About Me:

My name's Rob. I'm insane, but not in a criminal way. At least, not yet. Take the character of Spicoli from Fast Times at Ridgemont High, make him older and chubbier...and you pretty much know all you need to know about me.

That next update post (post RF Guerrilla edition)
July 08, 2011

Been playing a good bit of Cthulhu Saves the World. Up to the dungeon in Innsmouth, which means I've done most things in the game. With the exception of the Astral Cave and final dungeon. And optional fight with Dem from Breath of Death VII.

Downloaded Apple Jack (platformer) as the game I spend my other 80 points on. First couple levels are simple, but there's potential once the game stops with the hand-holding.

Basically up to the part of Breath of Fire II where I fight the circus ringmaster to rescue Spar. Algernon was as tough a boss as I remembered. Even though I've been grinding a bit, it still was a tough battle. Its two sidekicks come back to life way too quickly.

And through 3-2 in Yoshi's Island.

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Moar Progress. MOAR, I SAY!
June 27, 2011

Ah, it seems my near-six month of lethargy to open 2011 have disappeared and I'm in a writing mood. Which explains why I did reviews for two really old games last week. I have a few more 2600 titles lined up for potential reviewing, because the world needs to know how I feel about Dodge 'Em. Don't deny...you care. More than you care about your own life.

Anyway, I'm kinda playing four games bit by bit right now, since I like variety.

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Progress: It's good.
June 15, 2011

Since there is a scientific law somewhere that says progress reports are fun both to write and to read, here's what I've been doing in the wild world of gaming over the past however long it's been since my last progress report.

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Wings of Wor/Gynoug
May 04, 2011

Here be the original review which shall be rewriten sometime between this very minute and Saturday.

Since the beginning of time, mankind has yearned to fly. Of course, until the level of technology began to match that dream, there were some disastrous results. Just go back to the mythic times of Daedalus and Icarus. While Daedalus seemed to catch the hang of using the artificial wings he created, poor Icarus flew too close to the sun, had the wax holding his wings melt and then took a one-way trip to the depths of the Mediterranean Sea. Not exactly a rousing success, is it?

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April 22, 2011

So, I'm trying to shake off possibly the worst writer's block I've ever had. I'm talking NO MOTIVATION TO WRITE ANYTHING bad. Like not even getting to the point where I create a text document and just stare at it until I realize that I took two hours to write that many paragraphs to the point where I think about creating one and then don't.

So, in order to help me, I'm going to give all sorts of "what I'm playing" updates. Basically any game from the past month or two from most time with to least time with.

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Happy times!
February 02, 2011

So, we're under a L2 snow emergency here in north-central Ohio and I get the day off work! Even better, it seems that (at least for the time, knock on wood) my internet is working good after two days of service so slow that I was wondering if I'd magically reverted to dial-up. That means RotW will be done today...unless it goes bad again. But first, it's time to fry fish. Which means I need to wash dishes.


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Things I wonder: Symphony of the Night edition
January 26, 2011

So, yo, I'm playing the Live Arcade port of Symphony of the Night and I've noticed that I'm struggling a bit more than usual with this game. Like, even to the point of occasionally dying in rooms other than that one where you have to use Sonic Bat powers to get through the dark, spiky room. I've come up with three theories for this. If anyone who is familiar with this game, both on the PS and Live Arcade, has insight...well, that's what I'm hoping for!

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