About Me:

Sorry, but I haven't yet shared the information about myself that would typically display here. Check back later to see if that changes, or if I instead choose to remain an enigma.

Death in videogames
April 19, 2009

I realise now that I haven't posted about even doing this feature, let alone that it's up.

A couple of months ago I had the idea for a big feature about the philosophy of videogames. Planning this made me realise there were far too many avenues to explore than one feature would allow, so I decided to split it into a series of smaller articles. Then the only thing I could form any real opinions on was the portrayal of death in videogames, so the mammoth essaying became a single feature.

Then I couldn't even be bothered to come up with my own opinions, so got Kieron Gillen, John Walker, Ludwig Keitzmann and Michael Samyn to do most of the talking instead.

[read the full post...]

Not A (Film) Review: Amélie
April 18, 2009

Here's a quick idea of how much I like Amélie: at the end of it, having watched it for the third time, I had to stop myself from cheering. Even ten minutes in, remembering just why it's such a remarkable piece of work, I wanted nothing more than to press pause and talk about it for hours. If I were to draft up a template for something resembling my ideal film, Amélie's blueprints would be it. It's astonishing.

[read the full post...]


April 16, 2009

If I were to call a design choice "moronically stupid" in a review - one of a game I went on to give an extremely high score to - would that make this review unprofessional?

Just received a very angry email from a developer who thinks so, and is unhappy with the words what I wrote. Oh dear. :(

[read the full post...]


April 15, 2009

The new site is live.

Yes, yet another change, but I think you'll all agree it's probably for the best.


It's now a regularly updated majiggy, hopefully with new content appearing pretty much daily. Glorious. Do check it out - you can now comment on articles and stuff, as well as registering for the site and forums simultaneously. And, y'know, all the stuff the proper games sites can do.


April 14, 2009


April 11, 2009

Incredibly, I'd managed to avoid almost everything Braid-related until it hit the PC. I read one review and decided to stop scurrying around for more information: it was clearly a game I wanted to try first-hand, without any of the hype prejudicing my view. I knew it got ten out of tens across the board. I knew the story split opinion something rotten. I knew it was a platformer about time-manipulation. And that was it.

[read the full post...]


April 07, 2009

Is there one this week?

I contribute something to the reader review section for once, and no one EVALUATES ME! MAN!


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