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Mega Man 2 Guide > Passwords

The passwords listed below will allow you to skip directly to various portions of the game.

All But One Robot Defeated


If you want to start with all but one robot defeated, enter the passwords immediately below. The robot name indicates which of the eight robot masters is not defeated when you enter the corresponding password. This is a great way to goof off in a level with all the work in the other levels done for you.

Flash Man: A-2, B-1,3,5, D-1,2,4, E-4,5
Bubble Man: A-2, B-1,3,5, C-2,4, D-1,4, E-4
Metal Man: A-1, B-2,4, C-1,5, D-1,3, E-1,3
Wood Man: A-3, B-2,4, C-1,2,3, D-2,3, E-5
Quick Man: A-4, B-1,3,5, C-4, D-2,3,4, E-1
Crash Man: A-4, B-1,3,5, C-2,4, D-4, E-1,5
Heat Man: A-5, B-2,4, C-3,5, D-4,5, E-2,4
Air Man: A-5, B-4, C-1,3,5, D-4,5, E-1,2

Only One Robot Defeated


These passwords will allow you to start the game with a single robot of your choice already defeated. Now you can use the appropriate special weapon you gained in any of the other initial eight stages you like.

Quick Man: A-1, B-4,5, C-3, D-2,5, E-1,2,4
Wood Man: A-1, C-3,4, D-2,3,5, E-1,2,4
Heat Man: A-1, B-2,5, C-3,4, D-2, E-1,2,4
Crash Man: A-2, C-1,4,5, D-1,3, E-1,2,5
Metal Man: A-3, B-1,2, C-2,5, D-1,4, E-2,4
Bubble Man: A-1, B-5, C-4, D-1,2,5, E-1,2,4
Air Man: A-1, B-5, C-3,4, D-5, E-1,2,3,4
Flash Man: A-2, C-1,2,4,5, D-3, E-1,2,3

Dr. Wily's Castle


Enter the password indicated below and you'll start at the front gate to Dr. Wily's castle, with four energy tanks in reserve.

A-5, B-2,4, C-1,3,5, D-4,5, E-2

There is no password to skip directly past this point, so you'll have to play through 6 consecutive levels at once in order to reach the closing credits.

NEXT: Robot Masters