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sho

Title: 2010 Halloween Spooktacular (Part III)
Posted: October 31, 2010 (05:28 AM)

Day 1: Vampire Killer (MSX2)
Released only a month after the original Famicom Disk game and sharing the same Japanese title of Akumajou Dracula, this MSX2 cartridge features nearly identical (but noticeably sharper) graphics, monsters, and music as its iconic console sibling. At a cursory glance it might even resemble a simple port, but this impression couldn't be more incorrect – Vampire Killer immediately stands out as a dramatic departure from the rest of the franchise even as its influence can be felt in Simon's Quest, Dracula X, and Symphony of the Night.



Day 2: SplatterHouse 2 (Genesis)
The controls are stiffer than one of its endless supply of corpses, and the average level is a short, uninspired advance from left to right punching identical hordes of muck-encrusted undead while occasionally hopping over a hole in the floor. But since our hero can only withstand a few hits before collapsing in a lumpy heap, it's all but required that you perfectly memorize all the enemy patterns through painstaking repetition until reaching the boss with full health. There's only one reason this cartridge wasn't totally lost to the shadows of mediocrity – it has enough gore to fill a swimming pool.



Day 3: Haunted Casino (Saturn)
A typical match with one of the seven available dealers is divided into three separate rounds wherein she starts out in corsets and colorful gowns before being reduced to filmy, silken underthings that leave nothing to the imagination until they too are cast aside to reveal naught but cold, creamy flesh for the final battle. These garments are handed over to the very approving imp in exchange for heaving stacks of chips nearly as abundant as those newly revealed pleasure globes until at last your bankrupt beauty goes down with a hilariously inept video of the poor lass being sucked into a black hole, presumably in search of some pants.



Day 4: Sins of the Fathers (PC)
Whether in the role of silver-tongued conman or paranormal investigator, Gabriel Knight is definitely someone you'll want to know; his career might have begun just as the entire adventure genre was taking those first, faltering steps on its slow descent into irrelevance, but Sins of the Fathers masterfully demonstrates why Sierra On-Line once drove the computer industry.



Day 5: Shin Megami Tensei (Super NES)
For Kazuya, a perfectly ordinary Japanese youth, it had been a perfectly ordinary beginning to a perfectly ordinary day: having roused himself from slightly sticky dreams of men that are hung (from crucifixes) and sapphire-haired devil ladies proclaiming their eternal love, our hero spends his morning downloading the hottest apps off the local BBS (look it up) before heading out on an adventuresome quest for fresh milk. Then his mom gets eviscerated by a demon from the rather similarly torn bowels of the underworld, he accidentally transmogrifies the faithful family hound into Cerberus, and the world ends. It's at around that point that the day really starts to go downhill.



Day 6: Vampire: Bloodlines (PC)
It's seemingly impossible to so much as turn over a rock in Bloodlines without encountering more pasty-faced neck biters that you can shake a sharpened stake at, but there's otherwise very little about this game that sucks. These aren't the sorts of vampires who constantly whine about their lost humanity or take annoying teenage princesses to the prom, either; we're talking about hard-drinking and even harder-dying undead anarchists packing UZIs who'd just as soon rip your head off and use it to shoot hoops in the dirty, haunted streets of downtown Los Angeles, except that kind of thing always gets the elders' velvety cloaks in a bunch. Keeping up appearances in front of the cattle and all that; they have nuclear missiles instead of holy water and boomerangs these days.



Day 7: Castlevania: Symphony of the Night (PlayStation)
Whether as a loving tribute to the series' glorious past or a striking declaration of its subsequent revival, Symphony of the Night will make any 2D enthusiast shed bloody tears of joy. Thematically a sequel to the equally legendary Rondo of Blood, this nocturne in the moonlight takes its predecessor's newfound emphasis on nonlinearity to an entirely new level – a seemingly preordained marriage to Super Metroid, now laden with haunting gothic atmosphere and a ridiculous amount of character growth for protagonist Alucard, the outwardly delicate but incredibly potent dhampir prince first introduced in Akumajou Densetsu.
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Recent Contributions

Users with accounts on the HonestGamers site are able to contribute reviews and occasionally other types of content. Below, you'll find excerpts from as many as 20 of the most recent articles posted by sho. Be sure to leave some feedback if you find anything interesting!

Type: Review
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Posted: November 20, 2014 (03:29 AM)
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Type: Review
Game: Duck Hunt (NES)
Posted: November 13, 2014 (08:08 PM)
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Type: Review
Game: It Came From the Desert (Miscellaneous)
Posted: October 31, 2014 (02:34 PM)
One minute you’re sharing a leisurely picnic with that swell gal from the malt shop and the next thing you know ants the size of battleships are descending upon the Earth looking for a little sugar.

Type: Review
Game: Blood (Miscellaneous)
Posted: October 28, 2014 (11:55 AM)
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Type: Review
Game: OutRun (Miscellaneous)
Posted: November 12, 2010 (05:54 AM)
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[reply][leave comment]

Type: Review
Game: The 7th Saga (SNES)
Posted: November 03, 2010 (08:20 PM)
Even on a system renowned for its expansive library of RPGs, successfully completing The 7th Saga is an unforgettable experience. Unfortunately this is solely due to its patently unfair difficulty, because the generic dungeons, incomprehensible abbreviations, and skeletal excuse for a plot would likely put everyone to sleep if all the random encounters weren't straight out of their darkest nightmares.

Type: Review
Game: Castlevania: Symphony of the Night (PlayStation)
Posted: October 31, 2010 (05:26 AM)
Whether as a loving tribute to the series' glorious past or a striking declaration of its subsequent revival, Symphony of the Night will make any 2D enthusiast shed bloody tears of joy.
[reply][leave comment]

Type: Review
Game: Vampire: The Masquerade - Bloodlines (Miscellaneous)
Posted: October 30, 2010 (12:34 PM)
These aren't the sorts of vampires who constantly whine about their lost humanity or take annoying teenage princesses to the prom. We're talking about hard-drinking and even harder-dying undead anarchists packing UZIs who'd just as soon rip your head off and use it to shoot hoops in the dirty, haunted streets of downtown Los Angeles, except that kind of thing always gets the elders' velvety cloaks in a bunch.

Type: Review
Game: Shin Megami Tensei (SNES)
Posted: October 29, 2010 (03:53 AM)
For Kazuya, a perfectly ordinary Japanese youth, it had been a perfectly ordinary beginning to a perfectly ordinary day. Then his mom gets eviscerated by a demon from the rather similarly torn bowels of the underworld, he accidentally transmogrifies the faithful family hound into Cerberus, and the world ends.

Type: Review
Game: Gabriel Knight: Sins of the Fathers (Miscellaneous)
Posted: October 28, 2010 (02:53 AM)
Whether in the role of silver-tongued conman or paranormal investigator, Gabriel Knight is definitely someone you'll want to know; his career might have begun just as the entire adventure genre was taking those first, faltering steps on its slow descent into irrelevance, but Sins of the Fathers masterfully demonstrates why Sierra On-Line once drove the computer industry.

Type: Review
Game: Haunted Casino (Saturn)
Posted: October 27, 2010 (01:07 AM)
These garments are handed over to the very approving imp in exchange for heaving stacks of chips nearly as abundant as those newly revealed pleasure globes until at last your bankrupt beauty goes down with a hilariously inept video of the poor lass being sucked into a black hole, presumably in search of some pants.

Type: Review
Game: Splatterhouse 2 (Genesis)
Posted: October 26, 2010 (01:03 AM)
The controls are stiffer than one of its endless supply of corpses, and the average level is a short, uninspired advance from left to right punching identical hordes of muck-encrusted undead while occasionally hopping over a hole in the floor. There's only one reason this cartridge wasn't totally lost to the shadows of mediocrity – it has enough gore to fill a swimming pool.

Type: Review
Game: Vampire Killer (Miscellaneous)
Posted: October 25, 2010 (01:30 AM)
At a cursory glance it might even resemble a simple port, but this impression couldn't be more incorrect – Vampire Killer immediately stands out as a dramatic departure from the rest of the franchise even as its influence can be felt in Simon's Quest, Dracula X, and Symphony of the Night.

Type: Review
Game: The King of Chicago (Miscellaneous)
Posted: November 08, 2009 (08:28 PM)
Prohibition in the Windy City: the good old days of bootleg booze, blazing bullets, and beautiful bitches. Just the sort of place where even a simple "legitimate businessman" such as yourself could one day rise from its blood-soaked gutters and claim his rightful place as the King of Chicago.
[reply][leave comment]

Type: Review
Game: Imadoki no Vampire: Bloody Bride (PlayStation)
Posted: October 31, 2009 (05:17 AM)
As you'd expect from any Atlus release, the concept is nothing short of unique: thrust into the billowing cape of Phaid, teenaged vampire prince of the netherworld, you've been temporarily exiled to the mysterious human realm known as "Japan" in search of a virgin bride, not for tawdry thrills but in order to sup upon her sweet, innocent blood.

Type: Review
Game: Resident Evil: Director's Cut (PlayStation)
Posted: October 30, 2009 (03:31 AM)
The game that put Shinji Mikami on the map may owe an obvious debt to the creepy Cthulhu-conjuring madness of Alone in the Dark, but there's a reason that his own franchise went on to become an unstoppable money-making juggernaut while its predecessor slipped away into obscurity.
[reply][leave comment]

Type: Review
Game: Demon's Crest (SNES)
Posted: October 29, 2009 (01:32 AM)
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Type: Review
Game: Tecmo's Deception: Invitation to Darkness (PlayStation)
Posted: October 28, 2009 (01:16 AM)
This is the story of Henry the merchant, a loveless miser who nonetheless ventures to the darkest depths of distant Zemekia in search of the fabled Castle of the Damned and handsome profits. After all, even the sadistic blackguard reputed to dwell there must surely appreciate those little niceties like silken bat wings, eyes of newt, and the carefully bottled tears of heartbroken virgins. Unfortunately this portly peddler's greed comes to an ignoble end when he finds himself impaled upon poisone...

Type: Review
Game: Castlevania II: Simon's Quest (NES)
Posted: October 27, 2009 (01:04 AM)
This is either the crappiest translation in 8-bit history or a fiendishly clever plot to foist subscriptions to NINTENDO POWER upon precocious vampire-hating youths who were subsequently scarred for life by that awesome cover in which our hero clutches Dracula's severed but eternally undying head for all to see.

Type: Review
Game: The Colonel's Bequest (Miscellaneous)
Posted: October 26, 2009 (01:03 AM)
Greed. Sex. Murder. Yes, The Colonel's Bequest has all the good things in life. It's even set in the heart of the Roaring Twenties, but unfortunately for the lovely Laura Bow there won't be any time for bootleg hooch or the devil's jazz. Our spunky flame haired sleuth instead finds herself surrounded by an ever dwindling cast of shifty suspects on Colonel Henri Dijon's crumbling bayou plantation, because nothing livens up a creepy old house quite like death.

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