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destinati0n Welcome to your Destination -- grab a beer and a cigar, make yourself comfortable. Just don't throw up on anything.

Recent Contributions

Users with accounts on the HonestGamers site are able to contribute reviews and occasionally other types of content. Below, you'll find excerpts from as many as 20 of the most recent articles posted by destinati0n. Be sure to leave some feedback if you find anything interesting!

Type: Review
Game: Harvest Moon DS (DS)
Posted: October 28, 2006 (10:02 PM)
For those who have toiled along the sun-parched fields of Harvest Moon over the years, one thing has been made evidently clear: repetition is fun.
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Type: Review
Game: Star Fox Command (DS)
Posted: September 18, 2006 (03:46 AM)
With Adventures and Assault a distant memory, Star Fox Command arrives to bring the series back to its roots. And while it doesn’t fully succeed, it is the closest to the real deal since Star Fox 64.
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Type: Review
Game: Time Pilot (Xbox 360)
Posted: September 12, 2006 (12:40 AM)
The year is 1982.
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Type: Review
Game: Texas Hold 'Em (Xbox 360)
Posted: September 01, 2006 (08:32 PM)
It was only a matter of time until poker arrived on Xbox Live Arcade. However, is it worth it?
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Type: Review
Game: Street Fighter II Hyper Fighting (Xbox 360)
Posted: August 17, 2006 (11:46 PM)
Yet, to my eventual disappointment, it is the online mode itself that represents all that is wrong with this port. Sure some will gripe about the difficulty of the AI, or go into the small inaccuracies of the sound and visual quality, but the true monster lies on the other side.
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Type: Review
Game: Brain Age: Train Your Brain in Minutes a Day (DS)
Posted: July 09, 2006 (02:00 AM)
Thankfully though, the smart folks at Nintendo have decided to put a patch on the problem, in the form of an intriguing little puzzle game. That game is Brain Age: Train Your Brain in Minutes a Day!
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Type: Review
Game: New Super Mario Bros. (DS)
Posted: June 29, 2006 (11:08 PM)
There is one particular thought that you should dismiss from your mind before reading a review or perhaps even going out to purchase this game. And that is, do not expect this to be along the same monumental line as Super Mario 64, Super Mario World, or even the first game Mario appeared on for that matter. Think of Mario’s latest venture as more of an anthology of sorts; an assemblage of positive features from his best games, spanning over the last twenty years.
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Type: Review
Game: Hexic HD (Xbox 360)
Posted: June 19, 2006 (04:10 PM)
In the end, despite the frustration and occasionally unfair situations that sometimes surface, Hexic HD is a great way to pass the day away with.
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Type: Review
Game: The Elder Scrolls IV: Oblivion (Miscellaneous)
Posted: May 02, 2006 (08:11 PM)
Elder Scrolls IV: Oblivion truly is one of those titles that only appear once in a blue moon; in a time where dry points are strewn about the gaming scene.
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Type: Review
Game: Shadow of the Colossus (PlayStation 2)
Posted: April 25, 2006 (12:44 AM)
In the end, the hardest thing to deal with is in knowing that the game will eventually come to an end. Shadow’s brilliance lies in its desire to be different from any other role-playing title out there.
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Type: Review
Game: Nanostray (DS)
Posted: April 17, 2006 (05:39 PM)
Nanostray definitely sets out to accomplish a number of things. As you fly your particular aircraft over expansive jungles, towering space stations, and rocky canyons, you will begin to see that the game’s developer had hoped to cater to a plethora of people. From the retro gamer who knows his classic shooters to a tee to the types of players who always love that adrenaline filled challenge, developer Shin’en knew just what they wanted.
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Type: Review
Game: SSX 3 (GameCube)
Posted: March 30, 2006 (03:55 PM)
SSX 3 continues EA Sports’ excellent arcade oriented series, adding plenty of new features, all the while keeping the premise surprisingly simple.
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Type: Review
Game: Battlefield 2 (Miscellaneous)
Posted: November 11, 2005 (12:30 PM)
Battlefield 2 is the newest addition to its series with incredible diversity and game-play mechanics brought down only by EA's ridiculous system requirements and sub-par detection system.
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Type: Review
Game: Dragon Ball Z: Budokai Tenkaichi (PlayStation 2)
Posted: November 03, 2005 (01:36 AM)
In the end, Dragonball Z: Budokai Tenkaichi comes out as an average brawler with the shift still in neutral.
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Type: Review
Game: Castlevania: Dawn of Sorrow (DS)
Posted: October 11, 2005 (04:42 PM)
Amoebic sludge balls, armor shelled warriors with axes, shape shifting walls, and lightning powered phoenixes -- these are the things a Castlevania game is made of.
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Type: Review
Game: Advance Wars: Dual Strike (DS)
Posted: October 07, 2005 (12:29 PM)
We definitely do not get enough thought provoking situations throughout the average day. Whether it be sitting in college mindlessly daydreaming on how you can ignore the next upcoming class or watching that same anime rerun you have seen thousands of times, there just has to be something that can be both interesting and difficult. It wasn't soon after I asked myself this question that I came upon Advance Wars: Dual Strike.
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Type: Review
Game: Mario vs. Donkey Kong (Game Boy Advance)
Posted: September 27, 2005 (01:55 AM)
Mario vs. Donkey Kong is an attempt to recreate the traditional part platform, part puzzle classic, but fails doing just that. Adding too many new elements that have appeared in each icon’s own titles leave it a bit more unbalanced than it probably had originally planned. I guess you can have too much of a good thing.
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Type: Review
Game: Skies of Arcadia Legends (GameCube)
Posted: September 25, 2005 (02:03 AM)
Nevertheless, with time I soon realized, had I given up on it, I would have missed out on a refreshing adventure that has something that many generic role-playing games lack. Heart. Throw some innovative physics on into the fray and you have something special. Aye, my faith in pirates have again been restored.
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Type: Review
Game: The Legend of Zelda: Majora's Mask (Nintendo 64)
Posted: January 13, 2005 (05:29 PM)
At times you may have to transform into a Goron to roll over that narrow hill, engage the Deku scrub's helicopter technique to cross a canyon, or use the boomerang fin trait of the Zora to hit that far off switch. The classic puzzles that have become a staple in the Zelda genre are all here and the fluctuating timing of them in each dungeon bring together a feeling of balance.
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Type: Review
Game: World of Warcraft (Miscellaneous)
Posted: January 08, 2005 (09:57 PM)
It is an MMORPG at its finest and the first of such to intrigue me in such a fashion since Asheron's Call. As previously mentioned, it is the obsession you have while playing the hero or villain you have created in these games, that overshadows the pre-defined protagonists of its single player predecessors.
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