1. Final Fantasy I
2. Final Fantasy II
3. Final Fantasy III
4. Final Fantasy IV
5. Final Fantasy V
6. Final Fantasy VI
7. Final Fantasy VII
8. Final Fantasy VIII
9. Final Fantasy IX
10. Final Fantasy X
11. Final Fantasy XI
12. Final Fantasy XII
13. Final Fantasy XIII
14. Chocobo Dungeon


espiga Sep 30, 2010
jerec Oct 1, 2010
honestgamer Staff Oct 1, 2010
jerec Oct 1, 2010
CoarseDragon Oct 1, 2010
darketernal Oct 1, 2010
1. Final Fantasy VI--Fantastic villain, great story where even Square's typical bullshit philosophy can fly, good cast of characters and for it's time pretty damn good eye candy as well.
2. Final Fantasy VII---Yes, it's cliched but it opened up a whole new world to an entire generation, and to me it was among the best in the series. Not to say that it's the best jrpg, oh no, but I liked it enough for the high second place.
3. Final Fantasy X--I love this game. Were it not for the fairly poor dubbing, and the fact that I hated Tidus almost as much as Squall it would place higher probably, and that says a lot. Still, great music, great locations, and I rather liked the story line
4. Final Fantasy IX---The most "fantastic" of the series, really. It went to some sort of roots, and introduced a mesh of humour and seriousness, that really worked, at least for me. My favorite main character in the series, probably(depending on who you see as the main character in FFVI), and the supporting cast, in majority is pretty good. The main villain is hilarious, and not in a particularly good way.(Trivia: In Croatian, Kuja means bitch.)
5. Final Fantasy IV---The third Final Fantasy I played, after FF III and VII, and it was pretty damn dark for it's time. The graphics were average, but I loved most of the characters. If I remember this was Woosley at it's finest when it comes to translations. The story, while generic at first, grew exponentially, and I loved how the party members, similarly to FFIX changed as the story went giving a pretty big cast of characters.
6. Final Fantasy V---Again, a pretty good game, altough more from a technical standpoint then the narrative one. The job system was introduced here in it's full glory, giving you a wide range of selections. The party was so-so, with the exception of Galuf who was awesome. If I remember, Gilgamesh makes his first appearance here, and that's extra points in my book.
7. Final Fantasy I---I played this for the first time a very long time ago, and it didn't make much of an impression at me. I replayed it recently on the PsP, and the opinion didn't change much. I realise that for it's time it was pretty good, but I just couldn't get much into it. It was just too...bland for me.
8. Final Fantasy III----The first Final Fantasy I played, back then on the emulator, yeah before FF VII. I never finished it, though from what I played of it, I remember I rather liked it. The Onion knights as a concept(with a very retarded name) were fun, Cid was there yet again and overall it was playable.
9. Final Fantasy VIII---Of the FF's I played, this one was the worst. I really, really disliked it. The cast, the story which involved time travel(which is rarely well pulled off in any game, let alone in a convulated one that is FF VIII). The only characters worth a damn were Laguna and his mates, and they were there just for flavour it seems.The entire draw system was rage material as were the mini games.
Didn't play tier:
10. FF II---Didn't play. Ought to one day. I liked Firion in Dissidia.
11. Final Fantasy XI ---Didn't play. Don't think I ever will.
12. Final Fantasy XII---Didn't play. It is up there on my list though. EmP hates it, but really, EmP hates everything. From what I heard from people, it would rank somewhere between FF V and I.
13. Final Fantasy XIII---Just played the intro. I think that I would hate it. From what I seen, the only likeable characters seems to be the black fellow with the chocobo in his hair.
14. Chocobo Dungeon---Didn't play it.
FFtactics---I liked it. Loved it even, but Orlandu broke the game. Yeah, there are better custom builds out there, I know, but this guy joins you through the story, and really takes down any sort of challenge up to the end. I still like the game, and would place it rather high on the list, and Orlandu as a character was awesome. AS a party member though, he just broke the thing.
Dissidia---Pretty good, still playing. Has it's good sides and bad sides, but the idea is solid.
What the hell did I play tier:
Final Fantasy: Mystic Quest---No comment. Odd game, odd system, odd everything. I actually finished it and still wake up screaming occassionally because of that.
CoarseDragon Oct 2, 2010
Yeah he did break things but if you played multiplayer on the PSP you needed him to break things. You also needed Reis to help break things too.
zippdementia Blogger Oct 2, 2010
Final Fantasy Tactics is probably my favorite of the FF titles. With maybe a tie between it and Final Fantasy 7.
EmP Staff Oct 2, 2010
FFXII's still worse, though. What a god-awful abomination that was.
zippdementia Blogger Oct 2, 2010
espiga Oct 2, 2010
That's good. I was getting weirded out for a second. I didn't know if I was the only one who "got it" or if I was the only one who didn't get it.
Halon Oct 2, 2010
Well the game was still great, it's just that once you know what you're doing it is incredibly easy.
honestgamer Staff Oct 2, 2010
Halon Oct 2, 2010
But didn't it also take you something like 3 years to get past the first boss in Devil May Cry? :)
Anyways the problem with FFT is it reaches its difficulty peak in chapter 2. Even without using any special characters the default classes quickly become more powerful than your enemies. It also doesn't help that battle objectives move from "defeat all enemies" (who are initially stronger than your party) to defeat a certain target that you can take out after 1 or 2 rounds.
Still a great game for at least one playthrough, though!
espiga Oct 3, 2010
Venter has never played a Fire Emblem.
overdrive Staff Oct 3, 2010
But, Sportsman, I'd say that (at least initially), FFT remains tough through three acts. My first attempt at the game, the combo of Wiegraf/Velius and the rooftop battle with the really quick chicks where you had to rescue some worthless character basically was impossible, as I brought a too-slow party into the fight and that character I had to rescue tended to wind up dead before I really could do anything.
I do agree that if you know what you're doing it doesn't get tougher than, say, Queklain and his bitcherific status-rapes in Act 2...but when I first played the game, the third act's finale destroyed me.
honestgamer Staff Oct 3, 2010
EmP Staff Oct 3, 2010
fleinn Oct 3, 2010
In FFT, my impression is that the game is solid, the writing is good, and so on. But all the stops in the mission annoy me, and hold things up for some reason.. ..and I really can't tell why I have that impression. :/
I mean, it's not like Icewind Dale, Fallout or Baldur's Gate, where you have the characters on screen in the story. Fire Emblem still has that separate switch for events in the game, and the strategy game overview.. Sorry, really off topic now..
zippdementia Blogger Oct 3, 2010
There are also a couple of missions (like the already mentioned chicks on a roof top mission) that basically require specific classes in order to best.
My first time through FFT, back ten years or so, I had ridiculous trouble with the game. But the last few times I've played it, including two times on the PSP, I've murdered the game. Beat it without losing a single match.
Halon Oct 3, 2010
About the story: decent idea, but too many characters and the translation was god-awful. Also Ramza was maybe too good of a character moral-wise to take seriously. But I button mash through most of it anyways so it doesn't really matter to me.
And we all know Venter would secretly stay up all night and unsuccessfully try to beat Phantom. ;)
sashanan Oct 3, 2010
EmP Staff Oct 3, 2010
I snipe at these things because I really don't get the FFt love. It's like everything with Final Fantasy stapled to the front of the name gets a free pass when it makes huge and obvious game-ruining mistakes.
hmd Oct 3, 2010
sashanan Oct 3, 2010
When I was told to go easy on the levelling, the reasoning was: enemies in random battles level alongside you, and their equipment improves accordingly, while you are still stuck with whatever the stores sell based on what part of the story you're in, so that you quickly become outclassed.
I suspect, in hindsight, that the person giving me that advice was the type to grind to lvl 40 or 50 before the second story battle.
zippdementia Blogger Oct 3, 2010
1) art style
I absolutely love the aristic direction behind FFT. The characters are designed with a mix of anime and western rennaisance art. Sort've like a more functional Amano style. There's something inherently nostalgic about that art for me: I don't know why.
2) the animation
The sprites have a pretty extensive range of animation that's cool to watch because it reminds me of old action figures. This was one thing that frustrated me with the PSP rerelease: the lag makes the animations much less fluid
3) Ramza
I really dig Ramza's character. He is one of the most interesting FF characters, in my mind, because he actually deals with relatable problems. He's not really out to save the world for most of the game; he's simply trying to survive. We never get to play a character like that in FF. Eventually his inherent goodness leads him to save the world.
Also, he doesn't go around relying on his friends. Most of his friends betray him or get killed. And since many of the characters are expendable, they don't build that kind of relationship with him, leading him to become a fairly lonely character. But it's not emo, like cloud... it's self sufficient.
As a side note, I despise the later tactics titles, so everything I've said in favor of the game only applies to the original.
espiga Oct 4, 2010
There are links to pictures from each game, because I'm nice like that.
zippdementia Blogger Oct 4, 2010
How is Vagrant Story?
darketernal Oct 4, 2010
The story was pretty shallow in my opinion, the art was nice, the characters bland and the overall feeling was as if it was a colossal waste of time.
sashanan Oct 4, 2010
overdrive Staff Oct 4, 2010
sashanan Oct 4, 2010