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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
The Lost Vikings (PC)

The Lost Vikings review (PC)

Reviewed on April 24, 2005

The Lost Vikings is bursting at the seams; not just because of the intensely challenging puzzles, the sheer mass of levels but because of the creative and innovative style that it brought forward. Its genre is a well crafted blend of a puzzle game and a platform title, although it tends to push to more puzzles than platforming aspects. Whatever you want to call it, The Lost Vikings is an innovative, challenging and humorous game to play.
goldenvortex's avatar
JSRF: Jet Set Radio Future (Xbox)

JSRF: Jet Set Radio Future review (XBX)

Reviewed on April 24, 2005

It's easy to lose yourself in the game's enormity, frustrated at your inability to find the deviously hidden final tags or even simply at the fact that you have to backtrack halfway through all creation to reach them.
bluberry's avatar
Shadow of the Beast II (Genesis)

Shadow of the Beast II review (GEN)

Reviewed on April 24, 2005

Psygnosis apparently thought that their cavemen were so cleverly hidden that the player would not be able to see half their bodies poking out from the leaves. No, you are only able to attack the cavemen once you walk beneath them (which just so happens to trigger them leaping from the tree on top of your head, damaging you in the process).
zigfried's avatar
Driver (PlayStation)

Driver review (PSX)

Reviewed on April 23, 2005

Being an undercover cop sounds to me like a kind of mental torture, where I am always constantly paranoid that my identity shall be exposed at any moment and inspire the wrath of several Mr. Blonde types with Brooklyn accents, begging the question of why I worked for The Man in the first place. No thanks, I like having ears and all. For a badass like Tanner, an ex-racer/swinger/hustler cop, life is dull unless you're constantly holding on to life by the fingertips, and the best sensation in the ...
johnny_cairo's avatar
Wizards & Warriors (NES)

Wizards & Warriors review (NES)

Reviewed on April 22, 2005

One of the first NES games I ever played was Acclaim’s Wizards and Warriors. Back then, I thought this game was flat-out spectacular. Yeah, it was a bit on the easy side thanks to a system that gave you unlimited continues, but all that meant to me was that Wizards and Warriors was a game I could pick up and beat on those days where I just didn’t feel like enduring the heartbreak of losing my last life fighting the final boss (I’m looking at you, Blaster Master!).
overdrive's avatar
Final Fantasy X-2 (PlayStation 2)

Final Fantasy X-2 review (PS2)

Reviewed on April 21, 2005

Final Fantasy.... you may like it, or you may hate it, but the fact is that you've heard of it. No matter if your gaming habits are centered around consoles, or not, the chances are that you will have heard of the Final Fantasy series on number of occasions.
darketernal's avatar
Monsterseed (PlayStation)

Monsterseed review (PSX)

Reviewed on April 21, 2005

As soon as he walks on screen, you can tell the ferociously-named Daniel is your heroic protagonist. Wearing last summers generic hero apparel, the blocky and squat graphics do what they can to represent him in shiny silver armour, complete with the manly headband that stereotypically adorns the slopping brow of only those chosen by fate to rid the world of evil.
EmP's avatar
Doom 3 (Xbox)

Doom 3 review (XBX)

Reviewed on April 21, 2005

It's an edge of your seat roller coaster ride fired through a minimalist world of spine chilling terror. Intelligent plot twists and character development? Whatever. Such things cloud the atmosphere and instead we're given heart. Bloody and raw gouged freshly from a chest, its still beating will to live enough to drive players through gore both thick and thin.
midwinter's avatar
Tsukiyo no Saraba (PlayStation 2)

Tsukiyo no Saraba review (PS2)

Reviewed on April 20, 2005

I remember walking out of the theatre after watching the original Matrix movie, totally blown away at all the fresh ideas it had brought to the table, and completely stunned at how insanely cool Bullet-time was. Then a year or so later the movie Kung Pow (possibly the single worst movie ever made) featured a horrible CG cow doing kung-fu in bullet time, and the special effect had officially worn out it's welcome.
guts's avatar
Star Wars: Knights of the Old Republic II - The Sith Lords (Xbox)

Star Wars: Knights of the Old Republic II - The Sith Lords review (XBX)

Reviewed on April 19, 2005

Now, I’ve played the original Knights of the Old Republic, and found it simply extraordinary. That was a game that offered everything: an unforgettably epic story, the ability to explore worlds one could only otherwise imagine, as well as a delightful freedom of morality that hardly ever ceased to be entertaining. It all melded into an experience that only comes once in a lifetime. Of course, when the sequel to that very game was released a scant year later, from a brand new developer ...
disco1960's avatar
Come See Me Tonight 2 (PC)

Come See Me Tonight 2 review (PC)

Reviewed on April 19, 2005

With Come See Me Tonight 2, the developers at Sekilala continue to explore Japanese clothing fetishes. Their choice for the debut was weak, simply casual kimonos, and worn by waitresses no less. This time around they focused on a more distinctive treat, the crisp white shirt and crimson hakama of a traditional shrine maiden. Outfits aside though, the sequel and predecessor have much in common. That's not necessarily a good thing, as the first game wasn't a powerhouse of the adult bi...
woodhouse's avatar
Shinobi (PlayStation 2)

Shinobi review (PS2)

Reviewed on April 19, 2005

What of the game design we thrilled to in Shinobi III, the game most widely considered to epitomize Shinobi? What of double jumps and rainbow shuriken showers? Oh, they're still here. They just don't matter.
Masters's avatar
Kirby: Canvas Curse (DS)

Kirby: Canvas Curse review (DS)

Reviewed on April 19, 2005

If you had asked me 12 months ago what I thought of Nintendo's Kirby, chances are I would have compared the little guy to an ill-formed testicle before slapping you across the back of the head. Ask me again today however and I'll happily explain how his touch screen debut is one of the most inventive, 2D action games around.
midwinter's avatar
Joe & Mac (SNES)

Joe & Mac review (SNES)

Reviewed on April 18, 2005

Besides the fact that Joe and Mac toss weapons as if their arms are made of string cheese, there’s the matter of narrow platforms. Most of these are saved for the end of the game, in the last level or two. It’s easy to spend a few lives just trying to make it across a chasm, thanks to the tendency your chosen caveman has to pass through ledges because of faulty hit detection. Even when you don’t have to worry about instant death from such matters, you have to remember that you move slowly and compensate for it.
honestgamer's avatar
Taz-Mania (Sega Master System)

Taz-Mania review (SMS)

Reviewed on April 18, 2005

That dizzyingly hyper Taz is hungry once more. Of course, anyone familiar with that cooky freak knows that when Taz's stomach rumbles, he needs something fast to go yummy in his tummy. This time, Taz disembarks to the Lost Valley; a hidden gulch bearing numerous treats that he is just dying to get his hands on.
masterzero99's avatar
Devil May Cry 3: Dante's Awakening (PlayStation 2)

Devil May Cry 3: Dante's Awakening review (PS2)

Reviewed on April 18, 2005

When I think of sexy, the first thing that comes to mind is a lovely young woman. But when it comes to games I think “Devil May Cry 3.” The wait is finally over, and Capcom finally did things right. Anything and everything that went wrong with Dante's second outing has been fixed. There are all sorts of changes and some new features to make this game perfect.
alucard517's avatar
El Viento (Genesis)

El Viento review (GEN)

Reviewed on April 17, 2005

When Annet leaps into the air to avoid gangsters' bullets, she lets her bare arms fly loose, ribbons from her hair and waist flowing with the wind as her skirt lifts ever so slightly in the breeze. After falling back down, Annet's slender legs buckle to absorb the impact. That microscopic attention to detail is part of Wolf Team's genius, and Annet's been giving lovesick gamers a cruel jones for close to 15 years now.
zigfried's avatar
Viewtiful Joe (GameCube)

Viewtiful Joe review (GCN)

Reviewed on April 17, 2005

Viewtiful Joe failed to live up to its hype. I read a ton of magazine reviews on the game and I found scores of 90% and over. I checked GameFAQS (hardly the most trustworthy of places to go to for review scores) and found that amongst the fan boy trash lay reviews from quality authors giving it the thumbs up. The cover of the box had a sticker saying 93% on it, it must be something special. Unfortunately, Viewtiful Joe is nothing more than a problematic, repetitive and boring game that fills...
goldenvortex's avatar
Elemental Master (Genesis)

Elemental Master review (GEN)

Reviewed on April 16, 2005

While running between cliff walls, you have to watch out for the punks on either side that are trying to roll boulders on your head. But then a gust picks up, creating a wind tunnel within the canyon — so now you've got to fight not only the boulder-bums and spitting plants, but you've got to fight the wind at your back as well!
zigfried's avatar
Kirby Super Star (SNES)

Kirby Super Star review (SNES)

Reviewed on April 15, 2005

If the only part of Kirby Super Star that I’d played was the “Milky Way Wishes” adventure, I’d be slapping a “10” on this SNES compilation cart so fast it’d make your head spin!
overdrive's avatar

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