I have a hold over review for Tokyo Xanadu eX+, but feel I’m past the point of making sly digs at Rob’s chances of remembering it, because he’s been on a huge run of not forgetting. This is both excellent and aggravating.
Here there be reviews.
THIRD - WonderBoy: The Dragon’s Trap [XB1] Brian
There’s some uncharacteristically choppy sentences in here that feel like they’re either missing a word or not quite getting to the point. I think you also spend more time talking about the game then you do talking about it. What you do talk about is interesting enough, but when you do talk about the game proper, you seem to make the same points differently phrased. But I think some good points are raised, like talking about how, perhaps, not all fondly remembered games are going to age well enough to get the remake treatment
SECOND - Dr. Mario [GB] Dagoss
There’s a few awkward sentences and the occasional grammar hiccup in the early going of this review, but I’ve really enjoyed Dagoss’ formula since his dramatic comeback, and this review is no different. I’m not massively interested in the Mario trivia, because I’m part of the 5% of this site that isn’t an unapologetic Nintendohead, but the idea that this was a game initial developed with no attachment to everyone else’s favourite mascot, and then he was just snuck in somewhere along the line is very 1st generation Nintendo. Fact drops like this and the notes about the shared release across platforms are forever interesting to me.
I think making and sticking with the obvious Tetris comparison is pretty much the only direction you could take. I liked the line about how you probably prefer Dr Mario because it’s more puzzle and less twitch because, not only does it justify your overall thesis, but allows potential players to place themselves on the same curve and judge how much they might enjoy this game based on how well they coped with Tetris’ late game twitch rush.
FIRST - RogueJack: Roguelike Blackjack [PC] Pickhut
What a ridiculous title. You were wise to mock it early and get that out of the way. You had another good line in there as well, about never having lived until a hobgoblin attacks you with a ten of spades. From there, I think you do really well to explain what could have been a tricky thing to explain, and do so succinctly. It all hinges around one point well made; rogues are more or less gambling, anyway, so basing it around undisguised gambling should work pretty well in theory. And it does! All is well.
Here there be reviews.
THIRD - WonderBoy: The Dragon’s Trap [XB1] Brian
There’s some uncharacteristically choppy sentences in here that feel like they’re either missing a word or not quite getting to the point. I think you also spend more time talking about the game then you do talking about it. What you do talk about is interesting enough, but when you do talk about the game proper, you seem to make the same points differently phrased. But I think some good points are raised, like talking about how, perhaps, not all fondly remembered games are going to age well enough to get the remake treatment
SECOND - Dr. Mario [GB] Dagoss
There’s a few awkward sentences and the occasional grammar hiccup in the early going of this review, but I’ve really enjoyed Dagoss’ formula since his dramatic comeback, and this review is no different. I’m not massively interested in the Mario trivia, because I’m part of the 5% of this site that isn’t an unapologetic Nintendohead, but the idea that this was a game initial developed with no attachment to everyone else’s favourite mascot, and then he was just snuck in somewhere along the line is very 1st generation Nintendo. Fact drops like this and the notes about the shared release across platforms are forever interesting to me.
I think making and sticking with the obvious Tetris comparison is pretty much the only direction you could take. I liked the line about how you probably prefer Dr Mario because it’s more puzzle and less twitch because, not only does it justify your overall thesis, but allows potential players to place themselves on the same curve and judge how much they might enjoy this game based on how well they coped with Tetris’ late game twitch rush.
FIRST - RogueJack: Roguelike Blackjack [PC] Pickhut
What a ridiculous title. You were wise to mock it early and get that out of the way. You had another good line in there as well, about never having lived until a hobgoblin attacks you with a ten of spades. From there, I think you do really well to explain what could have been a tricky thing to explain, and do so succinctly. It all hinges around one point well made; rogues are more or less gambling, anyway, so basing it around undisguised gambling should work pretty well in theory. And it does! All is well.
For us. For them. For you.
