NeoGeo Game Reviews

The newest NeoGeo game reviews available on the site are listed on this page. You can search the database for additional reviews by browsing alphabetically according to game title, or feel free to check review listings for additional systems.

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Burning Fight (NeoGeo)
Reviewed by darketernal (September 24, 2008)

I've long enjoyed the art of combat. I get my kicks by travelling through thug-infested streets with naught but my own body to defend me, or a trusty iron pipe to bash in the skulls of bikers, hippies, lawyers and various other sorts of human refuse.
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Mutation Nation (NeoGeo)
Reviewed by VASID07 (August 11, 2008)

Against all other arguments, I typically feel that porting an arcade title to a home system, disenchants a game's entire theme. What could amuse me more than spending hard earned (used loosely) quarters to fill up a machine so that I can improve my in-particular gaming prowess in order to impress, infuriate and downright discourage random challengers or assistants? It's definitely not playing a marathon of Tekken with your best friend on the couch, to find the fictional fighting that started out...
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The King of Fighters '94 (NeoGeo)
Reviewed by disco (January 21, 2008)

It’s just another boring day at the office. As a mass murderer and leader of the international black market, Rugal doesn’t really have the time or patience for conventional fun. When he’s not busy slaughtering innocent people or conducting illegal operations, his life is pretty dull. His only real hobby is collecting trophies. Of course, they’re not the kind of brass cups and miniature figurines that you might think of. His trophies are the cast-ironed carcasses of all the fighters he’s killed i...
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Ganryu (NeoGeo)
Reviewed by johnny_cairo (May 05, 2007)

The infuriatingly generic Ganryu manages to disappoint on every level. At its very core, one can only assume it is meant to be a nostalgic throwback to the 2D side scrolling ninja slice-a-thons of yore. Despite being made in 1999, it plays even worse than Shinobi did over a decade earlier, not to mention there are no bizarre 14-dimensional alien bosses or hi-tech tomfoolery, no relentless waves of enemies to fend off. Every aspect is stripped down to a uniform plain of vani...
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Sengoku 2 (NeoGeo)
Reviewed by johnny_cairo (April 08, 2007)

By the leather of my bootstraps, they've gone out and done it. SNK has made the first game totally according to surrealist principles, and if it were done today, John Romero would more or less be involved. It's never too late to drop the old dependable Daikatana joke, I say. Now, I'm not totally against throwing together a bunch of set-pieces and not even bothering to link them with a storyline. Today's subject, the conglomeration of virtual ejacu-late known as Sengoku 2 (which tr...
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Zed Blade (NeoGeo)
Reviewed by overdrive (July 22, 2005)

When I think of the Neo-Geo’s small library of horizontal shooters, the first thing that comes to mind is R-Type. No, Irem never put any of their flagship franchise’s games on this system, but you don’t exactly have to be a genius to see that influence in games such as Pulstar, Last Resort and (to a lesser degree) Blazing Star. So, why would I expect anything drastically different from the obscure Zed Blade?
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Interested in seeing a list of chronological NeoGeo games available in North America? Click here. Otherwise, you can browse all regions using the alphabet strip near the top of the page.


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