A thoroughly interesting take on the game. I like this sort of retrospective: an examination of exactly why something worked, and a challenging of popular belief, instead of a mere description of how good something is.
Half-Life as an RPG: not the sort of idea that would be flying around the gaming community a lot, but a damn good argument, carefully presented. I really enjoyed reading this.
Half-Life as an RPG: not the sort of idea that would be flying around the gaming community a lot, but a damn good argument, carefully presented. I really enjoyed reading this.
