Patreon button  Steam curated reviews  Discord button  Facebook button  Twitter button 
3DS | PC | PS4 | PS5 | SWITCH | VITA | XB1 | XSX | All

Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by zigfried and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Mid-Garts (X68000)

Mid-Garts review (X68K)

Reviewed on September 04, 2005

Lightning flashed across the screen, volcanoes erupted in the background, laser beams blocked my way, fiery chimerae hurtled through the air, orcs tossed hammers from below, and gigantic rocks tried to squish poor me (and my dragon). The boring game from the first level had suddenly developed an imagination — I now had a reason to keep playing.
Riviera: The Promised Land (Game Boy Advance)

Riviera: The Promised Land review (GBA)

Reviewed on August 28, 2005

Riviera: The Promised Land was one of the most kick-ass games ever released on the underachieving WonderSwan Crystal. Its GBA incarnation features loads of new voices (that's good) and majorly cutified character designs (that's bad), but otherwise it's a byte-by-byte port of the original. In other words, Riviera's still (almost) as awesome as it ever was.
Mami Inoue: Kono Hoshi ni Tatta Hitori no Kimi (Turbografx-CD)

Mami Inoue: Kono Hoshi ni Tatta Hitori no Kimi review (TGCD)

Reviewed on August 10, 2005

As you play this Super CD that uses chip music (except for one excruciatingly long and badly-photoshopped karaoke sequence), you get to do such exciting things as LOOK, TALK, and THINK. On one of the scripted adventure paths, you get to listen to your class's entire roll call from top to bottom. Then you enjoy the excitement of looking at the clock over and over to advance the "story", because staring at the clock is the ONLY way to make time pass.
Atelier Iris: Eternal Mana (PlayStation 2)

Atelier Iris: Eternal Mana review (PS2)

Reviewed on August 04, 2005

Between fighting slimes that look like little Puyo-Puyo's and enlisting the aid of the fairy yakuza Pilke, Atelier Iris is a fun adventure with enticingly colorful graphics and vibrantly peppy music. Sure, it lacks the touching drama of a masterpiece like Emerald Dragon, but far better to be fun than generic.
Akane Maniax (PC)

Akane Maniax review (PC)

Reviewed on July 30, 2005

Despite being a sequel to the hentai classic Kimi ga Nozomu Eien, this is NOT a hentai game. There's no sex, no nudity, and only a few suggestive scenes. For the most part, it's an often comedic and sometimes touching sidestory that provides closure for one of the original game's most popular characters. Based on the title, you can probably guess which character.
Stella Deus: The Gate of Eternity (PlayStation 2)

Stella Deus: The Gate of Eternity review (PS2)

Reviewed on July 13, 2005

Stella Deus offers some of the better — but less daring — small-scale strategy RPG gaming to be found on any system. Stella Deus purposely avoids Final Fantasy Tactics' insane level of character customization and Shining Force 3's flashy audiovisual sense, instead choosing to settle into its own comfortably safe niche.
Battle Raper II: The Game (PC)

Battle Raper II: The Game review (PC)

Reviewed on July 09, 2005

Battle Raper 2 is about the far future of Earth, when a new breed of humans called ETERNALS have been created through genetic manipulation. There's some jibber jabber about paranormal phenomena and the symbol of God, which means Battle Raper 2 follows the standard "religion is deep" school of thought. It's a nice (but overdone) attempt by game creative staff Illusion to disguise how shallow the game really is.
Death by Degrees (PlayStation 2)

Death by Degrees review (PS2)

Reviewed on July 04, 2005

When I heard about Death By Degrees, I was intrigued. Long story short: it failed. I still don't care about Nina Williams. Actually, it's worse than that — Death By Degrees makes this walking piece of plastic's lack of personality even more obvious.
FIST (Saturn)

FIST review (SAT)

Reviewed on June 16, 2005

With such a lackluster assortment of characters, the only solution is to compound the problem with one of the worst assortments of special moves ever envisioned. You know you're in trouble when one of the special moves is literally called Punch! Punch! Punch! and is performed by pressing the punch button three times in a row.
Zillion (Sega Master System)

Zillion review (SMS)

Reviewed on June 08, 2005

Even though the game's based on Japan's version of Lazer Tag, THIS IS NOT A LIGHT GUN GAME. It's something far more stimulating: a multi-character stealth action puzzle shooting game. If that isn't clear enough, put on your Crazy Comparison Hat and imagine a cross between Metal Gear, Zelda, Valis III, and Concentration.
Viper V-16 (PC)

Viper V-16 review (PC)

Reviewed on May 30, 2005

Rise follows three young girls, and whether you turn right or left at each of the two junctions determines who (if anyone) gets kidnapped and raped. Squeezed in and around your three in-game choices are some lurid story scenes. My favorite scene is when the two brainwashed women seduce the third girl — every hentai game needs some hot lesbian action!
Kishin Douji Zenki FX: Vajra Fight (PC-FX)

Kishin Douji Zenki FX: Vajra Fight review (PCFX)

Reviewed on May 15, 2005

When the frog-like demon Razurou zooms by on his personal jet and the fast-paced battle music kicks in, it's hard not to be distracted by the ridiculous number of clouds scrolling through the sky, and that's part of what makes the ensuing battle so dangerous.
Rumble Roses (PlayStation 2)

Rumble Roses review (PS2)

Reviewed on May 08, 2005

The first few notes of Yuka Watanabe's "The Spirit of Hawk" float through the crowded Rumble Roses arena with beauty and grace unbecoming of the Mongolian girl Aigle, a conveniently legal eighteen-year-old who "wants become great warrior like great father". She rides her big brown horse towards the ring, flashing a dignified smile at the crowd as her plump butt bounces up and down.
Welcome to Pia Carrot!! (PC-FX)

Welcome to Pia Carrot!! review (PCFX)

Reviewed on May 01, 2005

Nice man that he is, Yu's father offered his son an out of slaving the summer away at the Pia Carrot restaurant; a bit of a wager, if you will. "Earn high grades... and you're free to do whatever you want. I'll even pay for it." In this case, "whatever Yu wants" meant frolicking across summertime beaches chasing after bikini-clad vixens.
Kiaidan 00 (Turbografx-CD)

Kiaidan 00 review (TGCD)

Reviewed on April 30, 2005

Blow off the rear end of a war cruiser to reveal a tentacled skull. After you've sent gouts of fire into its mouth, the skull transforms into a trident-wielding, humanoid robot. Each boss has no shortage of attacks; this Poseidon wannabe can freeze you in place, send icy waves rippling across the ground, summon a meteor storm, or simply stab you in your big blue face.
Heavy Nova (Genesis)

Heavy Nova review (GEN)

Reviewed on April 24, 2005

The collision detection kills any possible entertainment value. Even the reviled Rise of the Robots, for all its flaws, got that part right. When someone appears to kick you onscreen, IT HAD DAMN WELL BETTER HURT. But in Heavy Nova, it doesn't.
Shadow of the Beast II (Genesis)

Shadow of the Beast II review (GEN)

Reviewed on April 24, 2005

Psygnosis apparently thought that their cavemen were so cleverly hidden that the player would not be able to see half their bodies poking out from the leaves. No, you are only able to attack the cavemen once you walk beneath them (which just so happens to trigger them leaping from the tree on top of your head, damaging you in the process).
El Viento (Genesis)

El Viento review (GEN)

Reviewed on April 17, 2005

When Annet leaps into the air to avoid gangsters' bullets, she lets her bare arms fly loose, ribbons from her hair and waist flowing with the wind as her skirt lifts ever so slightly in the breeze. After falling back down, Annet's slender legs buckle to absorb the impact. That microscopic attention to detail is part of Wolf Team's genius, and Annet's been giving lovesick gamers a cruel jones for close to 15 years now.
Elemental Master (Genesis)

Elemental Master review (GEN)

Reviewed on April 16, 2005

While running between cliff walls, you have to watch out for the punks on either side that are trying to roll boulders on your head. But then a gust picks up, creating a wind tunnel within the canyon — so now you've got to fight not only the boulder-bums and spitting plants, but you've got to fight the wind at your back as well!
Asuka 120% Special Burning Fest (PlayStation)

Asuka 120% Special Burning Fest review (PSX)

Reviewed on April 06, 2005

Pummel your opponent for a few seconds and build your Super Meter up to 100 percent, unlocking the ominously-named Kero Kero Anger or ferocious twirling pom-pom attacks! The Super Meter isn't a new invention, but Asuka takes it to the ludicrous extreme... because it doesn't stop at 100 percent! The meter keeps filling all the way up to 120% Burning.

Additional Results (20 per page)

[001] [002] [003] [004] [005] [006] [007] [008] [009] [010] [011]

User Help | Contact | Ethics | Sponsor Guide | Links

eXTReMe Tracker
© 1998 - 2024 HonestGamers
None of the material contained within this site may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party. Opinions expressed on this site do not necessarily represent the opinion of site staff or sponsors. Staff and freelance reviews are typically written based on time spent with a retail review copy or review key for the game that is provided by its publisher.