Review Archives (Staff Reviews)
You are currently looking through staff reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Adventures in the Magic Kingdom review (NES)Reviewed on Date UnknownThe end package, then, is a collection of half-arsed experiences that add up to a moderate flop. I say moderate because this is Capcom, a company that seldom if ever has produced pure garbage. But with such a high standard set in their other Disney efforts, a potential consumer has a right to expect a lot more than what this package delivers. |
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Parasite Eve review (PSX)Reviewed on Date UnknownThe whole time Aya scours a given area, she'll need to be on her guard because... well, scratch that. Even if she's on her guard, she'll still discover the joy of random encounters. Now, don't get me wrong. I like unexpected opportunities to shoot down creatures of the night as much as the next guy (or blast them with my special attacks), but here the whole process just feels odd. |
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Kuru Kuru Kururin review (GBA)Reviewed on Date UnknownYou can speed the stick up, change its direction using special springs found around the levels, collect certain items which allow you to customize your stick, rescue cute little ducklings, and even change the length of your stick. |
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The Need for Speed review (PSX)Reviewed on Date UnknownWith six tracks to choose from and a selection of authentic sports cars, The Need for Speed was the obvious choice for the gamer who wanted something else (or something more). You can choose from time trial, head to head, single race and tournament modes, and you can play with a friend by way of split screen or the little-used Playstation link cable. You can customize sound and controls to your liking. There are almost more options than you know what to do with. Unfortunately, most of the good news ends right there. |
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Wild Arms review (PSX)Reviewed on Date UnknownHills aren't covered in lush grass; they're sandy peaks with dying brush and scraggly reminders of what might have been a forest at one time. You won't find false-fronted general stores, either, or a stagecoach line. Instead, there are castles and towering fortresses, oceans and wastelands that dwarf the last remnants of civilization. It's a world where magic isn't lost entirely, where demons and wizards still roam the land, and where an ancient people's technology still breaks to the surface at unexpected moments. |
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Spider-Man: The Movie review (GCN)Reviewed on Date UnknownThere are several other chases, each its own stage. And there are several levels where you wander around a warehouse, several stealth levels... in general, there are about four types of gameplay here, which gives the game a feel that you're playing various connected minigames. That's how it honestly feels. And most of those level styles aren't much fun. |
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