Staff reviews

4,731 reviews · showing 3,741–3,760

Written by
  • Staff Xbox HG exclusive

    The Godfather: The Game review

    Such moments keep things engaging long after you’ve finished the game’s plotted moments. There’s just something fun about walking into a bakery and telling a merchant that you have his best interests at heart. They aren’t generally…

    Jason Venter · April 1, 2006

  • Staff PC HG exclusive

    Red Orchestra: Ostfront 41-45 review

    What really makes Red Orchestra unique is the commitment to realism. Characters move at normal speeds, stamina limits your sprinting and jumping, bullets drop over distances, one hit is often enough to kill, bolt-action rifles must be…

    Brian Rowe · March 30, 2006

  • Staff GameCube

    SSX 3 review

    SSX 3 continues EA Sports’ excellent arcade oriented series, adding plenty of new features, all the while keeping the premise surprisingly simple.

    Branden Barrett · March 30, 2006

  • Staff Game Boy Advance HG exclusive

    Fire Emblem review

    Fights consist of more and more enemy troops, many of which can pop up anywhere at any time as reinforcements, while many factors make picking your group of heroes for each battle a decision to not be taken lightly. Units with heavy armor…

    Rob Hamilton · March 30, 2006

  • Staff PlayStation 2

    Grandia III review

    He's got this youth, this innocence that reminds me what it's like to have a dream and hold onto it. He's not perfect; he crashes, he fails, things don't go like he plans. Things look bleak, hopeless. But he just keeps going, and even…

    Zack Little · March 29, 2006

  • Staff PSP HG exclusive

    Mega Man: Maverick Hunter X review

    When I began playing, I started out by heading to Chill Penguin’s stage. Partway through, I reached a chamber where I anticipated an upgrade that would allow X to dash. The familiar capsule never appeared. I beat the level without any…

    Jason Venter · March 25, 2006

  • Staff PlayStation 2

    From Russia with Love review

    Bad guys jump out from hidden spots, try to surprise you and suck at it. Mission objectives have you finding briefcases and other hidden objects, going on little fetch-quests. It's just really...really...average.

    Zack Little · March 24, 2006

  • Staff PSP HG exclusive

    Lumines review

    You’ll know when you’re there because your fingers will be moving as if they aren’t yours, and your score will be skyrocketing. You’ll be flicking tiles this way and that, dropping one in one place and hardly even noticing as it begins to…

    Jason Venter · March 20, 2006

  • Staff TurboGrafx-16 HG exclusive

    Final Soldier review

    I was disappointed to have to play through seven levels that didn't get challenging until the end neared. Enemies were only aggressive in a few parts of Final Soldier, while most bosses went down in flames before I got overwhelmed by their…

    Rob Hamilton · March 20, 2006

  • Staff PSP

    Lemmings review

    Admittedly then, expectations for the PSP update were low. How were Team 17 going to overcome the interface problem on a system notorious for its poor controls? Long answer made short: they didn't. Instead, a series of workarounds have…

    Michael Scott · March 19, 2006

  • Staff SNES

    The Legend of Zelda: A Link to the Past review

    It’s hard to imagine that great fights against Turtle Rock’s three-headed dragon, the near-invulnerable Moldorm or evil ol’ Ganon, himself, could be in the same game as a giant moth whose main threat is caused by its good fortune to reside…

    Rob Hamilton · March 17, 2006

  • Staff PlayStation 2

    Xenosaga Episode I: Der Wille zur Macht review

    What we have here is a rare case; the only game I know capable of standing on a character and a setting. If the universe wasn’t so detailed and complete, if it wasn’t designed with such obvious care and forethought, if its plot wasn’t more…

    Zack Little · March 16, 2006

  • Staff PlayStation 2 HG exclusive

    HSX: HyperSonic.Xtreme review

    Some of my best memories are from the summer of 1994, when a good friend and I spent a hefty portion of our vacation listening to Green Day and playing a little-known driving game for the PC called Stunts. The game was remarkably…

    Brian Rowe · March 15, 2006

  • Staff PlayStation 2 HG exclusive

    MS Saga: A New Dawn review

    When it comes to anime, people have different ways of expressing their love. Some cosplay, some create fansites, and some draw parodies. SD Gundam was originally intended as an all-out parody of the super-serious Gundam series. SD Gundam…

    Zigfried · March 12, 2006

  • Staff PlayStation 2 HG exclusive

    Shadow Hearts From the New World review

    There’s another change: From the New World is the first in the series to abandon plot-fertile Europe in favor of the Americas. Some people suppose that means “the United States,” but that’s not entirely true. While you will visit places…

    Jason Venter · March 12, 2006

  • Staff Xbox 360

    Every Party review

    Okamoto's desire to broaden the market through accessibility was noble, it's just a shame he selected a console that's been solely embraced by a minor sub-culture of die-hard enthusiasts.

    Michael Scott · March 12, 2006

  • Staff PlayStation HG exclusive

    Psychic Detective review

    I had this plan for a review, and it was going to be great. See, what I was going to do was write an intro on how I've played an AWESOME point 'n' click game. One so spectacular that I had to write a review on it because not sharing this…

    Gary Hartley · March 11, 2006

  • Staff PlayStation 2

    Star Ocean: Till the End of Time review

    But, see, everything else about the game is sub-par at best. It’s a perfect example of what an RPG shouldn’t do.

    Zack Little · March 10, 2006

  • Staff NES

    Zunou Senkan Galg review

    To be honest, I got my first hint that Galg might become a thorn in my side as soon as I started up the game. As the first level began, I was informed I must collect 100 parts to destroy someone or something known as Dragg. Not five parts…

    Rob Hamilton · March 9, 2006

  • Staff X68000 HG exclusive

    Telenet Music Box review

    A young boy flees from a burning village. Behind him, grim armored invaders methodically purge hut after hut, torching the walls and turning every once-happy home into a sickening slaughterhouse.

    Zigfried · March 6, 2006