Staff reviews
4,690 reviews · showing 3,561–3,580
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Staff NES
Phantom Fighter review
In this game you assume the role of an aged kung-fu master who channels his years of ancient wisdom so that he can kick vampires in the nads.
Sho · October 28, 2006
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Staff DS
Harvest Moon DS review
For those who have toiled along the sun-parched fields of Harvest Moon over the years, one thing has been made evidently clear: repetition is fun.
Branden Barrett · October 28, 2006
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Staff PC HG exclusive
Sam & Max Episode 1 - Culture Shock review
Your enjoyment of Sam & Max: Culture Shock will depend on why you play adventure games: if you play for the genre staple of awesome plots and comic-like personation, this will not bother you. Flying through the puzzles within will simply…
Gary Hartley · October 28, 2006
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Staff PlayStation 2 HG exclusive
Silent Hill 2 review
I remember feeling a sense of impending doom late in the game, as I controlled James as he descended through what seemed a nonstop series of holes in the ground. To me, this small section of the game seemed more of a metaphor for my…
Rob Hamilton · October 27, 2006
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Staff PSP HG exclusive
Spectral Souls: Resurrection of the Ethereal Empires review
It’s all but impossible to talk about Spectral Souls without coming back to those load times. They affect the experience that much and you’re never far from their next appearance. So insidious are they that any joy you might have felt is…
Jason Venter · October 26, 2006
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Staff PlayStation 2 HG exclusive
Dance Dance Revolution SuperNova review
Putting fresh covers over tired gameplay has been a regrettable attitude of Dance Dance Revolution, and SuperNOVA does little to fix this trend.
Nicholas Tan · October 24, 2006
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Staff DS
Magnetica review
As you advance through the levels, the track designs change and make things more taxing. Suddenly, two streams of marbles may be approaching the hole and you might have more than one bay from which to draw your own marbles. Or maybe…
Jason Venter · October 23, 2006
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Staff DS HG exclusive
Garfield: A Tail of Two Kitties review
As it turns out, Garfield is something of a wuss. He doesn’t have any attack, unless you count the few moments when you must blow into the DS microphone to let out a loud meow. This is good for scaring off pigeons, waking bats or fooling…
Jason Venter · October 23, 2006
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Staff Game Boy Advance HG exclusive
Noddy: A Day in Toyland review
As Noddy strolls through the scenic locations in the game—which often include town streets, houses and finally a foreboding goblin forest—he’ll sometimes encounter threats to his life meter. These villainous creatures are never all that…
Jason Venter · October 22, 2006
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Staff DS HG exclusive
Franklin the Turtle: Franklin's Great Adventures review
Pressing the ‘R’ button will allow you to switch between the two available characters, who have different skills you’ll need to utilize. If you come across a wide body of water, that means the beaver is your buddy at that particular…
Jason Venter · October 21, 2006
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Staff Dreamcast HG exclusive
Puyo Puyo DA! review
As much as I enjoy the atmosphere, this game isn't going to create any new fans. The characters' behavior is amusing only because I already know how they're supposed to act. Without any dialogue or actual character-to-character…
Zigfried · October 20, 2006
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Staff PC HG exclusive
Gothic 3 review
Bigger. Badder. Not quite as buggy.
Gary Hartley · October 17, 2006
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Staff Game Boy Advance HG exclusive
Veggie Tales: LarryBoy and the Bad Apple review
LarryBoy and the Bad Apple is a game and needed to find some way to challenge players without forcing them into the evils of mindless slaughter. It found the solution to this quandary in the form of a time limit system. You don’t die…
Jason Venter · October 16, 2006
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Staff PC HG exclusive
I, Damiano review
Somewhere in the midst of all this frivolity are cheery themes like wholesale genocide, illicit sex, and an epidemic of the Black Death; this is of course followed by folk dancing, because Damiano is a very complex individual.
Sho · October 13, 2006
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Staff TurboGrafx-16 HG exclusive
Gokuraku! Chuka Taisen review
Yes, hero-boy’s steed of choice as he enters the fray is a cloud. Now, if I was a mythological Chinese hero, I’d prefer riding into battle on one of those cool-looking dragons those nutty folks are always worshipping or whatever, but to…
Rob Hamilton · October 13, 2006
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Staff NES HG exclusive
Castlevania III: Dracula's Curse review
Everyone recognizes the gaming brilliance that is Castlevania III – which is why I’m not going to bother reviewing it.
Sho · October 10, 2006
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Staff PC HG exclusive
Caesar IV review
If Caesar IV is better because it focuses on the smaller details, then it’s also true that it’s better because it forces you to do the same. You have to worry more about things like hygiene now. More importantly, you understand why that is…
Jason Venter · October 9, 2006
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Staff Game Boy Advance HG exclusive
Pippa Funnell: Stable Adventure review
You'll jump a lot of gates in Pippa Funnell: Stable Adventures.
Gary Hartley · October 9, 2006
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Staff PlayStation 2
Just Cause review
When all these elements come together, you might actually be fooled into thinking Just Cause is a decent game. Don't. All is not what it seems.
Zack Little · October 5, 2006
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Staff PlayStation HG exclusive
Parasite Eve review
The main problem is that whenever Aya gets into a fight, the game has to load in the monsters, which takes a couple of seconds. During this time, the screen freezes and turns gray, essentially screaming, “Hey stupid! You are going to be in…
Rob Hamilton · October 5, 2006




















