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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Aero The Acro-Bat (Genesis)

Aero The Acro-Bat review (GEN)

Reviewed on June 27, 2004

Carrying on in day to day life, we find ourselves laughing at a variety of subjects. A joke a friend tells, or perhaps an article outlining the latest form of idiocy in today's society. Whether it's the misfortune of a rival or a scene in a revered comedy, it amuses us. Now ponder for a moment what a world would be like without entertainment. Imagine a place where humor has been sucked from existence as if it were a material substance. Ladies and gentlemen, welcome to Aero The Acro*Bat
jdog's avatar
Fallout (PC)

Fallout review (PC)

Reviewed on June 27, 2004

Stop.
radicaldreamer's avatar
Base Attack (Atari 2600)

Base Attack review (A2600)

Reviewed on June 27, 2004

The general concept behind ''Base Attack'' from Home-Vision is a reversal of the ''Atlantis'' formula from Imagic. Instead of defending the cities from an aerial attack, you're attacking the cities from the air.
ddsilver's avatar
Wild Arms 3 (PlayStation 2)

Wild Arms 3 review (PS2)

Reviewed on June 26, 2004

Superficiality has rarely if ever bothered me in a woman, as much as today’s culture urges that it should, but I’d always believed it would bother me in a video game. After all, aren’t I supposed to be looking for depth there? Some unique appeal to make my investment of time worthwhile? This was my frame of mind until I picked up Wild Arms 3 -- a game that convinced me of the joys of the superficial and the gentle pleasure of the shallow.
denouement's avatar
Blackthorne (Sega 32X)

Blackthorne review (32X)

Reviewed on June 25, 2004

The Sega 32X. One of the most bashed, beaten and humiliated piece of technology ever to ever enter anybody’s home, well in the last ten years anyway. This Genesis add-on did not reach the success of its predecessor, which was a real shame. When you think of the mistakes that were made in the releasing of this console, like timing and the price of it they could really been prevented and then I guess maybe the 32X could have been a small success instead of gargantuan failure. Anyway, one of the ga...
goldenvortex's avatar
Super Mario RPG: Legend of the Seven Stars (SNES)

Super Mario RPG: Legend of the Seven Stars review (SNES)

Reviewed on June 25, 2004

Depending on your sense of humor, the picture of Mario - Nintendo's mascot plumber - in an RPG can either be hysterical or terrifying, especially considering the track record of the company making it. Envision Mario delivering long, angsty monologues, or Bowser brainwashing Luigi into helping him kidnap Princess Toadstool. Perhaps, instead of dispatching enemies with the traditional bop of the head, Mario can swing a sword at thin air and watch a number pop above its head!
lurkeratlarge's avatar
Betrayal at Krondor (PC)

Betrayal at Krondor review (PC)

Reviewed on June 25, 2004

One of the worst things one can say about console RPGs in general is that they are not games, but ''interactive novels''. It seems to be a law of the universe that this argument must pop up in ever console vs. PC debate. The PC side will most likely then turn around and point at the endless customization and choices that every player of computer RPGs must face, then haughtily dismiss their cousins on the console as pathetic imitations of the real thing. Perhaps I generalize, but undoubtedly PC R...
lurkeratlarge's avatar
Pyramid (NES)

Pyramid review (NES)

Reviewed on June 24, 2004

Even compared to the rest of AVE's hardly circulated NES library, Pyramid is difficult to find. There's a reason for that. Rarely has a game so blatantly missed its mark, and never before have apparently competent designers shown so much disregard for a blaring, fatal flaw.
deathspork's avatar
Super Smash Bros. Melee (GameCube)

Super Smash Bros. Melee review (GCN)

Reviewed on June 24, 2004

Back in 1999, Nintendo and HAL presented us with an unexpected gem of a game called Super Smash Brothers: an insanely fun, innovative 2D fighter involving a dozen Nintendo mascots as combatants. A sequel seemed a good idea to all, and HAL – belatedly – obliged, with Super Smash Bros. Melee appearing as one of the big near-launch titles for the GameCube. The two-and-a-half year wait was a long one for anxious fans – the dearth of other fighters on the Nintendo 64 saw to that – but Melee has made ...
cyper's avatar
Daze Before Christmas (SNES)

Daze Before Christmas review (SNES)

Reviewed on June 24, 2004

I’ve been playing Daze Before Christmas for a while and really enjoy it. Admitting my liking for this 1994 Sunsoft platformer is a pretty easy thing to do — explaining why I like it isn’t such a simple task.
overdrive's avatar
Insector X (Genesis)

Insector X review (GEN)

Reviewed on June 24, 2004

I really wanted to love Insector X. In a shooter genre overloaded with military planes and bizarrely-shaped spaceships, this Genesis game looked to be a breath of fresh air. Controlling a robotic insect, you’d get to engage in battle with other flying critters, both large and small. Sure, the differences would likely only be cosmetic, but considering how many shooters I’ve played that seemed to be little more than copies of more established names, even superficial cosmetic changes would be very ...
overdrive's avatar
The Revenge of Shinobi (Genesis)

The Revenge of Shinobi review (GEN)

Reviewed on June 24, 2004

Shinobi was one of the game series that made Sega. Shinobi was originally an arcade game before being ported onto the Sega Master System in the 80's. What followed was a series of games for the Master System and also onto Sega's 16-bit console the Genesis. The Revenge of Shinobi was Mr.Mushashi's first 16-bit adventure and was definitely one of the best games on the system until the Genesis died in 1997. Once, again Sega had showed their skill at making great action games without a loud and colo...
goldenvortex's avatar
Last Battle (Genesis)

Last Battle review (GEN)

Reviewed on June 24, 2004

Imagine a world plagued by the aftermath of a deadly and destructive war, a post apocalyptic nightmare now ruled by rampaging and looting biker gangs who go from town to town raiding the survivors of much needed food and water and murdering defenceless people just for the fun of it. Also consider the fact of a power hungry king ruling over what is left of the world with an iron fist with a large vicious army ready to obey his every command. Sounds like hell on earth doesn’t it. Well it’s the f...
goldenvortex's avatar
Altered Beast (Arcade)

Altered Beast review (ARC)

Reviewed on June 24, 2004

As I pick through the mind of retro gamers and those who dig “old school” I have never found a fan of Altered Beast. “Boy! That game stinks!” is usually the response I get and when I defend it I get something like “What the **** are you on?” It seems, now the mist has well cleared and the cobwebs have now settled on this archaic action classic and most people are now ready to forget it, despite Sega’s attempts to re-launch it on more up to date systems.
goldenvortex's avatar
Mega Man: The Power Battle (Arcade)

Mega Man: The Power Battle review (ARC)

Reviewed on June 24, 2004

Mega Man: The Power Battle was a fighting game in the arcades featuring the Blue Bomber, his friends and the cast of unforgettable “men” from his various other hits on the NES and SNES. It contained a selection of bosses from the series and threw you in numerous confrontations against these with the ability to play as Mega Man, his bro, Protoman and their rival/ally Forte, whom I had never heard of until I played this game as to be honest I ain’t a huge Mega Man fan.
goldenvortex's avatar
Firepower 2000 (SNES)

Firepower 2000 review (SNES)

Reviewed on June 23, 2004

Enemy vehicles often take the form of stationary turrets that have no trouble firing in all sorts of directions, but there also are tanks that may roll in from any side of the screen, swarming units of helicopters, or machines hiding beneath foliage to the side of the screen. The Jeep can obviously adapt so that it fires diagonally and is out of the range of most shots, but the helicopter is going to have to dodge like crazy if it’s to survive long enough to pepper the screen with shots of its own.
honestgamer's avatar
N2O: Nitrous Oxide (PlayStation)

N2O: Nitrous Oxide review (PSX)

Reviewed on June 22, 2004

Balance. In the end, that is what it is all about. Nothing more, nothing less, than balance.
cheekylee's avatar
Uniracers (SNES)

Uniracers review (SNES)

Reviewed on June 22, 2004

Picture this in your head, if you can. A Unigod, who rules over the Universe, creating anything he wants. Eventually, he got bored, as I imagine a Unigod would if he could do whatever he wanted whenever he wanted. One day, he meets a beautiful young princess, and tries to think of the weirdest possible thing to create, to not only squash his boredom but to impress her.
karpah's avatar
AFL Live 2004 (PlayStation 2)

AFL Live 2004 review (PS2)

Reviewed on June 22, 2004

I will admit right off the bat, that I have never been a big fan of sports games. I love watching sports, but playing them never interested me. Nevertheless, I decided to purchase and play AFL Live 2004, because the idea of a new game based on my favourite sport intrigued me. I do own AFL '99 for PC, and thought it was okay, but I wanted to play a newer, console version, in the hopes that it would be executed better.
karpah's avatar
Kingdom Hearts (PlayStation 2)

Kingdom Hearts review (PS2)

Reviewed on June 22, 2004

Kingdom Hearts was supposed to be one of those rare perfect games. Square, the undisputed king of RPGs, and Disney, everyone's childhood sweethearts, working together to create a gaming masterpiece that was supposed to appeal to the child in us all. Sadly, it's fallen far short of this hypothetical mark.
karpah's avatar

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