I have yet to play No Man's Sky. Though it kind of piqued my interest when I first read about it, I have to say that it doesn't look to be something I'd drop $60 on. I'll wait for a huge price reduction and nab it when it's in the bargain bin or on a tremendous digital sale.
What drives me nuts about this game isn't the game itself, but the discussions surrounding it. Let me give you a sample:
Commenter 1: Scathing opinion, sometimes with clever punchline.
Commenter 2: Grumbly comment about how no one understands what the game is supposed to be or how exploration games work.
Commenter 3: General negative statement about exploration games and the ruination of gaming.
Commenter 4: Remark about how people who don't like the game are dumb and obviously expected it to be [insert "pedestrian" game franchise here]. Occasionally with the term "lowest common denominator" thrown in.
Flame war achieved.
I can only think that (though I hope this isn't the case and I'm just being cynical) some non-gamers might spy bits of these discussion and shake their heads at how childish gamers are. It's one thing to be opinionated and to express even your harshest thoughts, but the discussion surrounding this game seems to be getting steadily uglier.
On the other hand, there's one short "review" on Steam for No Man's Sky that I liked quite a bit:
"No Man's PC can run this game."
Classic.




dementedhut Aug 13, 2016
Genj Aug 13, 2016
honestgamer Staff Aug 13, 2016
jerec Aug 13, 2016
Nightfire Aug 14, 2016
As for all of the reported technical issues, I have found that almost all of them have workarounds or easy solutions. The problem is, the game detects your graphics settings improperly and insists on enabling a 30 fps frame cap for some reason. The game was barely playable until I turned this off, and as soon as I did, my game ran smooth as silk.
As for the other technical problems, it just seems like typical first-day release wrinkles that will be gradually ironed out in patches. The dev team has already stated they're working around the clock to fix these.
Patience is a lost virtue, it seems.
bbbmoney Aug 14, 2016
JoeTheDestroyer Blogger Aug 14, 2016
I hope to play the game eventually, but I don't know if it'll be something I play religiously. Maybe now and then, in between projects, pretty much with your mindset that it's a nice wind down kind of game.
Nightfire:
Ugh, I've seen many instances of impatience surrounding anything with a fanbase, be it a video game or a much awaited film adaptation. Reactions to delays or script rewrites tend to be the worst. Patience truly is a lost virtue.
htp:
I never said it was just gamers. Non-members of anything, from what I've noticed, seem to accuse certain groups of being petulant children based on witnessing common internet extremity. I've heard/read such comments about metal fans, horror fans, anime fans or pretty much any fanbase where passion is involved. I think for me this post was more of a way to vent because I'm tired of some of the extreme, uncalled for vitriol towards gamers and from gamers towards other gamers.
EmP Staff Aug 15, 2016
I think NMS has arrived at an unfortunate time when trust in developers from gamers is at rock bottom. After years of paid DLC on disks, kickstarted bollocks designed to gobble up money with no end goal in sight and overwrought shadiness you can't blame people for owning a short fuse.
JoeTheDestroyer Blogger Aug 15, 2016
dementedhut Aug 15, 2016
jerec Aug 16, 2016
But there's nothing to see - the whole game is in first person view. No clue what your character would even look like.
EmP Staff Aug 16, 2016
aschultz Aug 16, 2016
How many possible planets are there? How many people are expected to play the game?
If there are, say, 50000 people playing the game and 1 billion different planets, the possibility is actually quite good it will happen. 72% chance good. 100000, the probability jumps to 99.33%.
So, yeah, the developers should've considered it.
honestgamer Staff Aug 16, 2016
And I may be missing something, but I don't remember any of the prerelease launch hype focusing on multiplayer, or even saying that it was going to be a component at all, let alone a major one. We know it was under consideration during development because of the note on the box, but it's not something the developer was hyping and then suddenly axed at the last minute, the way people are saying.
I didn't follow No Man's Sky all that closely, anyway, because I knew that with so many planets on offer, there was no way most of them wouldn't wind up being depressingly similar (as I mentioned above). 18,446,744,073,709,551,616 isn't as impressive as it sounds when you have maybe 20 unique variations, if that.