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yamishuryou Venter made me.

Title: New CSS colours
Posted: August 22, 2012 (03:51 PM)
after having that lime-green monstrosity up for years I went for a Halloween look (Halloween icing I guess if you count the blue when you hover over a link)
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Recent Contributions

Users with accounts on the HonestGamers site are able to contribute reviews and occasionally other types of content. Below, you'll find excerpts from as many as 20 of the most recent articles posted by yamishuryou. Be sure to leave some feedback if you find anything interesting!

Type: Review
Game: Gabriel Knight: Sins of the Fathers (Miscellaneous)
Posted: January 03, 2010 (10:28 PM)
Gabriel Knight knows mystery. After all, he's a writer who has tried his hand at the literature genre. Unfortunately for him, much like most aspiring authors, the glory he had hoped for never materialized. With no promising career as an author, he has instead become the owner and proprietor of St. George's Rare Books, located in the French Quarter of New Orleans. Gabriel isn't a man to give up on his writing ambitions, however. When a rash of serial killings occurs in the city, Gabriel sets out ...
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Type: Review
Game: Speed Racer: The Videogame (DS)
Posted: June 13, 2008 (06:58 PM)
You wonít have much time to pay attention to your surroundings, however; in the vein of such series as Wipeout and F-Zero, Speed Racer: The Videogame is set in a futuristic society where races move fast! At the beginning of the race, you can expect to accelerate from zero to 300 miles/h within seconds; at top speed, your vehicle will approach Mach 1. Nevertheless, the experience isnít completely about speed; itís also about style...
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Type: Review
Game: Yu-Gi-Oh! GX: Spirit Caller (DS)
Posted: January 23, 2007 (10:52 PM)
Much strategy comes into play. What cards should you put in that will complement each other and make their powers stronger together than divided? What can you do to counter common card effects your opponent might use?
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Type: Review
Game: Spartan: Total Warrior (GameCube)
Posted: December 18, 2005 (07:24 PM)
Creative Assembly is a company somewhat well-known solely for their Total War series of historic RTS games on the PC; arguably some of the better RTSí around, the Total War games rank only under Starcraft and Europa Universalis II in the hearts of many. As such, it cast doubt in my mind when I learned that those crazy Brits were planning a console-bound manly brawler rendition of Ancient Greece. It was multiplatform between all three systems. Multiplatform games usually suck, with...
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Type: Review
Game: Zone of the Enders: The Fist of Mars (Game Boy Advance)
Posted: May 29, 2005 (12:46 AM)
When one thinks of Japanese culture, theyíre most likely to think of four things; anime and manga, giant mechs, video games, and pop (no, not the carbonated beverage). When you combine the former two, you get top-notch shows such as Gundam Wing or Evangelion. When you combine the first three, you get many notable games and series, with the most recent big-name series being that of Hideo Kojima's Zone of the Enders. In Zone of the Enders, humankind has advanced beyond ...
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Type: Review
Game: Metal Gear Solid: The Twin Snakes (GameCube)
Posted: May 02, 2005 (07:22 PM)
Realization of the importance of plot in games took another giant step when Konami released itís best-selling Metal Gear Solid for the PlayStation. In the years before, storylines had been evolving slowly, getting itís first big boost with the high sales of Final Fantasy VII, but Metal Gear Solid is what truly brought in-depth plots out of the ghetto to make a mark on the gaming world.
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Type: Review
Game: StarCraft (Miscellaneous)
Posted: April 09, 2005 (01:40 AM)
With video games being released almost on a daily basis, itís hard to keep up in the competition. If you want to make a bang, you have to do it NOW, and never look back. Unfortunately, the suicide bomb explosion is naturally stronger on a console; PC games are rarely talked about frequently ages after theyíre released. Sure, thereís the occasional Half-Life, but come now; how often do you talk about games such as Neverwinter Nights or Doom, or even well-known titles i...
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Type: Review
Game: Super Morph (SNES)
Posted: March 19, 2005 (05:08 PM)
Some games should only leave the drawing board on account of unique ideas.
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Type: Review
Game: Resident Evil 4 (GameCube)
Posted: March 11, 2005 (11:56 PM)
My first day at work consisted of washing countertops and cleaning dishes. Rookie cop Leon Kennedy wasn't so on the safe side. He arrived on the job expected to be berated for tardiness by his superior officer, but ended up battling his way through hordes of mindless zombies in the mountain resort Raccoon City. The Umbrella Corporation, an international pharmaceutical company that was the backbone of Raccoon Cityís economy, had secretly been experimenting with viruses that changed inner biologic...
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Type: Review
Game: Seiken Densetsu 3 (SNES)
Posted: March 05, 2005 (06:28 PM)
Late 1994 to early 1996 was a landmark of excellence in SNES RPGs, as many titles of prime quality were released, including Chrono Trigger, Final Fantasy III/VI, and Super Mario RPG. Had a truly remarkable RPG seen an overshores release, it would have been hailed as a timeless classic.
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Type: Review
Game: Mega Man 8 Anniversary Edition (PlayStation)
Posted: February 17, 2005 (11:10 PM)
Charles Darwinís theory of evolution has been superfluously criticized by both religious fanatics and the common folk, and while over the last two centuries most of the population has come to a compromise on this bitterly-contested thesis, there still remain the stubborn and untactful few.
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Type: Review
Game: Ogre Battle 64: Person of Lordly Caliber (Nintendo 64)
Posted: February 17, 2005 (01:53 AM)
In a trend that surrenders ground to only one exception, I simply donít stick with Strategy-RPGs. Iíll play through a game, whether it be Final Fantasy Tactics, any of the better members of the Fire Emblem or Shining Force series, or lesser known SNES titles such as Front Mission, Bahamut Lagoon, or FEDA: Emblem of Justice, and then Iíll set it aside. Once or twice in the next while I might pull the game aside for a quick runthrough, but thatís all. No, ...
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Type: Review
Game: Zoo Keeper (DS)
Posted: February 12, 2005 (08:36 PM)
Tetris, a Russian-developed game for the Gameboy, was what sparked the handheld industry and allowed it to lift off the ground, with the original title selling more than 13 million copies. Despite being behind the console market in capabilities, Tetris proved that some games could only be real good on a handheld, illustrated by several console versions.
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Type: Review
Game: Baten Kaitos: Eternal Wings and the Lost Ocean (GameCube)
Posted: February 04, 2005 (11:28 PM)
The Ocean; a vast area of water over millions of square kilometers, many points reaching a depth of under thirty kilometers below sea level. Creatures survive in spite of water pressure that would make a human explode in under a thousandth of a second, utter lack of sunlight, and very little botanical wildlife. Despite manís subjugation of land over tens of thousands of years, the Ocean is a mysterious place that we know little of.
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Type: Review
Game: Space Megaforce (SNES)
Posted: January 20, 2005 (07:09 PM)
With foreboding music playing in the background, the Earth is exhibited at a technological pinnacle with the blue-and-green planetís nations united in one single coalition. Copilots Ti and Razu of the Earth Defense Force currently lack a diversion from the monotony of their military duties Ė but theyíre about to get one. Cue extraterrestrial space vehicles coming in from the celestial above, their only intent complete and merciless destruction. Mother Earth sends out her offspring to stop this b...
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Type: Review
Game: Kingdom Hearts: Chain of Memories (Game Boy Advance)
Posted: January 15, 2005 (08:29 PM)
Out of common self-interest, I tend to avoid terrible games.
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Type: Review
Game: Final Fantasy VII (PlayStation)
Posted: January 05, 2005 (09:51 PM)
WARNING: Review does contain spoilers (nothing that major though), so read at your own risk.
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Type: Review
Game: Feel the Magic: XY/XX (DS)
Posted: November 27, 2004 (12:24 PM)
There are really only two effective words for describing Feel the Magic: XY/XX, also known as I Would Die For You; quirky and zany. A love story strung through a series of mini-games, Feel the Magic is easily considered as Segaís successful experiment with the Nintendo DS hardware.
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Type: Review
Game: Chrono Cross (PlayStation)
Posted: November 27, 2004 (11:10 AM)
From conceivance to deadline, there was only one possibility for Chrono Cross, and that was complete and utter failure. The growing giant Squaresoft realized this and, loathe to tarnish their growing reputation as a divine RPG developer, decided to make Chrono Cross an indirect sequel to the highly fabled Chrono Trigger, granting Chrono Cross commercial success. Unfortunately, its degree of caliber was much lower. Trying to cash in on the growing userbase of graphic w...
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Type: Review
Game: Pokemon Snap (Nintendo 64)
Posted: November 26, 2004 (11:55 PM)
They lurk on moonless lunar cycles, being restricted by nothing but their mindless wanderings. Their hair has all fallen out, their skin has rotted with no trace but an odor that can knock a person out, their eyes smashed like jelly and decomposed by wriggling worms. One cannot help but writhe in the horrific sight of them; they are the zombies.
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