I'm not recovering, the illness persists, but in some ways I'm improving and I am grateful for those ways. I'm at that awkward stage of having enough energy to be restless but little enough physical capability to get it out of my system.
Get your ferratin levels checked. Mine were critical and probably the cause of most of my issues. My wife wasn't any better off than I, and when we decided to go the infusion route, thankfully it was mostly covered. A little bit of financial pain is worth it for the functional gain, in this case.
I appreciate that there are a lot of people not in the position I'm in, but that's not why I'm blogging this morning.
I finally reached a decision about some games I haven't addressed here, and it involved a guilt inducing installation. I've avoided Blizzard for many years since Starcraft was a big hit with the kids in high school. I dabbled for a few days with World of Warcraft (busy playing Lineage II and Aion Online, donchaknow), and Diablo II was a haunt for a while even though I never quite managed to completely beat it. Assassin for the win, every time.
I'm not sure what possessed ol' Blizz to give the Diablo II remaster such an ugly aesthetic, so reviewing that one, I won't touch it. That may have been a bridge too far. Starcraft didn't suffer so much, somehow. The putridity of the world and its characters is consistent with the story and its environment. It works, and the much is as exciting as ever.
Battle.net just feels creepy. Am I nuts? The sheer marketing pitch is so much more heavy handed than the other stores I'm used to. Well, I did sign up for the journey, and at least it doesn't get in the way of what's important: Playing their games. Rather, it hasn't so far.
Y'know, the company I'm keeping--insofar as games--is probably as dismal/hopeful as reality. That's something?
Cheers?




honestgamer Staff Sep 1
hastypixels Blogger Sep 3
The Diablo series held my attention for a while, but I am not ponying up $50 (CDN) for the remaster of Diablo II just so I can play it, get frustrated and then drop it for months, or maybe years just to pick it up again when I have a mood. I think overall I'm best keeping my distance from Blizzard. Bad vibes.
overdrive Staff Sep 3
Cavalary Sep 5
As for game stores, it's DRM free of not at all. And when it was about actual purchases, just GOG because they allowed PSC, unlike the other DRM-free stores, just have some freebies from others. And now that GOG added an 8.5% transaction fee if you use PSC, nothing at all for purchases, have enough games to last me the rest of my life and then some, and plenty of freebies or contests out there to get some more now and then as well. But yeah, as a rule, ever since I got off the "high seas", if it's not fully DRM-free, it doesn't exist for me. No FOMO for gaming, way too many games out there to have a chance to get to in a lifetime for any one of them to be "necessary", so the message to publishers is offer it to me as I want it or stick it where the sun don't shine.
hastypixels Blogger Sep 5
Good examples: I got into Half Life 2 long after the Episodes had been released and the chatter concerned the one we never got. Same with Starcraft. I was able to enjoy the story of both titles without worrying about when the next installment was coming out. I also got the benefit of the additional mechanics, new maps, and so on.
This is the way I prefer to play in any instance. Whatever they're pitching, I'd rather wait until all is said and done, then jump in at my leisure. It doesn't always work out that way, but we're spoiled for choice these days anyway.
It's interesting that Diablo II lacked balance, but was acceptable because of its novelty, whereas later installments lacked novelty but had balance. By that, I mean that the player became the equal of the final--or latest--enemy or challenge. See, the thing I like about Half Life 2 is its built to aid your success. You've got to figure out how to best use your resources, but ultimately you are equal to the challenges.
Publishers don't have it easy and nor should they.