Here, you'll find up to 20 of the most recent posts from the people who have the good taste to follow my blog. Only public results gleaned from the last 200 overall posts to HG Blogs will be displayed. If you see no results below, that means not a lot of people are following me, or my followers haven't been active in a long while, or they simply aren't sharing their posts.
|...but I don't want to be a bully about it.|
I'll just have to suck it up, and I really don't want to skewer this game quite before it has a chance to enjoy it, but the fact is that I got it for a 90% discount, and that's not good news for this game. So, I'll write around the specifics while talking about the conundrum a bit.
So that's how you spell that. Thanks, Chrome! 9_9
Anyway, is there anything worse than reviewing a game that has the most sincere of intentions but lackluster execution? If I were to grade this project, I'd say it earned a solid A+ in High School Computer Science. Isn't it amazing what kids can do these days?
|...is very British.|
I suppose I should have seen it coming, and I won't dive too deep now, but it's good. So far. Consistent animation, variable voice acting - how many productions have top notch VA? This is coming from Square/Enix, there shouldn't be an excuse for this. It's a beautiful game, almost lush; the world is written with deep lore and a satirical sense of humour that just doesn't seem possible in North America.
Of course I'm wondering just how predictable it is. I see some of the setups already; a questionable motivation, a naive protagonist... been there done that. That's okay, too, if it's well done - and so far, it is. So here's hoping the rest of the ride is of the same quality.
|...pre-written, it's easy!|
The frog's enthusiastic, the beetle, not so much. So the frog is me, first thing in the morning whereas the beetle is me the rest of the time. Okay, so yeah, maybe it's chintzy of me to post a link to another site. You don't have to leave HG, just pin the tab and come back the instant you're done.
Oh yeah. Right. The reason I'm posting this. So whilst writing a novel I decided to start posting short stories on Medium.com once a week as an experiment. It's okay. Not the explosion I hoped for, but I'm still pretty newbish to this whole marketing thing. Self promotion. Blah.
I'd rather be writing.
Aaaanyway... I started posting those stories in the middle of October. It was a way of coping with Halloween and my birthday, which happens around the same time.
|I feel like it's time to update you all on what all I'm doing with my time, both on and off the site.|
For the last month or so, I have been without regular work. This is a condition that was unexpected, but necessary, and I hope it will persist. That is, I hope it will persist on my terms.
For a year almost to the day, I was working as a cashier at Walmart. That job may have helped pay the rent, but it was detrimental to my health in ways I didn't even realize until finally the stress became too much and I had to quit one morning instead of starting my shift. Within days, several physical symptoms that I had been fighting cleared up or severely diminished, so that now I am feeling much healthier in general (though not without facing some lingering effects related to the stress).
|...writing a novel isn't as easy as it looks. You mean you can't tell?|
You know how Fred Austure made every other dancer look like they were trying to dance with their shoes on backward? He practiced nonstop and was unrelenting in his precision. Whether he was dedicated or a jerk is up for debate, but making something look effortless does require a certain level of commitment.
My lead in thought was that writing a novel doesn't show the perfectionism that went into the text, since you're only seeing the end result. However, that perspective is not only narrow, it's wholly mistaken. Writing is a matter of mental discipline - speaking as one who is evidence of that fact. Polish comes with repeated attempts and hard work.
Always hard work.
|But sometimes I feel like it.|
I've been bothered by the idea of leaving HG out in the cold where my writing routine is concerned. The accomplishments have not been earthshattering, but it has been good for my capacity as a writer. So, I'm going to tool out some Switch reviews of the games I've enjoyed in the last six months.
Now, that's not going to be a lot, since paring back how much I play comes into effect, but... ah well, that's okay. I guess I'll just start where I start and finish where I finish.
Nice to see the front page changes finally came into effect. Heh.
My dad was out of rehab, following his surgery two weeks ago, and was enjoying the leisurely life back home. But something--possibly doing dishes as recommended for therapy, though that is uncertain at this point--has caused his fusion to slip, which requires another serious surgery which may happen tonight or tomorrow depending on surgeon availability. I am traveling once more to be with my mom and dad at this time, and will again be mostly unresponsive and unproductive on the site for another little while (actual length of time to be determined). Thank you for your understanding!
|Sorry if Iím not responsive for a few days.|
I am typing this post on my phone, in a hospital waiting room halfway across the state from my apartment. So I will keep it brief...
While fighting Oregon wildfires on farmland where he works (or adjacent to it), my dad was driving a Caterpillar vehicle. It got caught on an embankment of some sort and rolled over. My dad was in the cab and avoided being crushed but was still seriously injured. He is scheduled for surgery tonight on his spinal column, but that may be pushed back some and maybe even until tomorrow.
Am I the only one looking at the Switch right now and wondering where all the multiplayer games are? The fact is that the Switch could outnumber its competitors in homes by a factor of 2 or more, but that'll never happen unless Nintendo somehow sees a wave of multiplayer enabled titles. MarioKart 8 Deluxe, Arms and Splatoon 2 are not enough.
I'm bringing this up because the Switch is now my hardware of choice for reviews. It will be getting my attention as I build up my library of major and minor releases from the eShop. If you don't watch Arlo - and you should - he makes a good point about the eShop going the way of Steam. It was heavily curated in its first year, but in order to keep up the flow of titles, they're relaxing their standards.
Stardew Valley is a unique game in the North American gaming market, having accomplished what Harvest Moon has failed to do with many sequels on nearly every commercially available gaming platform. Widespread acceptance and demand have turned it into a household game along the likes of Super Mario, Sonic the Hedgehog and the entirety of Dark Souls. Yet it has an open ending and a soothing capacity that sets it apart from its kin. Unfortunately its open ended nature leaves the player with nothing to do but start another farm. What if there was another option?
|Like the Imperials, I didn't see it coming either.|
I have been sick for the last month, less and more sick than I have been in the last, maybe, ten years? The very idea of mustering energy to do anything more strenuous than manipulate a controller (or two, more on that in a moment) has sent be straight to bed. Really.
Boy am I glad I got a Nintendo Switch. It's been my best console purchase decision since the PlayStation 2. My PS3? You mean the one whose motherboard I have to bake in order to... forget it. Not happening. Thank you Nintendo for getting this one so very right!
|aka Warhammer: End Times - Vermintide Blog Post|
So with Vermintide 2, a Left 4 Dead-style game, recently released, I wanted to see if the first game, End Times - Vermintide, was available on the PS4. The first place I checked was the PS Store, and it showed up in the search results! I clicked it... and it was $39.99. The game came out on October 4, 2016.
|Capcom may have just stumbled upon the absolute worst possible way to bring Mega Man to Nintendo Switch.|
I can tell I'm not going to be able to move on with my day until I compose a blog post on this topic, because I'm simply too angry to let the rage fester inside my head, so here goes: Capcom has announced a physical release for Megaman Legacy Collection + Megaman Legacy Collection 2 on the Nintendo Switch. The compilation will retail for $39.99 MSRP, and will be shipped on a single cartridge. It will release this May in North America. Included on the cartridge is Megaman Legacy Collection, plus buyers will receive a key they can use to tie Megaman Legacy Collection 2 to their Nintendo account and download it onto their system memory or an XD card. There are notifications to that effect on the front of the box.
With Secret of Mana receiving a North American physical PS4 release exclusive only at GameStop next month, I decided to snoop around their website for the past couple weeks. I knew they've had a couple physical exclusive titles (in NA, at least) in the past, such as Song of the Deep, but I was surprised just how many PS4 exclusives they actually had; Duke Nukem 3D 20th Anniversary, Cities Skylines, and Killing Floor 2, to name the more familiar names. I was then thrown off by the number of "smaller" titles they had, such as Constructor (90s sim/tycoon title), a Prototype bundle of the first two games, Wuppo, and Has-Been Heroes, the latter I've only heard of for the first time while browsing GameStop.
|The most glorious single-player mode of 2017! Proof inside!|
To make things "interesting," I decided to handicap myself for my first match. I equipped one of the weaker Jasons, who can't run or morph very well, set the difficulty to Hard, and fought against seven Counselor bots. This is what played out:
-0:00: Counselor literally ran into me after I made a bunch of noise. Then he ran in the house, picked up the gun... and ran into me without trying to fire.
-0:25: Counselor ran around in circles before she decided to dive in the water.
-0:40: Counselor got hit by my knife, and in retaliation, she turned around and ran into my body.
|Because my opinion matters the most on the Internet. Obviously.|
(spoiler spaces, because you can still see this when you enter my main blog page)
Thought it was fine. Maybe a bit too many space battle scenes.
Liked that they fleshed out Poe's character this time. Actually, I'm surprised how developed they made him in a film where tons of other stuff is happening. Went from a hot-headed, but well-meaning, pilot who constantly thought blowing stuff up all the time was the solution, to knowing better by the end of the film. (continued below)
|I've just been working long hours.|
So I started working at an "Amazon Fullfilment Center", or... you know... warehouse, long hours during peak season. The money is good, but 60 hours a week has but a serious damper on any reviews I'd hoped to do. Sorry Jason, I'll get to that re-write when things settle down enough. By the way, my new bed is absolutely splendid.
On the games front, I have picked up some new titles, but obviously haven't put much time into anything apart from my 2DS. Etrian Odyssey IV is really good, but I'm having a darned time with quests I can't complete. I doubt I'll be reviewing this one. The remastered soundtrack is quite the treat, especially considering I was already a fan of it's original incarnation.
|No game is perfect. Everyone knows that. So... 9 out of 10!|
Objectively, no game is perfect. You know it and I know it.
When a critic reviews a game, sometimes you'll see an accompanying score of 10/10 (or 5/5 in this site's case; there are all sorts of scale). Some readers will call this the "perfect 10," but that's a misnomer. No game is perfect, remember?
Why do some critics award 10/10 when clearly there's no such thing as a perfect game? Why do some critics balk at the notion. I worked briefly at an outlet where critics weren't allowed to award 10/10 scores, because games can't be perfect.
|...but I suppose I have been busy.|
At least if I'm going to ramble, I might as well give you something nice to look at. That's one of the screencaps I didn't have a chance to use for my Hob review because I uploaded them too late for my patience and appointed bed time.
No one to blame, that's all on me. I knew I had a review to post. I'm getting better at this, gradually, but that's not what this post is about. For once I'm going to talk games. All that redacted stuff was an entirely too cerebral and overused joke, but it's obvious now I've started to do Freelance reviews.
|An uncommon hiccup led to wonky tallies, so everything has been reset.|
One of you today pointed out to me that review views are really messed up, to put things mildly. I looked into the situation, and unfortunately it appears that when the site was having some issues with page loads a while back, a review page partially loaded and successfully ran a partial query, which resulted in every review record being updated to show 1689 views. That's my best guess at the problem, anyway.
The resulting data was even less useful than if that column in the database had simply been wiped completely, so I went ahead and reset every value to 1 (which is the default instead of 0, for boring reasons I won't outline here). They'll start going up from there, as reviews are viewed.