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Title: Go see AvP: R
Posted: December 25, 2007 (04:16 PM)
It's leagues ahead of the first.
More fights. A matter of fact, I'd say at least a solid third of this movie is just straight up action.
It earns the R rating. I'm almost surprised it didn't get NC-17. Not for children AT ALL.
Plenty of good nods to both franchises.
Went, saw it, had a good time. Won't win any award, but a very enjoyable hour and a half.
Users with accounts on the HonestGamers site are able to contribute reviews and occasionally other types of content. Below, you'll find excerpts from as many as 20 of the most recent articles posted by lasthero. Be sure to leave some feedback if you find anything interesting!
99.999% of the people reading this review have either seen or heard about the horrendous Catwoman movie, and are coming into this review expecting it to be bashed. Though I hope the great majority of people enjoy the read, know that I'm not aiming it at them. No, this is for the .001, the one soul on the planet that is seriously thinking about buying this game.
The moment that made me realize Mass Effect was a great game came about thirty minutes in.
Gang wars take over the streets. An alien symbiote pops out of nowhere and gives him a new suit with incredible strength - but makes him a complete asshole. Kraven the Hunter, Calypso, the Lizard, the Rhino, the Scorpion, the Kingpin, the Sandman, the New Goblin, Venom - New York City is a battleground, and there’s only thing standing in the way of complete chaos is one little spider.
Game: Pirates: Battle for the Caribbean (Miscellaneous)
Posted: May 06, 2007 (12:57 AM)
If you're expecting me to break into some tirade about how Pirates is much more intricate than it seems, well, I'm afraid you're going to be disappointed.
Game: Mademan: Confessions of the Family Blood (PlayStation 2)
Posted: April 18, 2007 (11:37 AM)
If you’re looking for a innovative game with blazing action and insane challenge, you could do a lot worse than Made Man…but you could do much better, too.
Ghost Rider rides a motorcycle, has a skull for a head, wears a leather jacket with spikes, is engulfed in unquenchable hellfire, and makes the corrupt relive their sordid crimes - from their victim’s point of view. That sells itself.
Grandia is one of the most clichéd RPGs ever made. It’s also one of the best. The key is execution.
And that brings up the main reason I love Justice League Heroes: It's not just an excellent superhero game, it's a excellent game. Period.
Allura has the ability to instantly create traps, and the only way to get enemies to fall in said traps is by leading them; wait for them to pass the right spot at the right time, press a button and watch the carnage. Slower paced than your average action game, but there’s creative merit to it…
When God Hand’s not funny, it’s thrilling. When it’s not thrilling, it’s funny. And sometimes it manages both at once.
Like its big brother X-Men Legends, Ultimate Alliance wastes no time; there’s no cities to traverse, no prologue to wade through, no sappy love story to stomach. Things start off blazing and they stay that way right up until the final battle.
It's not odd for weaker individuals to be singled out by stronger individuals, made the butt of every joke, ostracized and degraded just because they're good in school or they know how to play chess or they know what ‘dilettante’ means. It's not odd for teachers to turn a blind eye on the torment, just because the tormenter happens to own a Varsity jacket. Money and lies, cliques and discrimination, scandals and extortion; school is a bitch and then you graduate. Jimmy Hopkins would agree.
When all these elements come together, you might actually be fooled into thinking Just Cause is a decent game. Don't. All is not what it seems.
This isn’t the first Mega Man RPG, but it is the first Mega Man RPG that hasn’t used weird some weird card system or had grids to move around on or wasn’t a blatant Pokémon knockoff. In Command Mission you play as X, robot fighter extraordinaire, hunter of the rogue reploids known as Mavericks. If you’ve been playing Mega Man X games for a while, you probably have this history memorized; from what I can tell, it’s just a continuation of the main series. I wouldn’t know because, aga...
That’s how Batman operates: Intelligence. You’re required to think, conserve and take account of what you’re given to work with, what you need to survive against Gotham’s criminal element.
Game: Xenosaga Episode III: Also sprach Zarathustra (PlayStation 2)
Posted: September 13, 2006 (01:47 PM)
I enjoy fighting in Episode III, and I couldn’t be more pleasantly surprised. But the fighting wasn't what I came for. I came for solid characters and a solid plot held together by a solid science-fiction setting, something that the first two episodes delivered in spades. The finale doesn’t simply meet expectations; it exceeds them in every way.
Sure, it won’t be easy. Just like with RPG Maker 2, you’ll have to spend hours typing on the keyboard. Being a fan of fantasy helps, since making any other genre is impossible. Crafting an RPG still requires the patience to master complex variables and design an intricate world, along with the direction to pull it all together. And if you can’t come to terms with the fact that a rotten game may be the fruit of your labor, you shouldn’t even bother.
Maximum Carnage may not be 100% faithful to the comic's experience, but it comes as close as a sidescroller could hope.
That’s the best thing about X-Men Legends; it totally discards any of that overbearing crap. There is a story, there are plot twists, but, ultimately, it’s about Magneto trying to dominate the world and the X-Men trying to stop him. The game establishes that and reminds you with the occasional cutscene, but it’s all business beyond that.
Sometimes making the wrong decision leads to a setback, a step missed along the way. Sometimes it leads into a side story you wouldn’t have noticed otherwise, like a quaint night of ice-skating between two friends. Sometimes it leads to a game over. The roads diverge, cross, and one of Indigo Prophecy’s biggest appeals is that it encourages experimentation.