Today, I submitted a review for The Peanuts Movie: Snoopy's Grand Adventure on Wii U. I had been interested in the game ever since it was announced. PR sent an email giving people the chance to request a review copy, which I did. But I never heard back, so recently I finally just bought it with a discount from my wife's employer. Then I played through it while the site was down and I couldn't edit reviews like I had intended.

That review was the 17th that I've posted here at HonestGamers this year. Unless something changes and I suddenly hammer out another 7 or 8 of them, that will be the fewest reviews I've posted here during a single calendar year since the site started tracking such things in late 2001 or so. That's an average of just under 1.5 reviews per month, which is 20% of the level of output I managed during my most productive years on the site. There was a noticeable downturn in output starting in 2010, and getting worse every year thereafter, and I feel like I owe you an explanation.

Part of why you haven't seen as many reviews from me in recent years is that I've been extremely busy for a lot of that time, but that's not even the main reason. The main reason is that I've been suffering from slowly worsening depression, which I'm starting to understand is a symptom of too much stress over a long period of time.

I used to think I was terrific at handling stress. It was a point of pride, you might say. I haven't had a proper vacation since I got married in 1999. Since then, I've only taken a break from work when I was between jobs (any vacation time I built up was cashed out for money, or spent doing online work in my apartment), which was itself stressful and something I never allowed to persist for very long. Along the way, I've had a lot of financial difficulty, and I would spend any spare time working on the site instead of relaxing. Everything finally came to a head around tax time in 2014.

As I was filing taxes in 2014, I had a mild anxiety attack (or something with those symptoms) for the first time in my life. That scared me, so I scheduled a session with a therapist, and I made some changes to my lifestyle and saw some immediate improvement. Then I went back to my old habits and worked myself silly and even took on a day job besides my freelancing, figuring it would help me to have financial stability. My freelancing chose that moment to suddenly pick up again, which was exciting but meant that suddenly I was as busy as ever. Things came to a head once more when Robin Williams died of an apparent suicide, and the second time around was considerably worse. I was an absolute emotional wreck for days and even had to bow out of a freelance assignment for Joystiq at the time. I was barely able to get through the day, let alone be productive. I began seeing a therapist again--regularly, now--and I cut as much stress out of my life as I could, including the day job.

Shortly after that, my wife began complaining about a lump behind her ear. When it became clear that the lump wasn't going away, I took her to the doctor. He referred her to a specialist, and she had some tests done. Those tests couldn't rule out cancer, so surgery followed, and then a second surgery when the first surgery determined that my wife had cancer. The second surgery fixed the problem (she has now been deemed cancer free), but that added a lot of stress and debt on top of everything else and kept me busy in late 2014 and during the first half of this year.

Fortunately, I'm back to doing pretty good again and as an added bonus, my wife and I are happier in many respects than we have been in a long time. I'm forcing myself to take things as easy as I reasonably can. I spend a lot of time reading in the evenings, time I formerly would have spent playing games, and my sleep schedule has evolved (so that it's more normal and less like a college kid's). I try to eat better and I get a lot of exercise when the weather permits. I even began attending classes at the local community college, which has turned out to be very stressful and is beginning to manifest as familiar physical symptoms that I used to simply put down to bad luck. It turns out that I'm not nearly as good as I thought I was at handling stress.

The good news is that I'm almost through this term and will have a few weeks to mostly relax, if nothing else changes. That will let me recuperate and then I can get through the next term and then the one after that and I will have an Associate's degree. From there, I hope to attend online classes and get a degree that will allow me to find a job teaching high school English, which will provide a significantly more stable source of income than freelancing ever can. So as long as I can get through all of that, which is by no means certain, I can look forward to a less stressful, more comfortable future. In theory, anyway.

What does that mean for HonestGamers? Not a lot, but I'd like to emphasize that I have no plans to abandon the site. Just the opposite, actually. The site has been a huge part of my life for the last 17 years and that remains true.

I've managed to get a lot of coding done around my stress and depression. There have been enough "good" days during the last year and a half that things are now in pretty good shape in that respect. The database could use more work, but that can always wait. What's exciting is that we're seeing a lot of activity and contributions from newcomers to the site, thanks primarily to EmP's work on recruiting. And we have a community manager, Taylor, who can handle more promotion on Twitter and such so that content reaches a wider audience and I have to spend less of my own time on Twitter. Those developments should theoretically allow me to spend more time writing and building the community (with Taylor and EmP), and we've been seeing some exciting stuff happening lately.

In 2016, I hope to spend considerably more time playing games and a lot less time on social media. I think social media has done me more harm than good, actually (I apparently can't resist joining in arguments that just stress me out because I get too involved), so I hope to spend more time playing and writing about games, both because it's good for the site and because I believe it's good for me. It's looking like I'll have produced fewer than 20 reviews over the preceding 12 months by the time 2015 ends, but I hope to write a lot more in the months to follow. You know... for my health!