Thanks for the comments, everyone. In response to what Janus said, that's an interesting point. I loved MadWorld and hated Ninja Gaiden, yet their camera control is virtually identical. There are a couple of distinctions to make:
1. MadWorld runs at a much slower pace that doesn't require constant camera adjustments.
2. The angle of the camera was one of the things that bothered me about Ninja Gaiden and that's never an issue in MadWorld.
3. MadWorld has a lock-on system that isn't worth using in any of the smaller fights but is an absolute godsend during the boss battles because it keeps the bosses front and center.
I can see what you're saying, Janus, but my point wasn't that MadWorld is so much fun that I'm able to dismiss its flaws. I'm saying that while the camera control certainly could have been more sophisticated (I mean, the d-pad is used for, what, item management?), as long as I can see what I need to see, and as long as the game's flow isn't broken by the need to fumble with the camera then I'm cool with it.
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