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EmP's Light's End (XBLI) review

Feedback on EmP's Light's End review. 8 replies.

Jonathan Stark Apr 4, 2010 edited
You sold me. But I don't have an Xbox 360. It makes me want one, though. Is this scheduled for PS3 release?

By the way... when you can make me want an Xplosion 360, you've done a damn good job of selling a game. Nice work. That's not me lashing out at the Xbox, either. I really do believe that they explode on a regular basis.
Note to gamers: when someone shoots you in the face, they aren't "gay." They are "psychopathic."
Gary Hartley Staff Apr 4, 2010
Thanks for reading. As for the chances of a PS3 release, I would say extremely low. I'm not even sure PSN offer an indie service and, if they don't, I'll happily trade this off for a machine I may need to go without for a week while Microsoft fix their dodgy circuit breakers every couple of years.
For us. For them. For you.
Jonathan Stark Apr 4, 2010
You mean, if they "do?"

I think they must have SOME Indie service, because they've been highly in support of games like Flow, Flower, and Everyday Shooter.
Note to gamers: when someone shoots you in the face, they aren't "gay." They are "psychopathic."
zigfried Apr 4, 2010 edited
PSN does not have an indie game service. What they do offer is similar to Xbox Live Arcade, where a game can be released if it goes through the standard (somewhat strict) approval process. That's very different from stuff like this.

Regarding Light's End, I thought it was pretty terrible, but I'll admit that the conversation/"light" mechanic was a cool idea and a strong focus for the review.

//Zig
Gary Hartley Staff Apr 4, 2010
I have to say, I'm really digging the indie scene of XBLA right now: I've not payed more than 80msp for the vast majority of the games, and am getting a lot of game time out of them.

I'm a little surprised you didn't like the game, Zig.
For us. For them. For you.
zigfried Apr 4, 2010 edited
I'll give it another try sometime. Maybe I was just in a bad mood and wasn't receptive to the story or something.

The art was pretty atrocious, but that's more forgivable as long as the ideas are good (especially in an indie game).

//Zig
Gary Hartley Staff Apr 4, 2010 edited
I think what drove me through the opening stages was just how unlikable Crystal was. Once the game forces her to grow the hell up and she becomes less interesting, you're already in a bigger location, the puzzles you need to solve take centre stage, and the pretence that she's the main character is well and truly dropped.
For us. For them. For you.
Wolf Queen Apr 4, 2010
This review makes me want an Xbox. Out-of-the-box games have always interested me, even though I've never actually played any.

I did try Flower for a little bit at a friend's house, though. I actually found it quite nice.
[Eating EmP's brain] probably isn't a good idea. I mean... He's British, which means his brain's wired for PAL and your eyes are NTSC. - Will
Jonathan Stark Apr 4, 2010
Flower is awesome.

Thanks for the clarification on the Indie thing, Zig.
Note to gamers: when someone shoots you in the face, they aren't "gay." They are "psychopathic."

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