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About Me: Sorry, but I haven't yet shared the information about myself that would typically display here. Check back later to see if that changes, or if I instead choose to remain an enigma. |
Please give a warm welcome to the FF'ers. At least a warmer welcome than the idiots at Reading Festival gave them, anyway.
The FF'ers are a lovely bunch of folk, who supported my band in Leeds a year or so ago to a great reception. I was really pleased for them to have landed, in the Reading/Leeds weekend, such a high-profile pair of gigs.
But then, this.
Long shot, but does anyone use Source Hammer?
Any ideas why the hell I can't get shadows working properly in my maps? They were bloody working before and are still working in one of the maps I'm working on, but nothing else. Nothing in the maps or in Hammer is set up any differently. Both scenes have both light and light_spot entities, as well as adequate cubemapping.
What the sodding hell is going on? Any ideas?
It's for this, by the way. Do have a look. I've been looking forward to unveiling this for quite some time. Early days... but I hope some people on here might follow it a little.
I'm going to have to play through Red Faction again, after mentioning on someone's blog post the other day that Half-Life 2 is essentially a lesson in how to excel in what RF failed in. Strip it down to the core ideology: a fast-paced, story-driven first-person shooter about a rebellion against an opressive regime, with buddies to help you out on the way, created in a physics-based engine that allows you to create your own set-pieces by blowing things to smitherines. It's an identical concept at pre-pitch phase. Valve just know how to make shooters better than Volition.
...And here's the review.
Jason is clearly unwell. While 2008 hasn't been ace for shooters so far... well, he referred to it as "one of the most atmospheric of the year so far" when we were discussing it earlier.
It's not. But it's not awful. It's an odd combination of the brilliantly enjoyable and the unforgivably bad. Try it - you might like it. Heck, you can take it back.
Review's very much of the PC version. It'd seem a lot of the glitches I mention are not present in its console counterparts.
Turok takes TWO HOURS to install.
Back from the Grammatics gig, disappointed. The sound was poor, and they just didn't seem that bothered to be there. Second time I've seen them, and a band I absolutely love on record... just seems to be lost in the live show, unfortunately.
Also, Jade's going into the Indian Big Brother house.
This may not make sense to our friends across the pond, but I'm sure my fellow Brits will have a good chuckle at that prospect.
She will die.
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