Review Archives (Staff Reviews)
You are currently looking through staff reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Christmas NiGHTS review (SAT)Reviewed on December 25, 2005Nights soars past lavishly decorated Christmas trees, cute Nightopian creatures wear bright red Santa suits, and candy canes sprout from the snow-covered earth. By reading the Saturn's internal clock, Christmas Nights adjusts the game's internal events to correspond with every holiday season. |
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Wild Arms - Alter Code: F review (PS2)Reviewed on December 24, 2005Wild Arms Alter Code: F combines the smooth play mechanics of Wild Arms 3 with the original's promising storyline... but it's not a re-hash. From reinvented dungeons to exponentially superior character development, Alter Code F distinguishes itself from the original and deserves its own praise. |
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Fighter Maker 2 review (PS2)Reviewed on December 24, 2005If you put enough time and effort into it, you have a chance of enjoying RPG Maker 2 and making something decent with it. But no matter what you do, Fighter Maker 2 is always going to be a piece of crap. |
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Riddle of The Sphinx review (A2600)Reviewed on December 23, 2005Your hero starts out moving at a semi-brisk pace, but will soon be ambling at a gait that makes me look nimble after finally stepping away from an all-you-can-eat buffet. |
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Shadow the Hedgehog review (GCN)Reviewed on December 23, 2005So fast, so furious, so out-of-control, so insane…this is the essence of intense. You are the embodiment of speed, the epitome of alacrity. You’re running 720 MPH straight down the Highway to Hell, quaking soldiers at your front and broken bodies at your back. |
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Predator: Concrete Jungle review (PS2)Reviewed on December 23, 2005That’s not to say you can’t have fun. Killing people is a time-honored tradition among the average gamer, and nobody kills people better than a Predator. |
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Metal Gear Acid 2 review (PSP)Reviewed on December 22, 2005That being said then, Konami's evolution was never going to address such concerns. Depth, Rebirth, and Solidity, are what they wanted, and Metal Gear Acid 2 has nailed its targets in turn. Those familiar with the original however, should feel right at home as the premise itself hasn't changed. You're still alternating rounds with the AI, moving Snake across the map via the use of cards which are randomly dealt from a fully customizable deck. |
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Guitar Hero review (PS2)Reviewed on December 19, 2005 |
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First Kiss Story review (PCFX)Reviewed on December 18, 2005Unlike something like Kimi ga Nozomu Eien, First Kiss Story doesn't try to make you feel bad about anything. It's an optimistic game that promotes "love of life" instead of "self-destructive despair", which makes the game a heck of a lot of fun to play. From start to finish, First Kiss Story is a true feel-good experience. |
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Ginga Fukei Densetsu: Sapphire review (TGCD)Reviewed on December 18, 2005I know of few shooters that are better. |
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Quake 4 review (PC)Reviewed on December 18, 2005There are big alienss, and there are big guns; I wouldn't have it any other way. |
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Ghost in the Shell: Stand Alone Complex review (PS2)Reviewed on December 18, 2005Ghost in the Shell: Stand Alone Complex keeps within the pre-existing universe already set up by the anime. The distinctly futuristic Japan is your playground, and the hi-tech gadgetry contained inside your toys. In keeping this universe intact, it presents the player with a unique and fresh game that always manages to impress. |
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Dragon Quest VIII: Journey of the Cursed King review (PS2)Reviewed on December 17, 2005Since this is a Dragon Quest game, though, simply venturing to the cave would have been folly. My hero and his burly sidekick, Yangus, likely would have been dispatched by monsters before even making it halfway down the road to that tourist-unfriendly location. No, as in this game’s predecessors, the wise choice of action was to hang out around town, kill monsters, gain a couple of levels and buy some better equipment. |
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Tetris: the Grandmaster Ace review (X360)Reviewed on December 16, 2005I guess it's fair to say then, Tetris: the Grandmaster Ace is something socially minded players will enjoy. Where a lack of ambition hurts its solo experience, the assorted Xbox Live modes have kept things fresh with a healthy dose of variety and some major, online competition. |
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The Matrix: Path of Neo review (PS2)Reviewed on December 15, 2005Granted, I’m not saying it’s the greatest game of the year, or the month, or even the week. It’s got problems…but it’s got strengths, too, and some damn good ones. You’ve got to look at it from a Blue Pill/Red Pill perspective. |
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Breath of Fire: Dragon Quarter review (PS2)Reviewed on December 12, 2005You make the best plan, you execute it…and you still wind up dead. Something of a bitch, isn’t it? |
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Shin Megami Tensei: Digital Devil Saga 2 review (PS2)Reviewed on December 11, 2005That's what makes Digital Devil Saga 2 so powerful — it plays on prior knowledge, whether dealing with something trivial like the Omoikane or something significant like the Serph-Heat-Sera love triangle. That's also why it's so important to play the first episode. Even though Digital Devil Saga 2 explains everything clearly (it's actually less mysterious than the first), the game spends its time advancing the plot instead of developing the characters (although Gale and Cielo are given more opportunity to shine). |
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Monster Hunter: Freedom review (PSP)Reviewed on December 08, 2005Unfortunately however, Monster Hunter required more than I was prepared to give, and its strong focus on online play, coupled with the burden of monthly fees, soon put me off. Apparently I wasn't alone either, as Capcom have gone to great lengths in order to rework the gameplay, porting it to the PSP while fleshing out the overall experience. |
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50 Cent: Bulletproof review (PS2)Reviewed on December 05, 2005Instead, Bulletproof plays out to be a poor man's Max Payne. Forget the promises made about our rapping chum carving himself an open path; his destination is set and linear. And dull. |
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Magna Carta: Tears of Blood review (PS2)Reviewed on December 05, 2005They’re all orphans. They all lost their loved ones to war. They all love brooding about it at the slightest provocation. The only person who doesn’t routinely go into a whine-fest is the panty-stealing pervert of the group, Chris, and even he has his moments. Magna Carta is THE game for Linkin Park-listening, depressed teenager, perfect for the ‘emo’ crowd. Boyfriend left you? Failing in school? Not enough hair gel? One or two cutscenes full of angst-ridden hack writing and life will be worth living again, guaranteed. |
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