Reviews by zigfried
204 reviews · showing 181–200
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Staff X68000 HG exclusive
Fatal Fury 2 review
Who wouldn't want to control lone wolf Terry Bogard on a quest to topple a ruthless opponent? Believe it or not, some people didn't. This time, those people had seven other options. They could play as ninja girl Mai Shiranui, spinning…
Zigfried · October 24, 2004
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Staff Genesis Review of the Week HG exclusive
Lightening Force: Quest for the Darkstar review
From the awe-inspiring title screen, with gigantic scrolling lettering (THUNDER FORCE) and raging guitar, to the eerily grandiose organs of the penultimate stage, the music tracks — nay, the entire game — keep injecting excitement directly…
Zigfried · September 24, 2004
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Staff Genesis HG exclusive
Contra: Hard Corps review
You may say you're not impressed by scenes like the one where you stand on a wooden bridge and fire clash beams through a waterfall at a cretaceous beast while it tries to shake you off the bridge... but I know the truth. From the first…
Zigfried · September 18, 2004
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Staff PlayStation Review of the Week HG exclusive
Hokuto no Ken: Seiki Matsukyu Seishi Densetsu review
Yeah, I had seen quite a bit of the TV show, and it was alright. The movie sucked. But the video game, OH MY FRIGGIN' GOD. Call me a "Fist" fan, effective immediately!
Zigfried · April 11, 2004
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Staff Saturn HG exclusive
Cotton 2 review
Beams of white light streak across the screen, flaming scarlet dragons roar from the wand, bright blue frozen enemies bounce off the walls, and in general lots of things explode and shatter in ways that look oh-so-painful yet oh-so-pretty…
Zigfried · March 27, 2004
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Staff PlayStation 2 HG exclusive
Choaniki: Sei Naru Protein Densetsu review
In this era of remakes and resuscitations, I suppose this game shouldn't have been a surprise — but still, Super Big Brother is one of the last series I expected to rise from the ashes... ashes formed from developer NCS-Masaya's dead…
Zigfried · March 13, 2004
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Staff PC Review of the Week HG exclusive
EVE Burst Error review
The strength of Eve Burst Error lies in how the pieces are assembled, revealing just enough to keep you excited without spoiling the surprises yet to come — and let me tell you, the writers really like to mess with your mind.
Zigfried · February 28, 2004
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Staff PlayStation Review of the Week HG exclusive
Bushido Blade review
Imagine two swordsmen facing each other across the moonlit pagoda courtyard. The older man holds his blade steady in a frontal kendo stance, and the younger brandishes a sabre above his head. As the silence of the night punctuates the…
Zigfried · January 30, 2004
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Staff Turbografx-CD Review of the Week HG exclusive
Akumajou Dracula X: Chi no Rondo review
Just watching someone play through a level, PC-Engine Dracula X looks damned good, as any Castlevania would, but might not appear to be the holy grail of gaming as some have hyped it. Spend one night with Dracula X — one night exploring…
Zigfried · January 24, 2004
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Staff Xbox HG exclusive
Dead or Alive 3 review
It's true that only a superhuman could endure brainbusters, dragon's palms, and ten-story drops from skyscraping towers (breaking a few neon signs in the process, no less). But, beyond the beastly stamina, this game sets a benchmark for…
Zigfried · January 22, 2004
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Staff Saturn HG exclusive
Sexy Parodius review
The "bad" endings for each level are very bad. While a good ending might reveal a picture of sexy women in suggestive poses, the "YOU SUCK!" ending might show your character crying or, even worse, a 70-year-old hag in the nude. GROSS!…
Zigfried · January 16, 2004
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Staff Sega CD HG exclusive
Earnest Evans review
Vampire bats EXPLODE in waves of blue. Giant naked earthworms stroke the hero to death. Priests hurl Kris daggers across the screen, ceremonial knives whose length put even Shaq to shame. The designers even incorporated the best part of…
Zigfried · January 16, 2004
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Staff Sega CD Review of the Week HG exclusive
Lords of Thunder review
With stylish (if less-than-stellar) graphics, solid and smooth gameplay, variety within each level, and throngs of demonic enemies, Lords of Thunder stands tall as one of The Great Shooters. Definitely worth owning.
Zigfried · January 16, 2004
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Staff SNES
Super Castlevania IV review
The game exhibits useless imagination from the very beginning, with two-tiered levels (walk through a gate and traverse the background — pass back through the gate and you're in the foreground again) and new enemies such as a skeletal…
Zigfried · January 16, 2004
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Staff Turbografx-CD HG exclusive
Final Zone II review
The hilariously incomprehensible cinematics and the ill-fitting CD music bring the game down. Yes, thanks to the extra space afforded by the CD medium, this game is actually worse than if it had been a TurboChip! Pulling off such a feat is…
Zigfried · January 16, 2004
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Staff Turbografx-CD HG exclusive
Gate of Thunder review
From the beginning assault upon a planet-hovering dreadnought to the final encounter in the depths of the beautiful Dark City, Gate of Thunder exhibits stylish intensity, intelligence of design, and a well-rounded sense of quality.
Zigfried · January 16, 2004
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Staff TurboGrafx-16 HG exclusive
Blazing Lazers review
This particular game falls firmly into the "overhead space shooter" genre, and smooth control combined with a fairly intriguing powerup system set it firmly at the top of the heap. It was the fastest shooter — vertical or horizontal — that…
Zigfried · January 16, 2004
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Staff TurboGrafx-16 HG exclusive
The Legendary Axe review
Since just walking through a jungle, cavern, or castle wouldn't be nearly exciting enough, Gogan found himself an axe. A REALLY BIG axe. He can't throw it like Simon Belmont, he can't use it as a boomerang (Lycos of Shape Shifter), and he…
Zigfried · January 16, 2004
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Staff PlayStation 2 HG exclusive
Gungrave review
The lumbering goon of a main character, Grave, is well-equipped for fighting the mindless goons of this world, but wouldn't last a minute if he were up against the misfits from Streets of Rage, Shinobi, or pretty much any other game where…
Zigfried · January 19, 2003
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Staff Genesis HG exclusive
Streets of Rage 2 review
Mr. X would never hide Adam somewhere normal! You've got to truly search high and low to find your missing buddy. THAT is why you discover that the baseball diamond is a massive hidden elevator leading to an underground hideout! It's there…
Zigfried · Date unknown




















