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About Me: Taking up all the good oxygen.
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Remember how those console things work.
My PC died. Again. The first time it crapped out earlier in the year wasn’t a big deal as it gave me an excuse to replay Longest Journey on the battered laptop, and then dust off the 360 and smash through Dreamfall again. It was all a plan to help me out with Dreamfall Chapters that was insisting that I remember small details from games I’d beat a decade previous which I was cool with because I love those two games. Only now do I realise that with the PC dead, I’ll probably have to start Chapters from the start all over again. Crap.
Talking with the sadistic folk behind Skyshine's Bedlam.
Maybe you missed it because you've been too busy nestling among Nintendo's family friendly releases or you've already surrendered to the new wave of "press X to win" games showing up in increasing numbers on modern platforms, but Skyshine's BEDLAM was released recently. I really liked it, and recently had the chance to ask some questions bout the game's direction, the consumer backlash it suffered on launch and the subtle difference between mutant brutes with corrosive spit and zealot cyborg snipers sporting anti-matter launchers.
Still hanging onto the illusion that this was a good idea.
::After Burner::
The best version of this game I have yet to play.
::Corpse Killer::
Why the hell did Digital Pictures release this awful game three bloody times?
::Cosmic Carnage::
Updated a generic female sprite from the original Japanese release so that she was, instead, constantly on fire for exactly no reason.
::Darxide::
The most expensive bad time you can have this side of buying a Nottingham Forest season ticket.
::Doom::
Definite OD fodder -- still miles better than the SNES port.
:: FIFA '96 ::
Stuck between the cart and CD version; the football game no one asked for or wanted.
::Kolibri::
Still (arguably) the best hummingbird based puzzle/shooter hybrid on the 32X.
::Primal Rage::
An entire arcade board version behind the SNES port
::San Goku Shi IV::
Remember that time the Earth exploded?
RymdResa describes itself as a poetic space odyssey which is weird – that’s weird, right? I wasn’t entirely sure what I could expect when presented with a game described as such. It goes on to say how it’s a combat free exploration game that uses abstract poetry in an attempt to convey the crippling isolation of space. My first playthrough ended in my explosive death thirty seconds in.
As did the majority of my attempts. You start the game stranded in the dead of space with no real clue as of what you’re doing and why. There’s a vague pointer herding you in the direction of, I don’t know, something, and in following it I almost always fell afoul of a meteor shower or got sucked into the gravitational pull of a nearby spiteful sun. Stupid, stupid suns.
Talking to LOOT before they're lynched for Velocibox-related crimes
Q: How do you intend to return all those hours I’ve pumped into Velocibox?
A: Well, we can’t return the hours but we can offer you an amazing PS4 dynamic theme which is included in the bundle at launch. Trust me, it will ease your pain ;)
Q: I saw scrolling yellow column walls in my sleep for months. Why would you inflict this on a whole new platform?
A: It is so nice to hear that I am not the only one who has had Velocibox infect my psyche. At LOOT Interactive, we are always looking for games that present players with a real challenge. Needless to say, Velocibox definitely fits the bill. It is a unique game that translates extremely well to consoles. We are excited to share it with the PlayStation community.
Because there honestly was a time when I felt that covering this system was a really good idea
::After Burner::
The best version of this game I have yet to play,.
::Corpse Killer::
Why the hell did Digital Pictures release this awful game three bloody times?
::Cosmic Carnage::
Updated a generic female sprite from the original Japanese release so that she was, instead, constantly on fire for exactly no reason.
::Darxide::
The most expensive bad time you can have this side of buying a Nottingham Forest season ticket
::Primal Rage::
Primal Rage port no. 47
::Slam City with Scottie Pippin::
Because, what basketball videogames have been crying out for is FMV.
::Supreme Warrior::
OH GOD, I CAN FEEL MY LOVE OF THIS HOBBY DYING WHICH EACH SECOND I PLAY
::T-MEK::
In a city filled with giant mechs where nothing of notice happens at all.
::Kolibri::
Remember when I put these things out once a month? Whatever happened to that?
I often think that keeping DE around has been a mistake that’s too late to rectify. In this case, he’s a pain in the arse because he’s one of those MOBAers and, like all those MOBAers, spends a lot of time telling people they should be playing MOBAs. I spent some time a few years back playing Awesomenauts, which was enough for me, so I managed to ignore him for many a year. then Infinity Crisis became a thing. And it ate hours of my life. And now it’s dead.
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