Writing is only half the battle...
I have to admit, I don't know how some of you guys can write a review each week for such a long time. I'm even more mystified at how some of you can write multiple reviews in a week.
2017 has been by most productive year for reviews ever. Well, In 2000/2001 I probably did about a hundred or so, but most of them were pretty bad rush jobs. I've done 11 reviews this year, and then it sort of just dropped off recently.
The problem is, I want to keep reviewing games. I just haven't been able to progress fast enough in those games to write reviews (and I'm not really wanting review things I played in 2015/2016 from memory without going back and refreshing myself - I put over 100 hours into Witcher 3, but it's already faded too much in my memory).
I’m not that far into Andromeda, yet. I’ve just reached the Nexus and spoken to some people there. So, thoughts.
I wanted to play this last night, but it wanted to download a few gigabytes of updates first, so I decided to wait until today. I don’t know what these updates fixed. I’ve been reading some stuff online of weird graphical glitches and bad animation. I’m not sure if these are specific to any version. I’m playing on PS4.
How to handle spoilers of the first title while reviewing the second.
Or how I learned to stop worrying and love the PlayStation
I like the Final Fantasy series. Around the year 2000 when I first stumbled upon this whole video game reviewing scene (at GameFAQs and later HonestGamers), I was barely able to define an RPG. I remember getting frustrated at playing games I thought were RPGs and people saying “Nope, that’s not an RPG”. But I was playing the role of a character in a story… most these games were more properly classed as adventure games.
This page estimates how much webpages are worth.
Old Team Tournament transcript
No, just no.
Okay, so maybe I was a little too praiseworthy of the first game. I still loved it, despite some obvious problems with pacing and story. But this second game... terrible story, unbearable characters, cringe-worthy dialogue, the exact same battle system from the first game, with one or two minor additions. Most of the new jobs are weird and not very useful.
If the first game went back to the roots of Final Fantasy and proved that a game of this style could still be fun in a world where Square-Enix mostly cares about Final Fantasy XIII moviegames, Bravely Second misses the point.