You know, I really, really, really like this game. A lot. It's like my favorite game of all time, and as such, I want to talk some things with you.
Firstly, out of curiosity, is the PAL version all that different? I was reading your account of stealing that guy's stuff, which I've done several times in my games. But to me, he's known as the wood elf Faroth or some such.
There are other things I was reading in here, too. your experience sounds a lot different than mine in some places. For one, I've never had an issue making money. Did you know there's a Scamp in Caldera who'll buy almost anything from you for full price and has 5000 gold in his inventory? He's awesome. It's like getting money the cheap way.
I'd also like to inquire how you "worked to save up" in Seyda Neen. Whenever I played, there really wasn't anyone there who'd give me a substantial award for any missions or whatever. Really, the only way to make money from the start is to steal everything in that one room where you start out and sell it. Unless that's what you meant. Haha.
Character dispositions aren't random, or at least they weren't for me. Most everyone generally dislikes you at the beginning, but like you more as your reputation and personality increase. There's one House that'll totally despise you halfway through the game for some reason, but that's about the only inconsistency I had with it.
Did you really get a kindly greeting from returning to Balmora after stealing that potion? That's amazing. Usually when I commit offenses, my bounty's announced throughout the entire island and everyone knows I've done wrong so no matter where I go, guards will try to apprehend me. But it's usually no big deal since the fines are usually cheap. I just hate when they take all your stolen stuff - especially when not all the stole stuff was really stolen.
I never had any issues with how skills worked, either. I always tried to be realistic about it. I know I could boost some by just doing really easy tedious stuff, but always liked to boost them the more traditional way. Like jumping only when you really need to jump and stuff.
I wonder if any of these differences have anything to do with the regions or if it's just how we played the game... Either way, I still really enjoy this one. And I hope to review it some day, too, when I feel I can do it justice. The game's really too epic not to.
You did an alright job of it, though. I loved your intro - it almost brought tears to my eyes, remembering what you were seeing and feeling your passion for it. But then you kind of lost that pasion in places and started sounding a bit too explainy, maybe even dry (makes me wonder if that's what others mean about my writing being dry at times). And that description about 10/10 scores and what not seemed kind of superfluous, and kind of detracted from the review as a whole. At least to me. I liked your examples, though; that's where I really felt how you felt about the game. Still a good job.
Firstly, out of curiosity, is the PAL version all that different? I was reading your account of stealing that guy's stuff, which I've done several times in my games. But to me, he's known as the wood elf Faroth or some such.
There are other things I was reading in here, too. your experience sounds a lot different than mine in some places. For one, I've never had an issue making money. Did you know there's a Scamp in Caldera who'll buy almost anything from you for full price and has 5000 gold in his inventory? He's awesome. It's like getting money the cheap way.
I'd also like to inquire how you "worked to save up" in Seyda Neen. Whenever I played, there really wasn't anyone there who'd give me a substantial award for any missions or whatever. Really, the only way to make money from the start is to steal everything in that one room where you start out and sell it. Unless that's what you meant. Haha.
Character dispositions aren't random, or at least they weren't for me. Most everyone generally dislikes you at the beginning, but like you more as your reputation and personality increase. There's one House that'll totally despise you halfway through the game for some reason, but that's about the only inconsistency I had with it.
Did you really get a kindly greeting from returning to Balmora after stealing that potion? That's amazing. Usually when I commit offenses, my bounty's announced throughout the entire island and everyone knows I've done wrong so no matter where I go, guards will try to apprehend me. But it's usually no big deal since the fines are usually cheap. I just hate when they take all your stolen stuff - especially when not all the stole stuff was really stolen.
I never had any issues with how skills worked, either. I always tried to be realistic about it. I know I could boost some by just doing really easy tedious stuff, but always liked to boost them the more traditional way. Like jumping only when you really need to jump and stuff.
I wonder if any of these differences have anything to do with the regions or if it's just how we played the game... Either way, I still really enjoy this one. And I hope to review it some day, too, when I feel I can do it justice. The game's really too epic not to.
You did an alright job of it, though. I loved your intro - it almost brought tears to my eyes, remembering what you were seeing and feeling your passion for it. But then you kind of lost that pasion in places and started sounding a bit too explainy, maybe even dry (makes me wonder if that's what others mean about my writing being dry at times). And that description about 10/10 scores and what not seemed kind of superfluous, and kind of detracted from the review as a whole. At least to me. I liked your examples, though; that's where I really felt how you felt about the game. Still a good job.
[Eating EmP's brain] probably isn't a good idea. I mean... He's British, which means his brain's wired for PAL and your eyes are NTSC. - Will
