shinobi III), spin offs (Shadow Dancer 1&2, PS2 Shinobi, NightShade), and even a parody (Alex Kidd in Shinobi World)…

    dementedhut · October 11, 2004

  • Staff Game Boy Advance

    CT Special Forces review

    After emptying one of the over-abundant first aid kits, our hero realizes that there isn't a drop of action in his future, that all of his battles shall only amount to taking potshots with his puny pistol. As the hordes of boring, weak…

    John L · October 11, 2004

  • Reader Sega Master System

    Scramble Spirits review

    I wanted to play this game for the longest time. Years ago, I bought this game after my SMS was gone, and it was pretty hard to find a new Master System back then. Recently, last year, I finally had the chance to try this game out. From…

    dementedhut · October 11, 2004

  • Reader Sega Master System

    The Ninja review

    When I played this game for the first time, I thought it was too hard and unfair at times. I kept playing up till the river bank level where I lost and just gave up on the game, considered it as bad as My Hero, and started playing another…

    dementedhut · October 11, 2004

  • Reader Sega Master System

    Shadow Dancer: The Secret of Shinobi review

    Wow, deja vu. I was in this exact same situation when playing through The Ninja, I hated it at first, and thought the game was too unforgiving. I could get up to the end of the first stage, but then lose all my lives when I got to fighting…

    dementedhut · October 11, 2004

  • Reader Sega Master System

    Altered Beast review

    Well, I'm pretty sure most of us have played the Genesis version of Altered Beast. Who can forget such moments like the beginning when the giant transparent floating guy with a crystal ball shouts out ''WISE FOM UR GWAVE''? Or when some…

    dementedhut · October 11, 2004

  • Reader Genesis

    Dark Castle review

    E.A thought that they were too good for Sega. When they made a game on their system not only did they create horrible flipside manuals and a defiant box design with the horrible Electronic Arts logo but they had really ugly carts. These…

    goldenvortex · October 9, 2004

  • Reader SNES

    Secret of Evermore review

    The video game market today is moving into science fiction plots with the advance of FPS’s, making fantasy plots not so common. Despite the former being rare in RPGs compared to the latter, I still have a fond love for science-fiction…

    yamishuryou · October 9, 2004

  • Staff Genesis

    Atomic Robo-Kid review

    Where to begin? ABK's faults read like a grocery list--of spoiled items. Your character, an annoyingly cute R2-D2 wannabe, is too large and clunky and slow. What this amounts to is having to drag your excruciatingly lethargic metallic…

    Marc Golding · October 9, 2004

  • Reader PlayStation 2

    Hitman: Contracts review

    Hitman: Codename 47 was an average PC action game in which Agent 47, a genetically engineered executioner much in demand, would be regularly hired by clients through an invisible government “Agency” to carry out hits across the globe. The…

    eddy555 · October 8, 2004

  • Staff NES

    Attack of the Killer Tomatoes review

    Considering its length, Attack of the Killer Tomatoes packs a surprising number of mind benders into the mix. There are the organ-playing Ketchuk, the maze-like corridors that immediately precede him, the reversed gravity in the third…

    Jason Venter · October 8, 2004

  • Reader Arcade

    Teenage Mutant Ninja Turtles  review

    Four player beat-em-ups are almost a thing of the past nowadays. Aside from Gauntlet Legends< there aren’t any of them left in my local arcade. The cabinet spaces are filled with games like Battle Gear 3 and Warzard, games that remain…

    goldenvortex · October 7, 2004

  • Reader Sega Master System

    Psycho Fox review

    What images do you get when you put the words Psycho and Fox together? Possibly your mind will come up with some bizarre pictures but I bet that you won’t even come close to what the game Psycho Fox is like. When I first head of this game…

    goldenvortex · October 7, 2004

  • Reader NES

    Stealth ATF review

    Stealth ATF certainly seemed to be on the cutting edge of world events. Dropped on the public shortly before the first American conflict with Iraq, the game’s opening level occurs over the parched landscape of the Middle East. Quickly…

    woodhouse · October 7, 2004

  • Reader SNES

    Joe & Mac review

    You know, when you think about it, a platforming game set in prehistoric times is a great idea. Let’s face it — coming up with impressive bosses will be easy, as all one has to do is go to the library and take out a picture book of…

    overdrive · October 7, 2004