Good review, but your last two sentences are both comma splices and I'm not sure what you meant here:
Each different item crafted is accompanied by a short scene where your characters puzzle over.
Puzzle over what?
Anyway, it's like I said: this was a good review. It just happens that it would be better if you tweak those issues. You really addressed most of the points I was interested in throughout the course of the review, but I also found myself wondering how the story here relates to the one in the first game.
Each different item crafted is accompanied by a short scene where your characters puzzle over.
Puzzle over what?
Anyway, it's like I said: this was a good review. It just happens that it would be better if you tweak those issues. You really addressed most of the points I was interested in throughout the course of the review, but I also found myself wondering how the story here relates to the one in the first game.
"Too often we enjoy the comfort of opinion without the discomfort of thought." - John F. Kennedy on reality
"What if everything you see is more than what you see--the person next to you is a warrior and the space that appears empty is a secret door to another world? What if something appears that shouldn't? You either dismiss it, or you accept that there is much more to the world than you think. Perhaps it really is a doorway, and if you choose to go inside, you'll find many unexpected things." - Shigeru Miyamoto on secret doors to another world
"What if everything you see is more than what you see--the person next to you is a warrior and the space that appears empty is a secret door to another world? What if something appears that shouldn't? You either dismiss it, or you accept that there is much more to the world than you think. Perhaps it really is a doorway, and if you choose to go inside, you'll find many unexpected things." - Shigeru Miyamoto on secret doors to another world
