Wow. Alright. This is a great review and everything, but it's riddled with errors. I'll HG mail them after posting this so as not to embarrass you or something.
I like how approached this, actually. I often don't like when reviewers go into tangents about the developers or whatever, but you pull it off here. It's amusing that you allegedly waste our time. You're not really, though, of course. It's building up your point that the handheld version of this game is better than the mainstream console ones. Which is a rare event to be sure and should be properly noted.
I remember reading part of the original draft before it got nuked and I think I remember the whole VM tangent thing being better than it is here, but you really can't go wrong with digs at VM anyway, right? =P Besides, rewriting nearly completed drafts from scratch and making them as good as the original is impossible. I've tried. And failed. Miserably.
The rest of it's pretty good, too. I like the leader ability examples. They're quite effective. And it's interesting that you can play commanders that aren't nearly as important as the main plot characters. At any rate, I'd say this is a game worth checking out. Wish I had the time for it.
Like I said earlier, I've been wantng to read this since the draft in your blog, and I don't regret ever saying that. I'm glad you decided to finish it.
As a side note, who's the Witch King? I don't remember him... I want to say he's the king of the dead person, but I'm not sure. I don't think that's right, anyway.
[Eating EmP's brain] probably isn't a good idea. I mean... He's British, which means his brain's wired for PAL and your eyes are NTSC. - Will