No, not that one either.
Phantasy Star Adventure was released for the GameGear in Japan in 1992 and never was brought to the US, probably for the same reason as those telenet games were never available for US gamers just as well.
The game is a complete side story from the main ones found on the Master System and Genesis, featuring characters that are also not related to any within those games as well. Instead of shooting lasers and slicing monsters to grind and get exp., the game focus more on lots of talking and puzzle solving as you investigate what the ruckus is all about. Some of said interactions are totally bland as well.
Seems Square struck gold after a while
If what this article rings true, then the only thing I can say is that I am very happy being that this game which was missing from our youth back then is one of the greatest among the Mana entries and was happily brought officially after all this time for generations old and new to experience. I will add that hopefully this will motivate Square-(Enix) to create a new game that could potentially introduce many other mythos within the series that had been never been present on any game that has been out so far. Or at least just one game where the same mechanics that made Secret and Trials such a joy to play, I could certainly live with that.
From the article itself:
Lots of them by the looks of it
If you hadn'r heard it yet, some leaks were revealed not long ago based on various Nintendo games providing discarded concepts and characters therein. These include StarFox which seemingly was worked as a prototype to the sequel on the popular SNES shooter of the 90s, but never released until it was included in the SNES Mini recently.
Seemingly there were going to be a potential number of pilots you could choose from, or at least, just concepts before deciding who would make the cut in the end. Some are robots, others even human beings. Another interesting thing about these is that includes facial expressions on characters which would had broaden the experience while playing the game. At least that's how I would look at it.
Drew art of the fabled Activision Atari game protagonist.
You can also see other stuff I draw and upload at my Pixiv account:
The (Awful) Anime adaptation
I noticed Art of Fighting wedged among other Anime DVDs at some store I don't recall buying it from. It was also the cheapest one of them all, roughly 6 dollars if I recall. Now I've played all three games at that point, and while I was not that much of a big fan of THAT particular series, I was indeed a fan of some of its characters and small lore that shared with other games within the franchise such as Fatal Fury and King of Fighters. The fact that this DVD about the game's adaptation in animation was sorely cheap was a clear indication of what I was about to stumble into.
Dungeons and Dragons led the way
It was 1990 and Father brought me to a house of his friend's to visit. Well, it was either a friend of his or a cousin, it doesn't matter. During that time I noticed they had an NES hooked up to their TV at their living room, which had that Super Mario Bros./Duck Hunt cartridge inside so I ventured into it. It was my first time playing Super Mario in fact, being that I've never even heard of the titular game series beforehand even though I was aware of the NES and some games like Castlevania, of which would be set up in arcade cabinets back in Mexico. During such times their neighbor who was related to this house's inhabitant had a Mster System and the kids had a wrestling game along with Phantasy Star, the latter which intrigued me even though I had no clue of what I was doing back th
As you may well know by now, the Mana series started as a spinoff Squaresoft's titular Final Fantasy series on the gameboy titled Final Fantasy Legend, at least outside Japan anyway being that it was originally called Seiken Densetsu, legend of the holy sword. Taking in perspective the American title, we can see that it shared some elements with the Final Fantasy series, including Chocobos, Moogles, and other things that would be shown in later installations of the series, such as Black Mages images shown in Legend of Mana, which was introduced years later on the PlayStation console. There was something else that Legend of Mana would be having in common with its own series however, that being that some save points in the game featured statues of the Sprite who was one of the playable cha